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path: root/Alc/mixer_c.c
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* Use an UNUSED macro instead of void-tagging unused parametersChris Robinson2013-10-071-4/+3
* Use a macro for the silence thresholdChris Robinson2013-10-061-2/+2
* Don't store the effect slot in SendParamsChris Robinson2013-10-061-10/+10
* Use a separate value for the maximum buffer channelsChris Robinson2013-07-231-2/+2
* Use C99's inline instead of __inlineChris Robinson2013-05-281-12/+12
* Use restrict instead of RESTRICTChris Robinson2013-05-221-15/+15
* Constify the direct and send parameters given to the mixerChris Robinson2012-10-151-3/+3
* Remove the unused Device parameterChris Robinson2012-10-141-3/+1
* Store the output buffers in the DirectParams structChris Robinson2012-10-141-3/+4
* Remove the now-unused Source parameter from the DryMix methodsChris Robinson2012-10-141-2/+1
* Avoid mixing to a send slot if the gain is too lowChris Robinson2012-10-101-0/+3
* Add a special resampler for matching sample ratesChris Robinson2012-10-051-0/+10
* Use an unsigned type for the sample position fractionChris Robinson2012-09-271-3/+3
* Remove an unneeded parameter from the resamplerChris Robinson2012-09-271-12/+8
* Combine multiple loops into oneChris Robinson2012-09-241-29/+11
* Avoid mixing silence to outputChris Robinson2012-09-241-0/+4
* Explicitly give the wet buffer 1 channelChris Robinson2012-09-161-4/+4
* Avoid building redundant mixersChris Robinson2012-09-161-3/+63
* Use a source param for the resampler and move them to the mixer sourceChris Robinson2012-09-141-0/+35
* Update HRTF codeChris Robinson2012-09-111-2/+4
* Implement MixDirect_SSE separately from the C and Neon versionsChris Robinson2012-09-091-8/+0
* Separate the resampling and mixing stepsChris Robinson2012-09-081-8/+0
* Minor cleanups for mixer_incChris Robinson2012-08-291-6/+6
* Add an SSE-enhanced path for applying the mixer matrixChris Robinson2012-08-291-0/+9
* Apply HRTF mixer coefficients with stepping using SSEChris Robinson2012-08-151-0/+16
* Move mixers into separate source filesChris Robinson2012-08-151-0/+32