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path:
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/
Alc
/
panning.c
Commit message (
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Author
Age
Files
Lines
*
Replace more ALuint with ALsizei
Chris Robinson
2017-01-29
1
-4
/
+4
*
Improve the ambisonic upscaling methods
Chris Robinson
2017-01-24
1
-29
/
+40
*
Fix coefficient counts for the built-in B-Format decoders
Chris Robinson
2017-01-21
1
-2
/
+2
*
Use a flat sqrt(2) scale for non-directional ambient gains
Chris Robinson
2017-01-21
1
-8
/
+3
*
Update the default basic B-Format decoders
Chris Robinson
2017-01-21
1
-47
/
+36
*
Move the B-Format HRTF virtual speaker stuff to InitHrtfPanning
Chris Robinson
2017-01-18
1
-7
/
+55
*
Use ALsizei in more places
Chris Robinson
2017-01-18
1
-14
/
+14
*
More ALsizei, with the B-Format decoder
Chris Robinson
2017-01-16
1
-2
/
+2
*
Use ALsizei for sizes and offsets with the mixer
Chris Robinson
2017-01-16
1
-24
/
+24
*
Use second-order ambisonics for basic HRTF rendering
Chris Robinson
2017-01-15
1
-9
/
+48
*
Be clearer about whether full or basic HRTF rendering is used
Chris Robinson
2016-11-02
1
-1
/
+4
*
Remove use of DECL_CONST
Chris Robinson
2016-09-06
1
-1
/
+1
*
Combine related members into a struct
Chris Robinson
2016-08-24
1
-25
/
+26
*
Use a more specialized mixer function for B-Format to HRTF
Chris Robinson
2016-08-12
1
-14
/
+4
*
Decode directly from B-Format to HRTF instead of a cube
Chris Robinson
2016-08-11
1
-39
/
+22
*
Use the ACN and N3D map and scale lookup tables in SetChannelMap
Chris Robinson
2016-08-02
1
-16
/
+9
*
Remove DevFmtBFormat3D, which is covered by DevFmtAmbi1
Chris Robinson
2016-07-31
1
-18
/
+1
*
Add an option to specify the ambisonic output configuration
Chris Robinson
2016-07-31
1
-26
/
+31
*
Add a stand-alone upsampler for higher-order ambisonic oputput
Chris Robinson
2016-07-30
1
-0
/
+19
*
Add a config to output first-, second-, or third-order ambisonics
Chris Robinson
2016-07-29
1
-1
/
+41
*
Update the default quad decoder matrix
Chris Robinson
2016-07-18
1
-4
/
+4
*
Constify and use the correct size for an array
Chris Robinson
2016-07-17
1
-1
/
+1
*
Update comment about the source radius calculations
Chris Robinson
2016-07-10
1
-9
/
+18
*
Avoid function calls to get the HRTF sample rate and IR size
Chris Robinson
2016-07-07
1
-2
/
+2
*
Avoid using memcpy to copy a single struct
Chris Robinson
2016-07-06
1
-4
/
+4
*
Use a macro to specify the ambisonic periphonic channel mask
Chris Robinson
2016-06-01
1
-2
/
+2
*
Recognize AUX0...AUX15 for decoder speaker labels
Chris Robinson
2016-05-12
1
-3
/
+11
*
Improve radius behavior with scaling of ambisonic coefficients
Chris Robinson
2016-04-24
1
-5
/
+52
*
Increase max output channels to 16
Chris Robinson
2016-04-19
1
-11
/
+14
*
Combine two if checks into one
Chris Robinson
2016-04-19
1
-5
/
+3
*
Remove unneeded ChannelMaps for BFormat formats
Chris Robinson
2016-04-17
1
-14
/
+2
*
Avoid storing channel names for the dry buffer
Chris Robinson
2016-04-16
1
-22
/
+10
*
Reorganize a bit of aluInitRenderer code
Chris Robinson
2016-04-16
1
-46
/
+30
*
Silence possible out-of-bounds warning again
Chris Robinson
2016-04-16
1
-1
/
+1
*
More directly map coefficients for ambisonic mixing buffers
Chris Robinson
2016-04-15
1
-71
/
+95
*
Update some comments
Chris Robinson
2016-04-15
1
-3
/
+3
*
Avoid mixing all coefficients together when only some are used
Chris Robinson
2016-04-15
1
-34
/
+38
*
Fix possible out-of-bounds warning
Chris Robinson
2016-04-15
1
-2
/
+2
*
Avoid unnecessary loops for setting up effect slot b-format buffer mixing
Chris Robinson
2016-04-14
1
-12
/
+28
*
Prepare the custom decoder in aluInitRenderer
Chris Robinson
2016-04-14
1
-200
/
+193
*
Move the InitRenderer method to panning.c
Chris Robinson
2016-04-14
1
-3
/
+168
*
Split aluInitPanning into separate functions for HRTF or UHJ
Chris Robinson
2016-04-14
1
-245
/
+234
*
Allow dual-band decoders for basic rendering
Chris Robinson
2016-03-30
1
-8
/
+2
*
Use the same option for decoder configs
Chris Robinson
2016-03-26
1
-1
/
+5
*
Don't use custom decoder configurations with mono or stereo
Chris Robinson
2016-03-26
1
-0
/
+13
*
Add a config option for distance compensation
Chris Robinson
2016-03-26
1
-2
/
+8
*
Allow up to third-order for horizontal-only rendering
Chris Robinson
2016-03-26
1
-16
/
+26
*
Include any first-order scaling in the FOAOut coefficients
Chris Robinson
2016-03-25
1
-15
/
+32
*
Skip height-related ambisonic channels for 2D rendering
Chris Robinson
2016-03-25
1
-2
/
+16
*
Use the "decoder" config section instead of "ambisonics"
Chris Robinson
2016-03-25
1
-1
/
+1
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