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* Avoid using the ATOMIC() macroChris Robinson2018-11-268-19/+19
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* Avoid using ATOMIC_INITChris Robinson2018-11-269-92/+45
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* Don't explicitly clear vector objects in the destructorChris Robinson2018-11-251-10/+6
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* Automatically clean up filters and effects with their sublistsChris Robinson2018-11-251-10/+10
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* Automatically clean up buffers with ther sublistChris Robinson2018-11-251-5/+5
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* Clean up MixSourceChris Robinson2018-11-251-104/+93
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* Avoid another DECL_TEMPLATE macroChris Robinson2018-11-255-31/+58
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* Avoid a separate function to clean up effect slotsChris Robinson2018-11-251-1/+5
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* Atuomatically clean up sources with its sublist's destructionChris Robinson2018-11-252-5/+15
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* Properly initialize the sublists' freemaskChris Robinson2018-11-251-1/+1
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* Move bs2b.h to a more appropriate placeChris Robinson2018-11-241-0/+90
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* Use C++ methods a bit moreChris Robinson2018-11-242-21/+14
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* Replace remaining uses of std::vector with al::vectorChris Robinson2018-11-2411-57/+57
| | | | Which uses a custom allocator that uses our allocation functions.
* Avoid an extraneous booleanChris Robinson2018-11-241-9/+4
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* Make GetContextRef return a ContextRefChris Robinson2018-11-242-6/+5
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* Use a normal vector to store buffer dataChris Robinson2018-11-241-4/+4
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* Use a unique_ptr while opening a deviceChris Robinson2018-11-231-21/+22
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* Use RAII for device referencesChris Robinson2018-11-231-236/+232
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* Make the context VoiceCount atomicChris Robinson2018-11-233-56/+50
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* Restructure and clean up alu.cpp a bitChris Robinson2018-11-231-151/+166
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* Avoid a couple explicit loopsChris Robinson2018-11-221-19/+18
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* Make a DirectHrtfState constructor to try appeasing MSVCChris Robinson2018-11-221-2/+4
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* Use proper time types for the device clock time and latencyChris Robinson2018-11-228-25/+25
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* Use standard types for the device clock timesChris Robinson2018-11-224-11/+26
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* Clean up the Chorus a littleChris Robinson2018-11-221-64/+53
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* Use unique_ptr for DirectHrtfStateChris Robinson2018-11-224-8/+8
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* Add and use a macro to define placement-new-only allocatorsChris Robinson2018-11-221-3/+1
| | | | | | This is for structs that utilize over-allocation, either flexible array members, or which store optional additional objects in the same allocation block.
* Clean up some unnecessary specifiersChris Robinson2018-11-224-20/+16
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* Use unique_ptr for bs2bChris Robinson2018-11-223-9/+5
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* Use unique_ptr for BFormatDec and AmbiUpsamplerChris Robinson2018-11-225-107/+70
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* Use a unique_ptr for the FrontStablizerChris Robinson2018-11-224-29/+21
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* Use a unique_ptr for the CompressorChris Robinson2018-11-214-91/+94
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* Use a unique_ptr for Uhj2EncoderChris Robinson2018-11-214-19/+12
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* Use RAII when handling the mixer's FPU stateChris Robinson2018-11-215-48/+34
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* Avoid using ATOMIC macrosChris Robinson2018-11-211-25/+25
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* Replace a couple more almtx_lock/unlock callsChris Robinson2018-11-211-6/+4
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* Always use RAII with EffectSlotLockChris Robinson2018-11-212-7/+2
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* Use a normal vector for the distance buffer storageChris Robinson2018-11-213-41/+23
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* Make VerifyContext return a context referenceChris Robinson2018-11-212-46/+60
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* Rename a method to be clearer about its behaviorChris Robinson2018-11-211-3/+3
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* Use RAII locks with the BackendLockChris Robinson2018-11-201-145/+125
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* Use an enum class for AmbiLayout/Norm settingsChris Robinson2018-11-203-31/+21
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* Use a normal vector for the source send propertiesChris Robinson2018-11-201-7/+2
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* Use a standard mutex for the event callback lockChris Robinson2018-11-202-3/+3
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* Use atomic_flags and atomic<bools>s where appropriateChris Robinson2018-11-202-11/+9
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* Store effect slots as unique_ptrsChris Robinson2018-11-202-2/+2
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* Use a unique_ptr for the default effect slotChris Robinson2018-11-203-15/+18
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* Use more C++ templates instead of DECL_TEMPLATE tricksChris Robinson2018-11-201-202/+145
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* Use C++ templates instead of macro definitions moreChris Robinson2018-11-201-41/+34
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* Use C++ templates instead of macro-defined variationsChris Robinson2018-11-201-174/+175
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