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* Fix a float constant typeChris Robinson2018-11-181-1/+1
* Avoid more cases of an enum variable and type name clashChris Robinson2018-11-1817-104/+104
* Use constructors/destructors with ALCdeviceChris Robinson2018-11-181-148/+71
* Avoid a fixed-size string bufferChris Robinson2018-11-181-6/+7
* Separate class and variable definitionsChris Robinson2018-11-181-2/+3
* Use constructors/destructors for ALeffectslotChris Robinson2018-11-181-39/+2
* Use cleaner constructor/destructor calls for ALCcontextChris Robinson2018-11-182-98/+83
* Remove an unused typedefChris Robinson2018-11-181-1/+0
* Remove the pointer-specific atomic exchange macrosChris Robinson2018-11-182-24/+22
* Avoid naming a struct member the same as an enum typeChris Robinson2018-11-183-6/+6
* Add and use new/delete operators to ALeffectslotChris Robinson2018-11-181-3/+4
* Use a normal vector for auxiliary effect slotsChris Robinson2018-11-182-8/+3
* Use a proper vector for the source sublistsChris Robinson2018-11-182-15/+11
* Move the alignment-aware allocator and vector to headersChris Robinson2018-11-182-82/+22
* Use new/delete for ALCcontext objectsChris Robinson2018-11-183-20/+7
* Store the listener directly in the contextChris Robinson2018-11-174-75/+73
* Move the vector and matrix declarations to a separate headerChris Robinson2018-11-177-12/+11
* Move the ALCcontext definition to its own headerChris Robinson2018-11-1716-15/+210
* Remove unused headers and checksChris Robinson2018-11-177-7/+0
* Convert bs2b.c to C++Chris Robinson2018-11-171-7/+8
* Remove now unneeded inldefs.cChris Robinson2018-11-171-111/+0
* Convert the mixers to C++Chris Robinson2018-11-177-3/+3
* Remove ASSUME_ALIGNEDChris Robinson2018-11-174-21/+16
* Convert the filters to C++Chris Robinson2018-11-172-0/+0
* Convert ringbuffer.c to C++Chris Robinson2018-11-171-5/+5
* Convert mastering.c to C++Chris Robinson2018-11-171-1/+1
* Convert converter.c to C++Chris Robinson2018-11-172-72/+65
* Convert the remaining effects to C++Chris Robinson2018-11-173-33/+48
* Convert the dedicated, distortion, echo, and equalizer to C++Chris Robinson2018-11-174-37/+51
* Add a couple missing includesChris Robinson2018-11-172-0/+2
* Don't pass the current thread to althrd_setnameChris Robinson2018-11-1714-20/+18
* Use standard complex types instead of customChris Robinson2018-11-172-77/+65
* Make the Hann windows constChris Robinson2018-11-172-111/+110
* Convert fshifter.c to C++Chris Robinson2018-11-171-9/+13
* Convert modulator.c to C++Chris Robinson2018-11-171-9/+12
* Convert null.c to C++Chris Robinson2018-11-171-7/+14
* Convert pshifter.c to C++Chris Robinson2018-11-171-9/+14
* Put a lambda in the call_once callChris Robinson2018-11-161-1/+1
* Remove unused altss types and methodsChris Robinson2018-11-161-4/+0
* Avoid using C-style TLSChris Robinson2018-11-161-20/+30
* Convert the reverb effect to C++Chris Robinson2018-11-161-18/+22
* Convert mixvoice.c to C++Chris Robinson2018-11-161-7/+9
* Convert ALu.c to C++Chris Robinson2018-11-164-14/+35
* Remove some unneeded includesChris Robinson2018-11-163-8/+0
* Use iterators instead of indexed loopsChris Robinson2018-11-161-23/+22
* Cleanup some syntax in alc.cppChris Robinson2018-11-161-19/+13
* Simplify a couple checksChris Robinson2018-11-152-18/+5
* Remove unused declarations and definitionsChris Robinson2018-11-152-56/+0
* Convert the PortAudio backend factoryChris Robinson2018-11-153-87/+89
* Convert the WinMM backend factoryChris Robinson2018-11-153-89/+90