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* Clean up the Chorus a littleChris Robinson2018-11-221-64/+53
* Use unique_ptr for DirectHrtfStateChris Robinson2018-11-224-8/+8
* Add and use a macro to define placement-new-only allocatorsChris Robinson2018-11-221-3/+1
* Clean up some unnecessary specifiersChris Robinson2018-11-224-20/+16
* Use unique_ptr for bs2bChris Robinson2018-11-223-9/+5
* Use unique_ptr for BFormatDec and AmbiUpsamplerChris Robinson2018-11-225-107/+70
* Use a unique_ptr for the FrontStablizerChris Robinson2018-11-224-29/+21
* Use a unique_ptr for the CompressorChris Robinson2018-11-214-91/+94
* Use a unique_ptr for Uhj2EncoderChris Robinson2018-11-214-19/+12
* Use RAII when handling the mixer's FPU stateChris Robinson2018-11-215-48/+34
* Avoid using ATOMIC macrosChris Robinson2018-11-211-25/+25
* Replace a couple more almtx_lock/unlock callsChris Robinson2018-11-211-6/+4
* Always use RAII with EffectSlotLockChris Robinson2018-11-212-7/+2
* Use a normal vector for the distance buffer storageChris Robinson2018-11-213-41/+23
* Make VerifyContext return a context referenceChris Robinson2018-11-212-46/+60
* Rename a method to be clearer about its behaviorChris Robinson2018-11-211-3/+3
* Use RAII locks with the BackendLockChris Robinson2018-11-201-145/+125
* Use an enum class for AmbiLayout/Norm settingsChris Robinson2018-11-203-31/+21
* Use a normal vector for the source send propertiesChris Robinson2018-11-201-7/+2
* Use a standard mutex for the event callback lockChris Robinson2018-11-202-3/+3
* Use atomic_flags and atomic<bools>s where appropriateChris Robinson2018-11-202-11/+9
* Store effect slots as unique_ptrsChris Robinson2018-11-202-2/+2
* Use a unique_ptr for the default effect slotChris Robinson2018-11-203-15/+18
* Use more C++ templates instead of DECL_TEMPLATE tricksChris Robinson2018-11-201-202/+145
* Use C++ templates instead of macro definitions moreChris Robinson2018-11-201-41/+34
* Use C++ templates instead of macro-defined variationsChris Robinson2018-11-201-174/+175
* Avoid another case of a variable named the same as a typeChris Robinson2018-11-191-5/+5
* Use default initialization for the reverb effect stateChris Robinson2018-11-191-120/+31
* Use proper templating for the modulator's Modulate functionChris Robinson2018-11-191-42/+33
* Use proper inheritence for the effect state objectsChris Robinson2018-11-1914-839/+586
* Clean up the remaining effect struct member namesChris Robinson2018-11-194-187/+184
* Use a normal vector for the echo bufferChris Robinson2018-11-191-15/+9
* Clean up more effects' struct membersChris Robinson2018-11-194-111/+100
* Fix the reverb buffer size calculationChris Robinson2018-11-191-1/+2
* Use a normal vector for the chorus sample bufferChris Robinson2018-11-191-16/+9
* Clean up the chorus/flanger struct membersChris Robinson2018-11-191-66/+65
* Use std::isfinite instead of isfiniteChris Robinson2018-11-192-3/+5
* Use a regular vector for the reverb sample bufferChris Robinson2018-11-191-36/+20
* Rename reverb struct membersChris Robinson2018-11-191-224/+224
* Clean up the biquad filter a bitChris Robinson2018-11-198-50/+49
* Fix up the struct member names in the autowah effectChris Robinson2018-11-191-54/+58
* Use proper inheritence for EffectStateFactoryChris Robinson2018-11-1912-185/+54
* Use a vector to handle mixing buffer storageChris Robinson2018-11-191-19/+8
* Fix a couple incorrect uses of ringbuffer pointer dataChris Robinson2018-11-191-7/+8
* Remove the ATOMIC_THREAD_FENCE macroChris Robinson2018-11-191-3/+3
* Return the ringbuffer data pointers as a pairChris Robinson2018-11-198-99/+95
* Make ll_ringbuffer_write/read take void*/const void*Chris Robinson2018-11-198-24/+24
* Remove the CONST_CAST hackChris Robinson2018-11-191-29/+27
* Remove the atomic exchange macrosChris Robinson2018-11-199-40/+30
* Simplify the RefCount typeChris Robinson2018-11-192-9/+7