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* Use a normal vector for the source send propertiesChris Robinson2018-11-201-7/+2
* Use a standard mutex for the event callback lockChris Robinson2018-11-202-3/+3
* Use atomic_flags and atomic<bools>s where appropriateChris Robinson2018-11-202-11/+9
* Store effect slots as unique_ptrsChris Robinson2018-11-202-2/+2
* Use a unique_ptr for the default effect slotChris Robinson2018-11-203-15/+18
* Use more C++ templates instead of DECL_TEMPLATE tricksChris Robinson2018-11-201-202/+145
* Use C++ templates instead of macro definitions moreChris Robinson2018-11-201-41/+34
* Use C++ templates instead of macro-defined variationsChris Robinson2018-11-201-174/+175
* Avoid another case of a variable named the same as a typeChris Robinson2018-11-191-5/+5
* Use default initialization for the reverb effect stateChris Robinson2018-11-191-120/+31
* Use proper templating for the modulator's Modulate functionChris Robinson2018-11-191-42/+33
* Use proper inheritence for the effect state objectsChris Robinson2018-11-1914-839/+586
* Clean up the remaining effect struct member namesChris Robinson2018-11-194-187/+184
* Use a normal vector for the echo bufferChris Robinson2018-11-191-15/+9
* Clean up more effects' struct membersChris Robinson2018-11-194-111/+100
* Fix the reverb buffer size calculationChris Robinson2018-11-191-1/+2
* Use a normal vector for the chorus sample bufferChris Robinson2018-11-191-16/+9
* Clean up the chorus/flanger struct membersChris Robinson2018-11-191-66/+65
* Use std::isfinite instead of isfiniteChris Robinson2018-11-192-3/+5
* Use a regular vector for the reverb sample bufferChris Robinson2018-11-191-36/+20
* Rename reverb struct membersChris Robinson2018-11-191-224/+224
* Clean up the biquad filter a bitChris Robinson2018-11-198-50/+49
* Fix up the struct member names in the autowah effectChris Robinson2018-11-191-54/+58
* Use proper inheritence for EffectStateFactoryChris Robinson2018-11-1912-185/+54
* Use a vector to handle mixing buffer storageChris Robinson2018-11-191-19/+8
* Fix a couple incorrect uses of ringbuffer pointer dataChris Robinson2018-11-191-7/+8
* Remove the ATOMIC_THREAD_FENCE macroChris Robinson2018-11-191-3/+3
* Return the ringbuffer data pointers as a pairChris Robinson2018-11-198-99/+95
* Make ll_ringbuffer_write/read take void*/const void*Chris Robinson2018-11-198-24/+24
* Remove the CONST_CAST hackChris Robinson2018-11-191-29/+27
* Remove the atomic exchange macrosChris Robinson2018-11-199-40/+30
* Simplify the RefCount typeChris Robinson2018-11-192-9/+7
* Replace ATOMIC_REPLACE_HEAD with an inline functionChris Robinson2018-11-191-4/+4
* Remove the unused vector macrosChris Robinson2018-11-181-82/+0
* Use a normal vector in the QSA backendChris Robinson2018-11-181-42/+45
* Use a normal vector for filter sublistsChris Robinson2018-11-181-7/+5
* Use a normal vector for effect sublistsChris Robinson2018-11-181-5/+5
* Use a normal vector for buffer sublistsChris Robinson2018-11-181-5/+5
* Remove some unnecessary static specifiersChris Robinson2018-11-181-2/+2
* Use a standard string for the enumerated HRTF namesChris Robinson2018-11-184-27/+8
* Use a standard string for the device's HRTF nameChris Robinson2018-11-182-8/+5
* Use a regular vector for the enumerated HRTF listChris Robinson2018-11-184-109/+85
* Use a std::string for the device nameChris Robinson2018-11-1819-118/+64
* Use a std::thread for the event threadChris Robinson2018-11-182-8/+5
* Fix a float constant typeChris Robinson2018-11-181-1/+1
* Avoid more cases of an enum variable and type name clashChris Robinson2018-11-1817-104/+104
* Use constructors/destructors with ALCdeviceChris Robinson2018-11-181-148/+71
* Avoid a fixed-size string bufferChris Robinson2018-11-181-6/+7
* Separate class and variable definitionsChris Robinson2018-11-181-2/+3
* Use constructors/destructors for ALeffectslotChris Robinson2018-11-181-39/+2