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* Use a thread-safe static inline function for printingChris Robinson2009-06-071-7/+0
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* Store the max number of auxiliary slots in the deviceChris Robinson2009-06-071-1/+4
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* Set an error if effect creation failsChris Robinson2009-05-312-0/+10
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* Use the generic FILTER object for the master effect filterChris Robinson2009-05-301-17/+14
| | | | Also fix a couple comments
* Fixup panning gain calculationsChris Robinson2009-05-301-4/+22
| | | | | Clamp the panning vector magnitude to 1, and use an energy-reduction method as the vector magnitude increases (to simulate reverb area occlusion)
* Apply slot gain on slot output, not inputChris Robinson2009-05-293-35/+41
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* Slot gain changes should have an immediate effectChris Robinson2009-05-292-5/+3
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* Don't expose effect-specific structuresChris Robinson2009-05-293-196/+201
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* Add preliminary support for the EAX Reverb effectChris Robinson2009-05-293-105/+229
| | | | | Not all parameters are supported yet, though it is a little more fuctional than standard reverb
* Don't update the devicevalues before returning successChris Robinson2009-05-271-24/+36
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* Lock the context before getting the mmap region to updateChris Robinson2009-05-261-2/+4
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* Set the correct data sizeChris Robinson2009-05-261-1/+1
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* Simplify ALSA PCM parameter retrievalChris Robinson2009-05-261-18/+4
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* Set avail_min so snd_pcm_wait will wait for the full update to be readyChris Robinson2009-05-261-4/+33
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* Don't update the source's gains in the sample mixing loopChris Robinson2009-05-261-15/+15
| | | | Update copies stored on the stack instead, then update the source after mixing
* Make sure _CRT_SECURE_NO_WARNINGS is always defined for MSVCChris Robinson2009-05-262-4/+0
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* Properly fall back to non-mmap capture if the parameters failChris Robinson2009-05-251-5/+34
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* Get rid of the ugly ok() macroChris Robinson2009-05-251-53/+60
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* Redo OSS mixing loopChris Robinson2009-05-251-21/+21
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* Update in descrete amounts using the update sizeChris Robinson2009-05-251-3/+6
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* Do not open pulseaudio if it didn't loadChris Robinson2009-05-191-0/+7
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* Dynamically load PulseAudioChris Robinson2009-05-191-75/+188
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* Clear the filter history directlyChris Robinson2009-05-171-2/+2
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* Make the filter functions global inline, and use it for echoChris Robinson2009-05-162-41/+1
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* Set some common macros in alu.hChris Robinson2009-05-163-65/+2
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* Use the source reference distance to specify full panning magnitudeChris Robinson2009-05-161-1/+11
| | | | | | Sources that are closer than the specified reference distance will not pan to full magnitude, thus providing a smoother transition as it moves around near the listener
* Make sure DSSPEAKER_5POINT1 is definedChris Robinson2009-05-141-0/+3
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* Prevent spawning PulseAudio if it's not already runningChris Robinson2009-05-061-1/+1
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* Make the filter history buffer size flexibleChris Robinson2009-04-162-8/+10
| | | | | | | This lets the filter history buffer be as big as needed for a given use, so that it can have a size large enough for the more demanding cases, but not be wasteful for lesser-demanding cases, while not incuring the overhead of an added pointer indirection
* Add a PulseAudio backendChris Robinson2009-04-162-0/+478
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* Use a 2-pole filter for the wet path low-pass filterChris Robinson2009-04-141-8/+10
| | | | | This should help keep CPU use from increasing a lot when the number of sends increases. Also changes the function names to reflect the difference
* Make the number of source sends variableChris Robinson2009-04-132-8/+30
| | | | The highest value is clamped to MAX_SENDS
* Reduce the number of send loopsChris Robinson2009-04-131-37/+28
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* Fix comment regarding the 3rd echo tapChris Robinson2009-04-121-2/+2
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* Add the Echo effectChris Robinson2009-04-123-0/+197
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* Fix air absorptionChris Robinson2009-04-111-14/+14
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* Pay attention to the MAX_SENDS valueChris Robinson2009-04-111-87/+128
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* Make auxiliary effect slot count configurableChris Robinson2009-04-111-0/+2
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* Move the WetBuffer into the effect slot objectChris Robinson2009-04-111-4/+8
| | | | This should make it easier to support multiple slots
* Use the square of the values when calculating the density gainChris Robinson2009-03-211-2/+2
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* Make sure M_PI is defined for reverbChris Robinson2009-03-151-0/+4
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* Constify some parametersChris Robinson2009-03-131-6/+7
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* Calculate filter coefficients in aluMixDataChris Robinson2009-03-131-38/+44
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* Don't modify the device struct until playback succesfully startsChris Robinson2009-03-132-7/+9
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* Dynamically load dsound when possibleChris Robinson2009-03-101-2/+36
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* Add a cast for setting a dummy pointer valueChris Robinson2009-03-101-1/+1
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* Always add the default ALSA device even if no cards are presentChris Robinson2009-03-101-5/+3
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* Only expose the default ALSA device in standard enumerationChris Robinson2009-03-101-22/+6
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* Append the card and device indices to the ALSA device stringsChris Robinson2009-03-101-6/+6
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* Remove the SDL backendChris Robinson2009-03-102-313/+0
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