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* Don't make a pass-through macro for FadedDelayLineOutChris Robinson2017-12-241-8/+7
* Use linear interpolation for reverb modulationChris Robinson2017-12-241-76/+130
* Don't offset the chorus/flanger delay and LFOChris Robinson2017-12-242-36/+22
* Fade between depths in the reverb modulatorChris Robinson2017-12-241-48/+26
* Use a separate unmodulated feedback tap for reverbChris Robinson2017-12-241-18/+20
* Clarify some reverb valuesChris Robinson2017-12-231-7/+6
* Reorder some global variablesChris Robinson2017-12-231-188/+188
* Cleanup reverb modulation scalingChris Robinson2017-12-231-14/+17
* Add missing integer queriesChris Robinson2017-12-211-23/+65
* Fix the lfo_offset for a 0-rate flangerChris Robinson2017-12-191-1/+1
* Use MixSamples for the echo outputChris Robinson2017-12-191-30/+20
* Update the chorus and flanger state struct less oftenChris Robinson2017-12-192-8/+8
* Make the echo effect only apply feedback to repeated samplesChris Robinson2017-12-191-11/+16
* Fade gains in the chorus and flanger outputChris Robinson2017-12-192-16/+20
* Use a single delay line for chorus feedback on a fixed tapChris Robinson2017-12-182-92/+118
* Apply chorus and flanger feedback on the tapped re-feedChris Robinson2017-12-172-6/+6
* Use the selected mixer for chorus and flanger outputChris Robinson2017-12-172-50/+22
* Make MixSamples non-static globalChris Robinson2017-12-172-4/+2
* Fix some types to make MSVC happyChris Robinson2017-12-172-6/+6
* Mix multiple buffers in each buffer list itemChris Robinson2017-12-161-64/+112
* Pre-clear the source temp buffer and accumulate into itChris Robinson2017-12-161-18/+7
* Rename SrcDataSize to be less confusingChris Robinson2017-12-161-25/+23
* Allow storing multiple buffers in a ALbufferlistitemChris Robinson2017-12-152-4/+8
* Update flanger with the same changes as chorusChris Robinson2017-12-151-44/+55
* Use a separate LFO offset in the chorus effectChris Robinson2017-12-151-10/+19
* Use linear interpolation for the chorus delay outputChris Robinson2017-12-151-37/+39
* It's getFactory that may be NULL, not its return value...Chris Robinson2017-11-261-3/+4
* Don't probe a NULL backend factoryChris Robinson2017-11-261-2/+2
* Properly initialize with the default distance modelChris Robinson2017-10-291-6/+3
* Enable NFC filters for HRTFChris Robinson2017-10-231-0/+2
* Store the HRTF distance in the Hrtf handleChris Robinson2017-10-232-8/+13
* Update mhr format for 24-bit, multi-field, stereo measurementsChris Robinson2017-10-221-44/+83
* Add casts for assigning the SSE bsinc filter pointersChris Robinson2017-10-071-4/+4
* Avoid a separate function to query ambisonic mode supportChris Robinson2017-09-271-26/+10
* Re-update effect slots when context properties changeChris Robinson2017-09-272-78/+91
* Don't update context and listener props unnecessarilyChris Robinson2017-09-271-2/+9
* Update the context state properties separatelyChris Robinson2017-09-272-34/+69
* Restore the original JACK message callback when possibleChris Robinson2017-09-231-1/+9
* Add an option to ignore the app's speed of sound for reverb decayChris Robinson2017-09-223-4/+17
* Merge pull request #149 from dscharrer/masterkcat2017-09-211-0/+1
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| * Fix build on Gentoo FreeBSD with freebsd-lib 9.1Daniel Scharrer2017-09-211-0/+1
* | Use the app-specified speed of sound for reverb decayChris Robinson2017-09-212-5/+9
* | Pass the context to the auxiliary effect update methodChris Robinson2017-09-2111-44/+53
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* Manually save and restore the FPU rounding mode on WindowsChris Robinson2017-09-191-0/+10
* Avoid some extraneous load callsChris Robinson2017-08-302-26/+23
* Automatically generate the bsinc table when buildingChris Robinson2017-08-282-6703/+1
* Ensure some macros have the correct sizeChris Robinson2017-08-281-0/+4
* Add a higher quality bsinc resampler using 24 sample pointsChris Robinson2017-08-274-11/+1319
* Rename the bsinc resampler to bsinc12Chris Robinson2017-08-254-25/+26
* Constify some pointersChris Robinson2017-08-233-3/+3