Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Combine multiple allocations into one | Chris Robinson | 2018-03-23 | 1 | -16/+5 |
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* | Some formatting cleanup | Chris Robinson | 2018-03-22 | 1 | -67/+68 |
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* | Don't use an ALsizei for a potentially negative value | Chris Robinson | 2018-03-22 | 1 | -2/+3 |
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* | Define the Hanning window globally once for the pitch shifter | Chris Robinson | 2018-03-22 | 1 | -11/+20 |
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* | Fix a delta phase offset calculation in the pitch shifter | Chris Robinson | 2018-03-22 | 1 | -1/+1 |
| | | | | tmp can be negative, and &1 is not the same as %2 in that case. | ||||
* | Hold some immediate values on the stack | Chris Robinson | 2018-03-22 | 1 | -11/+13 |
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* | Avoid some memset calls in the pitch shifter process loop | Chris Robinson | 2018-03-22 | 1 | -4/+11 |
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* | Use appropriately-sized buffers for the pitch shifter | Chris Robinson | 2018-03-22 | 1 | -24/+25 |
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* | Move NFC filters to the filter directory | Chris Robinson | 2018-03-22 | 2 | -10/+8 |
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* | Move the filter implementation to a separate directory | Chris Robinson | 2018-03-22 | 12 | -47/+261 |
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* | Rename mixer_inc.c to hrtf_inc.c | Chris Robinson | 2018-03-22 | 4 | -3/+3 |
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* | Move mixer sources into a sub-directory | Chris Robinson | 2018-03-22 | 13 | -10/+9 |
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* | Use the global MixSamples for the pitch shifter output | Chris Robinson | 2018-03-22 | 1 | -14/+10 |
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* | Change a parameter type to float since that's what it's used as | Chris Robinson | 2018-03-22 | 1 | -3/+3 |
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* | Slightly restructure the pitch-shifter process loop | Chris Robinson | 2018-03-22 | 1 | -115/+110 |
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* | Fix typo (Substraction -> Subtraction) and rename related function | Chris Robinson | 2018-03-21 | 1 | -3/+3 |
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* | Don't auto-attenuate the pitch shifter output | Chris Robinson | 2018-03-21 | 1 | -3/+4 |
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* | Don't use mutable fields for constant values | Chris Robinson | 2018-03-21 | 1 | -39/+42 |
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* | Avoid placing a 2K sample buffer on the stack | Chris Robinson | 2018-03-21 | 1 | -4/+6 |
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* | Clean up some code formatting in the pitch shifter source | Chris Robinson | 2018-03-21 | 1 | -494/+478 |
| | | | | | Clean up excessive newlines and extra-long comments, move static inline definitions to their declarations. | ||||
* | Merge pull request #177 from Raulshc/Pitch-shifter | kcat | 2018-03-21 | 2 | -1/+498 |
|\ | | | | | EFX:Pitch shifter | ||||
| * | EFX:Own size for pitch shifter buffers | Raulshc | 2018-03-19 | 1 | -17/+18 |
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| * | EFX:Pitch Shifter implementation | Raulshc | 2018-03-18 | 2 | -1/+497 |
| | | | | | | Add pitch shifter effect using standard phase vocoder, based on work of Stephan Bernsee. Only mono signal processing by now. | ||||
* | | Fix the reverb panning behavior to better fit the spec | Chris Robinson | 2018-03-19 | 1 | -83/+38 |
|/ | | | | | | Previously it would attenuate the response from direction opposite to the vector, whereas the property descriptions say it should simply move all reflections toward the given direction. | ||||
* | Use a macro template to define similar functions | Chris Robinson | 2018-03-15 | 1 | -78/+48 |
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* | Remove an extraneous + | Chris Robinson | 2018-03-14 | 1 | -1/+1 |
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* | Remove an outdated comment | Chris Robinson | 2018-03-14 | 1 | -5/+0 |
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* | Release the PulseAudio mainloop lock sooner | Chris Robinson | 2018-03-14 | 1 | -10/+16 |
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* | Store the filter history in local variables | Chris Robinson | 2018-03-14 | 2 | -28/+34 |
| | | | | | Despite being marked as restrict (and const for src) to mark the pointers as being non-aliased, it seems the compiler optimizes better this way. | ||||
* | Avoid using pa_stream_begin_write with PulseAudio | Chris Robinson | 2018-03-14 | 1 | -23/+9 |
| | | | | | | | | | | | | | It seems to actually have a negative performance impact when the system is under load. Without having actual measurements for any potential benefits, simply go with the recommended (and previous fallback) method of allocating space for the write and passing the free method. Ideally some kind of ring buffer could be used, so rather than constantly allocating and freeing blocks of memory, it uses the same memory over again with the callback marking each one as reusable. Unfortunately the callback isn't given much information to work with, and the update size (minreq) can potentially change during playback, which complicates things. | ||||
* | Move a loop into a function | Chris Robinson | 2018-03-13 | 1 | -5/+7 |
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* | Apply a distance decay on the source send for the reverb's DecayLFRatio | Chris Robinson | 2018-03-11 | 1 | -2/+10 |
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* | Comment and clarify some code | Chris Robinson | 2018-03-11 | 1 | -2/+10 |
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* | Add methods to clean up althrd and altss data | Chris Robinson | 2018-03-10 | 1 | -0/+3 |
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* | Rename the mmdevapi backend to wasapi | Chris Robinson | 2018-03-09 | 4 | -175/+180 |
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* | Add extern "C" to some headers | Chris Robinson | 2018-03-09 | 5 | -0/+40 |
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* | Prefix SDL2 device names on Windows | Chris Robinson | 2018-03-09 | 1 | -6/+31 |
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* | Request the device's sample type for SDL2 | Chris Robinson | 2018-03-09 | 1 | -1/+13 |
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* | Store the frame size for the SDL2 backend | Chris Robinson | 2018-03-08 | 1 | -6/+6 |
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* | Print the unsupported values from SDL2 | Chris Robinson | 2018-03-08 | 1 | -5/+2 |
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* | Init and quit the SDL2 audio subsystem with the factory | Chris Robinson | 2018-03-08 | 1 | -26/+10 |
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* | Avoid deinitializing backends that never initialized | Chris Robinson | 2018-03-08 | 1 | -6/+12 |
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* | Also save the update size with SDL2 | Chris Robinson | 2018-03-08 | 1 | -8/+12 |
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* | Use the audio device lock for the SDL2 backend | Chris Robinson | 2018-03-08 | 1 | -4/+13 |
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* | Properly close the SDL2 audio device | Chris Robinson | 2018-03-08 | 1 | -4/+15 |
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* | Avoid calling SDL_GetNumAudioDevices multiple times | Chris Robinson | 2018-03-08 | 1 | -3/+10 |
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* | Only calculate the modulation samples once for all 4 channels | Chris Robinson | 2018-03-08 | 1 | -19/+25 |
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* | Simplify modulator effect index updating | Chris Robinson | 2018-03-08 | 1 | -3/+2 |
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* | Rename UpdateContextSources for clarity | Chris Robinson | 2018-03-08 | 1 | -2/+2 |
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* | Properly limit the max number of effect slots to 2^31 - 1 | Chris Robinson | 2018-03-08 | 1 | -0/+2 |
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