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* Convert all input samples in the loopChris Robinson2017-06-261-2/+2
* Clean up some messy rounding codeChris Robinson2017-06-262-7/+12
* Ensure the mmdevapi capture buffer is at least 100msChris Robinson2017-06-261-0/+4
* Clean up some loop variablesChris Robinson2017-06-251-29/+23
* Use the bsinc resampler for the converterChris Robinson2017-06-253-7/+16
* Improve traces for the mmdevapi capture conversionsChris Robinson2017-06-231-10/+8
* Use the correct destination channel offsetChris Robinson2017-06-231-2/+2
* Don't report any output samples for no input samplesChris Robinson2017-06-231-0/+6
* Forward Sample_ALuint to Sample_ALintChris Robinson2017-06-231-1/+1
* Stop conversion when no more source samples are availableChris Robinson2017-06-221-3/+4
* Trace the capture converter formats for mmdevapiChris Robinson2017-06-221-0/+6
* Workaround log2f missing on AndroidChris Robinson2017-06-211-0/+2
* Remove an unnecessary variableChris Robinson2017-06-211-3/+2
* Trace if dithering is enabledChris Robinson2017-06-191-3/+7
* "Convert" the QSA backend to the new APIChris Robinson2017-06-184-250/+201
* Make the dithering depth configurableChris Robinson2017-06-172-20/+33
* Apply dither separately from outputChris Robinson2017-06-171-98/+68
* Use helpers to get data from byte streamsChris Robinson2017-06-161-51/+51
* Round the B-Format HRTF response where the multiple is definedChris Robinson2017-06-162-4/+3
* Limit device buffer based on PulseAudio's tlengthChris Robinson2017-06-151-10/+9
* Implement GetProcPath for FreeBSDrdb2017-06-091-1/+20
* Calculate chorus and flanger mod delays separately from feedbackChris Robinson2017-06-072-135/+118
* Make the late lines' delay the delay average for modulationChris Robinson2017-06-071-59/+36
* Restrict ClampedDist to RefDistance for invalid distance attenuationChris Robinson2017-05-301-4/+10
* Use an RMS limit of -3dB for the output limiterChris Robinson2017-05-291-2/+2
* Use peak limiting rather than RMS detectionChris Robinson2017-05-271-1/+1
* Fix source sends' initial HF absorption and decay calculationChris Robinson2017-05-271-21/+15
* Use normal air absorption for the sendsChris Robinson2017-05-271-1/+1
* Add a new compressor/limiterChris Robinson2017-05-273-97/+274
* Fix handling chorus and flanger LFO displacement offsetChris Robinson2017-05-262-2/+8
* Properly handle the chorus and flanger LFOsChris Robinson2017-05-262-24/+30
* Finalize ALC_SOFT_output_limiterChris Robinson2017-05-251-1/+1
* Apply distance compensation separatelyChris Robinson2017-05-251-43/+66
* Add a config option to specify custom ALSA devicesChris Robinson2017-05-231-5/+40
* Add an option to dither 8- and 16-bit outputChris Robinson2017-05-232-45/+146
* Reduce the amount of variables that hold the same valueChris Robinson2017-05-212-10/+8
* Avoid calculating the filter coefficients multiple timesChris Robinson2017-05-211-24/+36
* Add a method to copy a filter's coefficientsChris Robinson2017-05-212-39/+6
* Avoid unnecessary doublesChris Robinson2017-05-211-2/+2
* Use a macro to specify the decay target gainChris Robinson2017-05-212-7/+7
* Use more correct doppler shift calculationsChris Robinson2017-05-201-11/+24
* Restore spec-defined cone behavior for auxiliary sendsChris Robinson2017-05-201-26/+23
* Apply more proper air absorption to the wet pathChris Robinson2017-05-191-21/+53
* Reorganize some code to have fewer temporariesChris Robinson2017-05-171-39/+34
* Add an env var to specify a default pulse deviceChris Robinson2017-05-161-0/+7
* Reduce the main reverb filter gain limit to match the restChris Robinson2017-05-161-4/+4
* Limit the dry and wet path filter gains to -60dBChris Robinson2017-05-151-4/+4
* Improve distance-related absorption and decay attenuationChris Robinson2017-05-151-15/+14
* Make reverb delay line structs use interleaved floatsChris Robinson2017-05-151-68/+73
* Make the reverb's early and late feedback lines interleavedChris Robinson2017-05-141-42/+47