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* Move default channel order setting out of the headerChris Robinson2009-12-071-0/+79
* Restrict setting some wet path values to active sends onlyChris Robinson2009-12-061-2/+2
* Don't wait to accept stream connectionsChris Robinson2009-12-031-6/+4
* Don't signal on synchronous changes and don't wait to accept context changesChris Robinson2009-12-021-6/+0
* Use a channel-map to specify the output device channel orderChris Robinson2009-12-028-84/+49
* Add an option for real-time priority mixingChris Robinson2009-12-015-6/+46
* Properly accept PulseAudio's mainloop signal on connection failureChris Robinson2009-12-011-7/+7
* Fix retrieved update size from pulseaudioChris Robinson2009-12-011-1/+1
* Accept a signal only when the pulseaudio stream/context is readyChris Robinson2009-12-011-9/+25
* Clamp dry gain after cone attenuation is appliedChris Robinson2009-12-011-36/+39
* Don't complain if the length given by pulse isn't an exact multiple of the pe...Chris Robinson2009-12-011-2/+2
* Avoid setting a field redundantlyChris Robinson2009-11-291-1/+0
* Enable real-time priority for ALSA, OSS, and DirectSound mixing loopsChris Robinson2009-11-293-6/+19
* Reset the kill flag after the thread has stoppedChris Robinson2009-11-295-0/+8
* Update AL_EXTX_source_distance_model to require explicit enablingChris Robinson2009-11-272-1/+3
* Send multi-channel sources to auxiliary effect slotsChris Robinson2009-11-261-10/+49
* Mark sources for updating when a new context is made from the deviceChris Robinson2009-11-251-0/+1
* Update source parameters only when they need changingChris Robinson2009-11-251-1/+5
* Base air absorption on distance attenuation, try 2Chris Robinson2009-11-241-8/+9
* Revert "Base air absorption on the distance attenuation"Chris Robinson2009-11-241-11/+11
* Base air absorption on the distance attenuationChris Robinson2009-11-231-11/+11
* Make modulation index 0 map to offset 0Chris Robinson2009-11-231-1/+1
* Use a 4x4 matrix to transform coordinatesChris Robinson2009-11-231-24/+31
* Transform all relevant vectors for converting world-space to listener-spaceChris Robinson2009-11-221-26/+22
* The echo should not take energy-attenuated inputChris Robinson2009-11-221-13/+12
* Allow unlisted backends to stay available when the drivers list ends with ,Chris Robinson2009-11-221-6/+19
* Reorganize and improve the reverb effectChris Robinson2009-11-191-354/+895
* Better approximate the wet attenuation model for reverbChris Robinson2009-11-191-3/+18
* Make sure there's at least a one-sample delay for the echo's first tapChris Robinson2009-11-191-4/+4
* Apply the reverb room rolloff factor for EAX reverb tooChris Robinson2009-11-191-1/+2
* Move NextPowerOf2 to alMain.hChris Robinson2009-11-192-36/+0
* Move aluCart2LUTpos to alu.hChris Robinson2009-11-192-29/+0
* Make sure to set the new echo sample buffer and remove an unused macroChris Robinson2009-11-181-3/+1
* Properly lock the device when setting it disconnectedChris Robinson2009-11-012-4/+2
* Watch for stream and context failures from pulse, and report disconnectsChris Robinson2009-10-311-3/+30
* Fix length calculation for pulseChris Robinson2009-10-311-1/+1
* Set a proper channel map for PulseAudioChris Robinson2009-10-311-1/+41
* Mix all updates PulseAudio requestsChris Robinson2009-10-311-5/+7
* Watch for buffer attribute changes from PulseAudioChris Robinson2009-10-311-6/+21
* Use signals to watch for state changesChris Robinson2009-10-311-12/+42
* Properly free the device nameChris Robinson2009-10-312-4/+4
* Remove some unneeded buffer fields, make padding a constant amountChris Robinson2009-10-251-3/+5
* Remove the format and frequency from the source, get them manuallyChris Robinson2009-10-251-7/+24
* Small fixupsChris Robinson2009-10-251-9/+10
* Calculate more store only once per loopChris Robinson2009-10-251-30/+28
* Store the buffer format and frequency in the source when updatedChris Robinson2009-10-251-39/+32
* Retreive and store source params once per mix updateChris Robinson2009-10-251-119/+110
* Remove unneeded bufferlistitem propertiesChris Robinson2009-10-251-24/+0
* Try 32-bit float before 16-bit, and stereo before monoChris Robinson2009-10-241-20/+41
* Store the buffer handle directly in the source and buffer queue listChris Robinson2009-10-221-8/+6