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* Organize the dry buffer properties into a structChris Robinson2016-03-0913-137/+150
* Track the virtual and real output buffers ecplicitlyChris Robinson2016-03-093-46/+79
* Fix reverb with UHJ encodingChris Robinson2016-03-031-1/+1
* Remove the extra scaling on W for UHJ encodingChris Robinson2016-03-012-10/+28
* Separate the left and right output writes with UHJ encodingChris Robinson2016-02-271-9/+12
* Add an option for pair-wise stereo panningChris Robinson2016-02-262-21/+66
* Use 2-channel UHJ for stereo outputChris Robinson2016-02-264-52/+76
* Add a function to encode 2-channel UHJ from B-FormatChris Robinson2016-02-262-0/+140
* Add and use a copy-range string functionChris Robinson2016-02-243-12/+22
* Exclude the file extension from the HRTF nameChris Robinson2016-02-241-1/+9
* Replace the hrtf_tables option with hrtf-pathsChris Robinson2016-02-232-481/+115
* Remove an unused functionChris Robinson2016-02-231-149/+0
* Allow selecting a preferred HRTF in alsoft-configChris Robinson2016-02-231-1/+1
* Fix when ESTRPIPE and EPIPE are the sameChris Robinson2016-02-221-0/+2
* Avoid enumerating the same HRTF file twiceChris Robinson2016-02-211-41/+40
* Add a config option to specify the preferred HRTFChris Robinson2016-02-211-0/+19
* Remove an unused declarationChris Robinson2016-02-201-2/+0
* Include the HRTF filename in the HRTF memory chunkChris Robinson2016-02-202-26/+25
* Use an 8-channel cube for HRTF's virtual format.Chris Robinson2016-02-204-122/+46
* Allocate each HRTF as a single chunkChris Robinson2016-02-161-21/+39
* Remove a dead assignmentChris Robinson2016-02-161-1/+0
* Only calculate steps for the used coefficientsChris Robinson2016-02-141-1/+1
* Calculate HRTF stepping params right before mixingChris Robinson2016-02-149-294/+88
* Calculate channel gain stepping just before mixingChris Robinson2016-02-143-240/+149
* Don't pass the channel count to GetBFormatHrtfCoeffsChris Robinson2016-02-093-8/+6
* Replace some CreateEvent calls with CreateEventWChris Robinson2016-02-072-7/+7
* Add special HRTF handling for reverbChris Robinson2016-02-061-1/+77
* Only apply the +3dB reverb gain boost to the ambient response.Chris Robinson2016-02-061-2/+1
* Avoid an extra sample of delay in the reverb modulatorChris Robinson2016-02-051-4/+6
* Remove an unnecessary variable and move duplicate code to a common spotChris Robinson2016-02-051-37/+23
* Don't explicitly check for LFEChris Robinson2016-02-051-16/+0
* Boost the direct-pan reverb to better match the expected volumeChris Robinson2016-02-051-0/+2
* Update a couple outdated commentsChris Robinson2016-02-051-3/+1
* Apply the early and late reverb gains with the panning gainsChris Robinson2016-02-051-26/+28
* Better organize the reverb code into separate labeled sectionsChris Robinson2016-02-051-425/+442
* Separate early and late reverb output for standard reverb tooChris Robinson2016-02-051-33/+27
* Modify how the four output reverb points are calculatedChris Robinson2016-02-051-40/+62
* Try to map reverb outputs directly to output channelsChris Robinson2016-02-011-2/+77
* Apply the main reverb gain with the panningChris Robinson2016-02-011-13/+12
* Fix an out of date commentChris Robinson2016-01-311-4/+2
* Rename ComputeBFormatGains to ComputeFirstOrderGainsChris Robinson2016-01-315-10/+10
* Properly silence the LFE input channel gain on the source sendsChris Robinson2016-01-301-0/+8
* Fix scaling for effect sends of B-Format sourcesChris Robinson2016-01-301-1/+10
* Make the modulator effect multichannelChris Robinson2016-01-291-22/+41
* Use separate modulator functions only for the waveformChris Robinson2016-01-291-56/+42
* Convert the equalizer effect to multichannelChris Robinson2016-01-291-33/+90
* Make the compressor effect multichannelChris Robinson2016-01-281-25/+58
* Mix to multichannel for effectsChris Robinson2016-01-284-58/+258
* Pass a pointer to the input samples array for effect processingChris Robinson2016-01-2712-36/+42
* Avoid passing the device to SetChannelMapChris Robinson2016-01-271-24/+31