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* Simplify reverb panning rotationsChris Robinson2015-11-071-4/+4
* Remove a const to silence some warningsChris Robinson2015-11-061-1/+1
* Use more accurate floating point literalsChris Robinson2015-11-063-41/+41
* Add another cast for MSVCChris Robinson2015-11-061-1/+1
* Use ALuint instead of size_t for a loop iteratorChris Robinson2015-11-061-2/+3
* Add a cast to silence an MSVC warningChris Robinson2015-11-061-2/+2
* Use a more appropriate type in MatchFilterChris Robinson2015-11-061-2/+2
* Cast a double->float return to silence MSVCChris Robinson2015-11-061-1/+1
* Pan each early/late delay line separatelyChris Robinson2015-11-051-56/+70
* Manually inline and condense the bsinc resamplerChris Robinson2015-11-052-80/+63
* Remove an unneeded memset that was overwriting memoryChris Robinson2015-11-051-2/+0
* Implement a band-limited sinc resamplerChris Robinson2015-11-058-21/+1211
* Change the Kaiser rippling limit to -60dBChris Robinson2015-11-041-2/+2
* Replace the Lanczos window with Kaiser for the sinc resamplerChris Robinson2015-11-041-17/+87
* Pass in the Q parameter for setting the filter parametersChris Robinson2015-11-015-37/+60
* Use modff to split the modulation delay componentsChris Robinson2015-10-311-4/+3
* Mix reverb to output in the inner loopChris Robinson2015-10-291-41/+39
* Include the echo's attenuation of the late reverb in the late reverb gainChris Robinson2015-10-291-24/+29
* Do up to 256 samples per reverb inner loop iterationChris Robinson2015-10-291-2/+3
* Pass the appropriate BackendInfo explicitly to ProbeDevicesChris Robinson2015-10-281-21/+9
* Finalize ALC_SOFT_HRTFChris Robinson2015-10-281-3/+3
* Always update all reverb propertiesChris Robinson2015-10-281-68/+44
* Do multiple samples at once in each reverb componentChris Robinson2015-10-281-245/+267
* Rename ALC_NUM_HRTF_SPECIFIER_SOFT to ALC_NUM_HRTF_SPECIFIERS_SOFTChris Robinson2015-10-261-3/+3
* Add a comment about fegetenv possibly saving the SSE register for usChris Robinson2015-10-261-0/+2
* Set the current gain immediately if the target is close enoughChris Robinson2015-10-261-2/+8
* Use the correct position in the SSE resamplers for left-over processingChris Robinson2015-10-254-10/+23
* Fix the SSE4.1 resamplersChris Robinson2015-10-241-20/+20
* Remove a couple unused parametersChris Robinson2015-10-241-16/+4
* Lock the source queue for writing when updating the playback offsetChris Robinson2015-10-241-2/+2
* Update filter histories even when they're not usedChris Robinson2015-10-241-0/+4
* Set XYZ channel gains for source sends to 0Chris Robinson2015-10-232-98/+107
* Use one send gain per buffer channelChris Robinson2015-10-232-12/+17
* Return the new vector result from aluMatrixVectorChris Robinson2015-10-221-14/+12
* Convert the PortAudio backend to the new backend APIChris Robinson2015-10-223-153/+259
* Remove the MIDI codeChris Robinson2015-10-209-3028/+1
* Use NEW_OBJ in a few more placesChris Robinson2015-10-203-8/+5
* Make VerifyDevice and VerifyContext modify its parameterChris Robinson2015-10-191-43/+46
* Use the correct realignment size for post-stepping mixingChris Robinson2015-10-182-2/+2
* Remove unused channel labelsChris Robinson2015-10-181-9/+0
* Use the correct array indices for SSE register componentsChris Robinson2015-10-173-30/+30
* Round the calculated stepping valueChris Robinson2015-10-151-10/+2
* Use a constant value for the post-position paddingChris Robinson2015-10-151-33/+20
* Store the source's previous samples with the voiceChris Robinson2015-10-151-92/+32
* Fix absolute path detection on WindowsChris Robinson2015-10-141-2/+4
* Replace the resample_fir6 declaration with resample_fir8Chris Robinson2015-10-121-1/+1
* Reorganize the HRTF group boxChris Robinson2015-10-121-1/+1
* Replace the sinc6 resampler with sinc8, and make SSE versionsChris Robinson2015-10-115-17/+170
* Move the FIR4 from SSE2 to SSE3Chris Robinson2015-10-116-73/+120
* Slightly improve the FIR4 SSE resamplersChris Robinson2015-10-112-7/+6