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Age
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...
*
Avoid storing channel names for the dry buffer
Chris Robinson
2016-04-16
2
-25
/
+16
*
Don't look up the dry buffer's FrontCenter in the Dedicated effect
Chris Robinson
2016-04-16
1
-8
/
+4
*
Reorganize a bit of aluInitRenderer code
Chris Robinson
2016-04-16
1
-46
/
+30
*
Silence possible out-of-bounds warning again
Chris Robinson
2016-04-16
1
-1
/
+1
*
More directly map coefficients for ambisonic mixing buffers
Chris Robinson
2016-04-15
12
-123
/
+126
*
Update some comments
Chris Robinson
2016-04-15
1
-3
/
+3
*
Avoid mixing all coefficients together when only some are used
Chris Robinson
2016-04-15
7
-59
/
+75
*
Fix possible out-of-bounds warning
Chris Robinson
2016-04-15
1
-2
/
+2
*
Shorten VECTOR_ITER_ macros to VECTOR_
Chris Robinson
2016-04-15
9
-65
/
+62
*
Avoid unnecessary loops for setting up effect slot b-format buffer mixing
Chris Robinson
2016-04-14
2
-24
/
+40
*
Prepare the custom decoder in aluInitRenderer
Chris Robinson
2016-04-14
1
-200
/
+193
*
Move the InitRenderer method to panning.c
Chris Robinson
2016-04-14
2
-184
/
+174
*
Separate some long if-else blocks into a separate function
Chris Robinson
2016-04-14
1
-164
/
+179
*
Split aluInitPanning into separate functions for HRTF or UHJ
Chris Robinson
2016-04-14
3
-249
/
+241
*
Improve error trace for bad matrix definitions
Chris Robinson
2016-04-10
1
-2
/
+2
*
Use frequency-dependent processing for the ambisonic up-sampler
Chris Robinson
2016-04-09
1
-3
/
+37
*
Avoid double slashes when constructing paths
Chris Robinson
2016-04-07
1
-3
/
+11
*
Use al_malloc/al_free for allocations
Chris Robinson
2016-04-05
1
-9
/
+7
*
Also disable ALSA's resampler when not requesting a sample rate
Chris Robinson
2016-04-05
1
-1
/
+4
*
Add a hack to workaround erroneous prebuf values from pulse
Chris Robinson
2016-03-31
1
-5
/
+28
*
Use the 3D panned output for reverb with HQ decoding
Chris Robinson
2016-03-31
1
-3
/
+3
*
Allow dual-band decoders for basic rendering
Chris Robinson
2016-03-30
1
-8
/
+2
*
Properly make hq-mode default to off
Chris Robinson
2016-03-30
1
-1
/
+1
*
Remove the old ringbuffer implementation
Chris Robinson
2016-03-30
1
-101
/
+0
*
Convert remaining ringbuffers to the lockless variant
Chris Robinson
2016-03-29
5
-70
/
+74
*
Move the aligned malloc functions to the common lib
Chris Robinson
2016-03-29
4
-50
/
+3
*
Skip unused output channels for the HQ decode
Chris Robinson
2016-03-28
1
-0
/
+13
*
Align the ChannelMix buffer and use it for up-sampling
Chris Robinson
2016-03-27
1
-9
/
+9
*
Use the same option for decoder configs
Chris Robinson
2016-03-26
1
-1
/
+5
*
Don't use custom decoder configurations with mono or stereo
Chris Robinson
2016-03-26
1
-0
/
+13
*
Include the distance gain compensation in the decoder matrix
Chris Robinson
2016-03-26
1
-56
/
+56
*
Add a config option for distance compensation
Chris Robinson
2016-03-26
3
-5
/
+15
*
Add distance compensation to the HQ decoder
Chris Robinson
2016-03-26
1
-4
/
+107
*
Allow up to third-order for horizontal-only rendering
Chris Robinson
2016-03-26
1
-16
/
+26
*
Include any first-order scaling in the FOAOut coefficients
Chris Robinson
2016-03-25
6
-45
/
+46
*
Skip height-related ambisonic channels for 2D rendering
Chris Robinson
2016-03-25
2
-19
/
+94
*
Mix Dedicated effects to the real output if possible
Chris Robinson
2016-03-25
1
-6
/
+21
*
Implement AL_EXT_STEREO_ANGLES support
Chris Robinson
2016-03-25
2
-7
/
+14
*
Use the "decoder" config section instead of "ambisonics"
Chris Robinson
2016-03-25
2
-2
/
+2
*
Add a cast and a couple float type fixes
Chris Robinson
2016-03-24
2
-3
/
+3
*
Trace the HQ decoder order
Chris Robinson
2016-03-23
1
-1
/
+4
*
Simplify setting a custom channel map configuration
Chris Robinson
2016-03-23
1
-17
/
+7
*
Up-sample first-order content when using a higher order HQ decoder
Chris Robinson
2016-03-23
4
-2
/
+101
*
Allow second-order HQ decoding
Chris Robinson
2016-03-23
1
-9
/
+21
*
Add a specific output for first-order sources
Chris Robinson
2016-03-22
8
-5
/
+53
*
Simplify setting the matrix coeffs
Chris Robinson
2016-03-22
1
-42
/
+14
*
Add a workaround for a buggy modff
Chris Robinson
2016-03-18
1
-0
/
+15
*
Store the effect's output buffer in the effect state
Chris Robinson
2016-03-17
2
-6
/
+11
*
Make sure enough reverb panning gains are defined
Chris Robinson
2016-03-16
1
-4
/
+4
*
Rename the BFormat channels to Aux
Chris Robinson
2016-03-16
2
-24
/
+24
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