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* Don't bother with an explicit stop backend methodChris Robinson2018-01-2918-348/+209
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* Call the backend close method in the destructorChris Robinson2018-01-2813-79/+125
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* Combine common initialization code into a functionChris Robinson2018-01-281-143/+105
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* Make EnabledEvts atomicChris Robinson2018-01-281-1/+1
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* Use a fixed array for the effect state factory listChris Robinson2018-01-281-4/+0
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* Store filters in an array of listsChris Robinson2018-01-271-10/+12
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* Store effects in an array of listsChris Robinson2018-01-271-10/+12
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* Use a vector to store the effect slot pointersChris Robinson2018-01-271-12/+13
| | | | And make the ID a simple index into it (1-base, to avoid ID 0).
* Use an array lookup for source IDsChris Robinson2018-01-271-37/+48
| | | | | This is now similar to buffers, being stored in groups of 64 in a vector with the ID providing the array indices.
* Use a different method for storing and looking up buffersChris Robinson2018-01-271-10/+12
| | | | | | | | | | | | | | | | | Rather than each buffer being individually allocated with a generated 'thunk' ID that's used with a uint:ptr map, buffers are allocated in arrays of 64 within a vector. Each group of 64 has an associated 64-bit mask indicating which are free to use, and the buffer ID is comprised of the two array indices which directly locate the buffer (no searching, binary or otherwise). Currently no buffers are actually deallocated after being allocated, though they are reused. So an app that creates a ton of buffers once, then deletes them all and uses only a couple from then on, will have a bit of waste, while an app that's more consistent with the number of used buffers won't be a problem. This can be improved by removing elements of the containing vector that contain all-free buffers while there are plenty of other free buffers. Also, this method can easily be applied to other resources, like sources.
* Don't rely on alMain.h in alBuffer.hChris Robinson2018-01-261-0/+78
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* Construct error messages using parameterized valuesChris Robinson2018-01-259-170/+176
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* Report AL_SOFTX_events as an in-progress extensionChris Robinson2018-01-241-0/+1
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* Add a deprecated event type for alDopplerVelocityChris Robinson2018-01-241-0/+1
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* Provide messages for the remaining AL errorsChris Robinson2018-01-249-261/+188
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* Handle event propertiesChris Robinson2018-01-231-0/+18
| | | | | This just implements the event methods insofar as tracked state. No events are generated/reported yet.
* Use a new proper buffer function with a flags parameterChris Robinson2018-01-231-0/+4
| | | | | | Rather than hackily combining bit flags with the format, to increase the number of potential flags. alBufferData now behaves as if calling alBufferStorageSOFT with a flags value of 0.
* More cleanup for buffer loadingChris Robinson2018-01-211-4/+0
| | | | | Don't bother with unnecessary and unused converters, and remove some unsupported queries.
* Handle double-precision buffers in the mixerChris Robinson2018-01-211-0/+5
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* Remove the old buffer_samples functionsChris Robinson2018-01-211-45/+0
| | | | | | | The symbols are still there and exported to retain ABI compatibility, but they no longer do anything except set an AL_INVALID_OPERATION error. They're also removed from the function and enum tables, since they're not part of any supported extension.
* Expose a preliminary AL_SOFT_map_buffer extension for testingChris Robinson2018-01-201-8/+33
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* Store 8-bit sample types directly as unsigned byteChris Robinson2018-01-191-4/+4
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* Remove unnecessary private AL_SOFT_buffer_samples2 definitionsChris Robinson2018-01-191-9/+0
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* Store mulaw and alaw samples directly in the bufferChris Robinson2018-01-171-9/+18
| | | | | | | They're now decompressed on the fly in the mixer. This is not a significant performance issue given that it only needs a 512-byte lookup table, and the buffer stores half as much data (it may actually be faster, requiring less overall memory).
* Use a voice flag to indicate it being staticChris Robinson2018-01-162-3/+3
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* Avoid using alloca in the CoreAudio backendChris Robinson2018-01-161-12/+10
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* Use a global RowMixerFuncChris Robinson2018-01-163-30/+9
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* Properly cast some parameters for MSVCChris Robinson2018-01-161-5/+5
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* Add min/max/clamp functions for size_tChris Robinson2018-01-161-0/+4
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* Do more samples at once with the distortion effectChris Robinson2018-01-161-25/+21
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* Don't fade the all-pass delay changesChris Robinson2018-01-151-48/+28
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* Fix a comment regarding the T60 filter coefficientsChris Robinson2018-01-151-3/+2
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* Simplify preparing the T60 filtersChris Robinson2018-01-151-50/+11
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* Assign the HRTF storage pointers separatelyChris Robinson2018-01-151-5/+11
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* Finalize ALC_SOFT_device_clockChris Robinson2018-01-151-1/+1
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* Use separate input and outputs for the T60 and allpass processingChris Robinson2018-01-151-21/+22
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* Use a proper type for the T60 decay filterChris Robinson2018-01-151-25/+22
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* Separate some anonymous structs into defined structsChris Robinson2018-01-142-108/+110
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* Avoid unnecessarily using type aliasesChris Robinson2018-01-142-6/+7
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* Remove the SAFE_CONST macroChris Robinson2018-01-143-20/+15
| | | | | Seems compilers are now allowing a pointer-to-type-array to implicitly convert to pointer-to-const-type-array.
* Remove a redundant lower value clampChris Robinson2018-01-141-4/+2
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* Don't check the modulation depth for changes multiple timesChris Robinson2018-01-141-7/+8
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* Use separate arrays for the T60 filter statesChris Robinson2018-01-141-9/+10
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* Use a macro for the number of reverb linesChris Robinson2018-01-141-82/+86
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* Only pass the needed parameters to LateT60FilterChris Robinson2018-01-141-28/+21
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* Pre-apply the T60 filter midgain to the HF filter coeffsChris Robinson2018-01-131-38/+30
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* Replace some freq_mult variable names with f0normChris Robinson2018-01-134-23/+23
| | | | | | The latter is a bit more descriptive as f0 is often used to denote the reference frequency of a filter, so f0norm indicates the normalized reference frequency (ref_freq / sample_rate).
* Avoid fixed-PATH_MAX-size buffersChris Robinson2018-01-132-38/+77
| | | | | Windows still needs to use MAX_PATH in a couple places, but that macro's guaranteed there.
* Use GetProcBinary to get the executable name for PulseAudioChris Robinson2018-01-131-4/+7
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* Use KERN_PROCARGS to get the process path+filename on FreeBSDChris Robinson2018-01-131-5/+4
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