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* Improve distance-related absorption and decay attenuationChris Robinson2017-05-151-15/+14
* Make reverb delay line structs use interleaved floatsChris Robinson2017-05-151-68/+73
* Make the reverb's early and late feedback lines interleavedChris Robinson2017-05-141-42/+47
* Don't enable NFC for a 0 reference delayChris Robinson2017-05-141-1/+1
* Update a couple comments about the reverb modulationChris Robinson2017-05-131-12/+13
* Replace 4 separate all-passes with one vector all-passChris Robinson2017-05-131-53/+47
* Apply reverb modulation to the late feedback linesChris Robinson2017-05-121-104/+71
* Remove the 0.5 gain on the reverb outputChris Robinson2017-05-111-6/+2
* Restore the previous reverb B2A and A2B matricesChris Robinson2017-05-111-12/+12
* Log whether the output limiter is enabled or disabledChris Robinson2017-05-111-0/+1
* Finalize AL_SOFT_source_spatializeChris Robinson2017-05-111-1/+1
* Update ALC_OUTPUT_LIMITER_SOFT to handle ALC_DONT_CARE_SOFTChris Robinson2017-05-111-4/+8
* Reduce LIMITER_VALUE_MAXChris Robinson2017-05-091-6/+12
* Store the output limiter values as fixed-point integersChris Robinson2017-05-081-11/+6
* Update reverb conversion matrices and output gainChris Robinson2017-05-081-10/+12
* Apply attenuation when downmixing multi-channel sounds for panningChris Robinson2017-05-071-10/+26
* Calculate the output limiter gain using the RMSChris Robinson2017-05-052-30/+78
* Rename RollOff to RolloffChris Robinson2017-05-051-4/+4
* Increase the HRTF transition to 128 samplesChris Robinson2017-05-051-2/+2
* Implement cross-platform embedding of HRTF dataalexey.lysiuk2017-05-053-78/+8
* Start an extension to change the source's spatialize propertyChris Robinson2017-05-051-1/+4
* Add a property to force source spatialization on or offChris Robinson2017-05-041-3/+5
* Handle attenuated sources in CalcPanningAndFiltersChris Robinson2017-05-041-377/+442
* Calculate the multi-channel panning in a separate functionChris Robinson2017-05-041-249/+249
* Finalize AL_SOFT_source_resamplerChris Robinson2017-05-031-1/+1
* Add a mixing function to blend HRIRsChris Robinson2017-05-036-27/+90
* Add a slight bit of attenuation to the reverb outputChris Robinson2017-05-021-2/+4
* Remove a duplicate checkChris Robinson2017-05-021-1/+1
* Change some ALuint parameters to ALsizeiChris Robinson2017-05-0210-75/+74
* Rename VOICE_IS_HRTF to VOICE_HAS_HRTFChris Robinson2017-05-022-5/+5
* Rename 'moving' flag to 'fading'Chris Robinson2017-05-021-2/+2
* Reimplement bilinear interpolation between HRIRsChris Robinson2017-05-011-25/+82
* Allow querying the output limiter stateChris Robinson2017-04-301-2/+12
* Start an extension to toggle the output limiterChris Robinson2017-04-301-5/+18
* Don't do more reverb samples than there are to fade.Chris Robinson2017-04-281-2/+6
* Fade HRTF coefficients over 64 samples at mostChris Robinson2017-04-281-40/+69
* Combine mostly duplicate functionsChris Robinson2017-04-271-121/+50
* Properly update the delay line offsets when fading is doneChris Robinson2017-04-271-28/+44
* Write directly to the output for HRTFChris Robinson2017-04-271-51/+26
* Implement a limiter on the device outputChris Robinson2017-04-262-4/+70
* Reverb code updateChris Robinson2017-04-261-824/+1213
* Skip mixing the fade out step when starting silentChris Robinson2017-04-251-12/+19
* Remove const from _Atomic vars to make Clang happyChris Robinson2017-04-212-9/+13
* Add the ability to change the source resamplerChris Robinson2017-04-211-1/+2
* Correctly enable the ambisonic upsampler for HOA outputChris Robinson2017-04-211-1/+1
* Add a method to enumerate resamplersChris Robinson2017-04-211-0/+7
* Store the resampler as part of the sourceChris Robinson2017-04-212-3/+3
* Make the default resampler a variableChris Robinson2017-04-201-8/+9
* Try NEON mixers before SSEChris Robinson2017-04-201-9/+8
* Make the buffer list next pointer atomicChris Robinson2017-04-192-4/+6