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* Use panning for echo instead of specifying discrete channelsChris Robinson2011-11-011-28/+38
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* Append _SOFT to the ALC loopback format enumsChris Robinson2011-11-011-26/+26
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* Calculate the listener matrix when a new orientation is specifiedChris Robinson2011-10-301-57/+14
| | | | | This is so the matrix isn't derived each time a source is updated, and it will make supporting user-defined matrices easier.
* Don't translate the listener velocityChris Robinson2011-10-301-2/+5
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* Don't transform/translate vectors with an invalid listener orientationChris Robinson2011-10-301-22/+26
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* Initialize/Uninitialize COM as neededChris Robinson2011-10-241-2/+11
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* Don't close devices that are left open on lib shutdownChris Robinson2011-10-241-24/+12
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* Don't update the device update parameters when PulseAudio does an async ↵Chris Robinson2011-10-191-24/+18
| | | | | | | buffer update It risks a deadlock, and though the UpdateSize won't change, we'll still fill as much of the buffer as we can up to a multiple of it
* Use the local Device variableChris Robinson2011-10-111-5/+5
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* Use the local variable instead of re-reading the source propertyChris Robinson2011-10-111-1/+1
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* Use the square root to build the panning table instead of sin/cosChris Robinson2011-10-101-8/+8
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* Mark a couple more arrays with restrictChris Robinson2011-10-081-2/+2
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* Return the key's value from the map when it's removedChris Robinson2011-10-061-30/+4
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* Check for the HRTF object instead of a flagChris Robinson2011-10-062-10/+7
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* Add min/max/clamp methods for 64-bit intChris Robinson2011-10-041-2/+1
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* Fix maximum BufferSize calculationChris Robinson2011-10-041-4/+4
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* Rename a variable to avoid confusionChris Robinson2011-10-041-16/+16
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* Remove some unneeded templates and parametersChris Robinson2011-10-042-63/+20
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* Convert samples to float when copying to the stackChris Robinson2011-10-041-49/+68
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* Use sample frames when handling the buffer lengthChris Robinson2011-10-041-6/+6
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* Track the temp stack buffer using sample frames instead of bytesChris Robinson2011-10-031-26/+25
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* Don't use a double when calculating the HRTF coefficientsChris Robinson2011-10-021-6/+6
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* Make a floating-point constant a float typeChris Robinson2011-10-021-1/+1
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* Add support for AL_EXT_ALAWChris Robinson2011-10-011-2/+2
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* Improve index calculation for reverb modulation updatesChris Robinson2011-10-011-10/+5
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* Add some formatting spaces to the reverb state structChris Robinson2011-10-011-0/+24
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* Rename LOWPASSFREQCUTOFF to LOWPASSFREQREFChris Robinson2011-09-303-4/+4
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* Use raise(SIGTRAP) instead of kill(getpid(),SIGTRAP)Chris Robinson2011-09-301-1/+1
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* Apply the initial wet send reverb decay before clamping the gainsChris Robinson2011-09-301-18/+18
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* Multiply by the reciprocal value instead of dividingChris Robinson2011-09-291-4/+4
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* Use fast float-to-int conversions for some mixer-related codeChris Robinson2011-09-293-20/+20
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* Set the mixer FPU mode for device parameter updatesChris Robinson2011-09-291-0/+3
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* Use inline functions to set/restore the FPU mode for mixer updatesChris Robinson2011-09-291-14/+2
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* Use inline assembly for fast float-to-int conversionsChris Robinson2011-09-292-20/+20
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* Copy only the gains needed for the channel being mixedChris Robinson2011-09-241-10/+8
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* A static source only has one buffer in the queueChris Robinson2011-09-241-1/+0
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* Only warn when a symbol fails to loadChris Robinson2011-09-241-1/+1
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* Rename the MMDevAPI backend's MessageProc functionChris Robinson2011-09-241-2/+2
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* Look for and use atan2f, log10f, and floorfChris Robinson2011-09-243-5/+5
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* Cast a 64-bit variable to a 32-bit intChris Robinson2011-09-241-1/+2
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* Use aluAtan instead of atanChris Robinson2011-09-241-1/+1
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* Silence MSVC warnings in the HRTF codeChris Robinson2011-09-231-3/+3
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* Add a WAVEFORM_FRACONE macro and minor cleanups for the ring modulatorChris Robinson2011-09-231-10/+10
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* Use float types for the resamplers instead of doubleChris Robinson2011-09-232-19/+19
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* Change a double type to a floatChris Robinson2011-09-231-1/+1
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* Check for asinf and use itChris Robinson2011-09-231-1/+1
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* Move ConeScale and ZScale to ALu.c and alu.h, and make them floatsChris Robinson2011-09-232-8/+9
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* Use macros for float-typed PI values, to avoid manual casts everywhereChris Robinson2011-09-226-56/+56
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* More MSVC precision castsChris Robinson2011-09-221-40/+40
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* Add a few more precision castsChris Robinson2011-09-221-3/+3
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