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* Don't include alListener.h from alMain.hChris Robinson2012-10-091-2/+1
* Store a pointer to the listener in the contextChris Robinson2012-10-092-26/+27
* Don't assume x86 or x64 to use IsProcessorFeaturePresentChris Robinson2012-10-081-3/+2
* Fix a type conversion warningChris Robinson2012-10-081-2/+3
* Fix a type mismatchChris Robinson2012-10-071-1/+2
* Use IsProcessorFeaturePresent to detect SSE on WindowsChris Robinson2012-10-071-0/+10
* Revert "Use __cpuid from intrin.h in Windows when available"Chris Robinson2012-10-071-33/+0
* Use __cpuid from intrin.h in Windows when availableChris Robinson2012-10-071-0/+33
* Add trace, warn, and error markers to logged outputChris Robinson2012-10-071-3/+3
* Lock the device using the pulseaudio main loopChris Robinson2012-10-071-8/+15
* Avoid unnecessarily locking the list lockChris Robinson2012-10-071-43/+31
* Shorten format trace messagesChris Robinson2012-10-061-2/+2
* Define WIN32_LEAN_AND_MEAN when including windows.h in alMain.hChris Robinson2012-10-062-0/+6
* Include windows.h before cpuid.h to avoid __cpuid clashesChris Robinson2012-10-061-17/+17
* Rename a couple functionsChris Robinson2012-10-051-15/+15
* Put temporary storage in the device instead of on the stackChris Robinson2012-10-051-3/+2
* Add a special resampler for matching sample ratesChris Robinson2012-10-054-2/+13
* Round up the device's default slot alignmentChris Robinson2012-10-051-1/+1
* Fix potential buffer overflow with temp sample spaceChris Robinson2012-10-051-2/+3
* Scale and round NumUpdates when PulseAudio changes the sample rateChris Robinson2012-10-041-7/+7
* Avoid void* arithmeticChris Robinson2012-10-041-1/+1
* Make sure the output buffer pointer is updated in case multiple iterations ar...Chris Robinson2012-10-031-9/+13
* Reset maxlength if PulseAudio updates the playback rateChris Robinson2012-10-021-0/+1
* Combine early reflections and late reverb in VerbPassChris Robinson2012-09-271-11/+11
* Use an unsigned type for the sample position fractionChris Robinson2012-09-271-3/+3
* Remove an unneeded parameter from the resamplerChris Robinson2012-09-273-16/+12
* Ensure the device's default effect slot is properly alignedChris Robinson2012-09-261-2/+2
* Deinterlace audio when loading it into the stack.Chris Robinson2012-09-261-182/+168
* Round when calculating NumUpdates from PulseAudio's minreqChris Robinson2012-09-251-7/+8
* Remove an unnecessary includeChris Robinson2012-09-241-1/+0
* Combine multiple loops into oneChris Robinson2012-09-242-63/+30
* Avoid mixing silence to outputChris Robinson2012-09-242-1/+15
* Remove SSE resamplers. They aren't gaining us much this way.Chris Robinson2012-09-243-104/+0
* Make sure PulseAudio sets an update size that's a multiple of 4 samples with SSEChris Robinson2012-09-201-2/+5
* Help ensure the update size is a multiple of 4 with SSEChris Robinson2012-09-201-0/+5
* Fix matrix multiply used by the SSE cubic resamplerChris Robinson2012-09-181-63/+22
* Precision control bits don't exist with SSEChris Robinson2012-09-181-5/+4
* Improve a couple error traces with the HRTF loaderChris Robinson2012-09-181-2/+2
* Win64 doesn't allow _controlfp or __control87_2 to set the precision control ...Chris Robinson2012-09-181-0/+6
* Avoid correcting for more non-existing clicksChris Robinson2012-09-161-8/+14
* Don't try to correct for non-existing clicks.Chris Robinson2012-09-161-6/+13
* Explicitly give the wet buffer 1 channelChris Robinson2012-09-163-16/+16
* Check the proper value for setting WetPendingClicksChris Robinson2012-09-161-1/+1
* Avoid building redundant mixersChris Robinson2012-09-165-99/+75
* Implement an SSE MixSend methodChris Robinson2012-09-161-0/+29
* Properly restore the SSE control word with __control87_2Chris Robinson2012-09-161-1/+1
* Properly handle the SSE control wordChris Robinson2012-09-161-16/+37
* Use __control87_2 when availableChris Robinson2012-09-161-0/+7
* Use a struct to store the FPU modeChris Robinson2012-09-163-20/+17
* Implement an SSE cubic resamplerChris Robinson2012-09-143-1/+92