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* Fix Pulse mainloop handling for device probingChris Robinson2010-05-311-3/+1
* Update device naming to be more apparent about the device being usedChris Robinson2010-05-317-24/+19
* Always add the default PulseAudio device when probingChris Robinson2010-05-301-12/+15
* List all available PulseAudio sourcesChris Robinson2010-05-301-17/+98
* Probe and expose all available PulseAudio sinks for the enumerate_all extensionChris Robinson2010-05-301-23/+134
* Add a separate function to create/connect a pulseaudio contextChris Robinson2010-05-301-37/+41
* Pass the threaded main loop object to context/stream_state_callbackChris Robinson2010-05-301-9/+7
* Don't unload libs when they're not neededChris Robinson2010-05-284-96/+28
* Watch for changes to the PulseAudio sink deviceChris Robinson2010-05-281-0/+17
* Add a Null Output deviceChris Robinson2010-05-282-0/+177
* Avoid constantly loading and unloading PortAudioChris Robinson2010-05-281-14/+11
* Connect a pulse stream on device open, to make sure the device isn't suspendedChris Robinson2010-05-271-71/+98
* Update head dampening after a device resetChris Robinson2010-05-261-8/+10
* Add a function to get the frame size from a formatChris Robinson2010-05-248-23/+12
* Don't bother storing the loop points in the sourceChris Robinson2010-05-241-3/+4
* Use the ALSOFT_LOGFILE env var to specify the output for AL_PRINTChris Robinson2010-05-211-1/+19
* Add mono and stereo channel masks for DSound outputChris Robinson2010-05-211-0/+3
* Use a map for the filter listChris Robinson2010-05-181-2/+5
* Use a map for the effects listChris Robinson2010-05-181-2/+5
* Change inline -> __inline for MSVCChris Robinson2010-05-161-2/+2
* Use the loop start when filling in padding data for looping sourcesChris Robinson2010-05-131-1/+1
* Pay attention to the source loop pointsChris Robinson2010-05-131-3/+19
* Only use a modulo to loop when the source is staticChris Robinson2010-05-131-1/+1
* Add initial structural support for AL_EXT_loop_pointsChris Robinson2010-05-131-2/+2
* Reduce some indentationChris Robinson2010-05-121-14/+14
* Don't needlessly expose a variable for the backendsChris Robinson2010-05-125-12/+12
* Scale output of effects to compensate for device down-mixingChris Robinson2010-05-123-6/+28
* Use a UIntMap for the effect slot listChris Robinson2010-05-122-7/+8
* Store looping locally when mixing a sourceChris Robinson2010-05-121-2/+4
* Rename a variableChris Robinson2010-05-111-5/+5
* Look for the map insertion point using a binary searchChris Robinson2010-05-101-4/+15
* Use a simple loop to set multi-channel dry gainsChris Robinson2010-05-091-9/+2
* Use a map to store sources and buffersChris Robinson2010-05-012-21/+108
* Combine AL and ALC function listsChris Robinson2010-04-281-0/+130
* Only apply ambient gain to available output channelsChris Robinson2010-04-271-10/+15
* Add a couple missing values to the *GetEnumValue tablesChris Robinson2010-04-251-0/+1
* Add an option to scale the output mixChris Robinson2010-04-231-14/+15
* Make stereo duplication a property of the deviceChris Robinson2010-04-202-4/+8
* Stop and start the backend device only if new attributes are being requestedChris Robinson2010-04-171-15/+21
* Disable PulseAudio's write callback when disconnectingChris Robinson2010-04-171-0/+1
* Translate the source position separatelyChris Robinson2010-04-161-11/+7
* Return immediately when no layout is specifiedChris Robinson2010-04-111-0/+3
* More type fixesChris Robinson2010-04-111-3/+3
* Use a linear scaling when sending multi-channel sources to auxiliary slotsChris Robinson2010-04-112-13/+9
* Use proper types for some variablesChris Robinson2010-04-111-6/+7
* Only consider output speakers for the panning LUTChris Robinson2010-04-111-20/+67
* Avoid hard-coding the channel countChris Robinson2010-04-091-1/+2
* Get the speaker arrangement before setting up the channel matrixChris Robinson2010-04-091-18/+19
* Re-enable stereo duplicationChris Robinson2010-04-081-0/+55
* Use the proper type for the speaker-to-channel mapChris Robinson2010-04-081-3/+3