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* Do up to 256 samples at a time with multi-step loopsChris Robinson2014-12-189-25/+23
* Inline a couple functionsChris Robinson2014-12-181-2/+2
* Offset to the buffer's channel start firstChris Robinson2014-12-181-3/+6
* Avoid duplicate calculationsChris Robinson2014-12-181-4/+4
* Assert that there's a buffer for mixingChris Robinson2014-12-171-0/+1
* Set a couple pulse callbacks to NULL during reset, and minor cleanupsChris Robinson2014-12-171-9/+9
* Don't kill pulseaudio's mixer thread if it's already killedChris Robinson2014-12-171-1/+1
* Use aluVector and aluMatrix in a couple more placesChris Robinson2014-12-161-45/+30
* Constify some variablesChris Robinson2014-12-162-24/+24
* Pass a vectory to aluMatrixVectorChris Robinson2014-12-161-20/+23
* Use aluVector in some more placesChris Robinson2014-12-162-43/+32
* Add explicit matrix and vector types to operate withChris Robinson2014-12-162-49/+44
* Multiply samples with the cubic coeffs before transposingChris Robinson2014-12-152-12/+14
* Load samples with _mm_loadu_ps in the cubic SSE resamplersChris Robinson2014-12-152-8/+10
* Add SSE2 and SSE4.1 cubic resamplersChris Robinson2014-12-154-0/+139
* Use a lookup table to do cubic resamplingChris Robinson2014-12-154-2/+20
* Don't pass float literals for unsigned intsChris Robinson2014-12-061-2/+2
* Fix a potential leak when opening a data file on WindowsChris Robinson2014-12-011-0/+2
* Remove IrSize from DirectParamsChris Robinson2014-11-292-3/+4
* Remove an unnecessary maxf()Chris Robinson2014-11-291-1/+1
* Check mmdevice endpoint for being headphonesChris Robinson2014-11-272-1/+33
* Avoid unnecessary uses of ALCdevice_Lock and ALCdevice_UnlockChris Robinson2014-11-271-8/+8
* Set headphones when dsound reports headphonesChris Robinson2014-11-271-1/+3
* Improve ambient gain calculationsChris Robinson2014-11-252-5/+5
* Support B-Format output with the wave file writerChris Robinson2014-11-259-2/+60
* Halve the gain of the Cube8 coefficientsChris Robinson2014-11-251-8/+8
* Fix reverb panning directionChris Robinson2014-11-251-2/+2
* Shorten a couple linesChris Robinson2014-11-251-3/+3
* Use linear gain steppingChris Robinson2014-11-254-31/+25
* Pass the step count to the Update*Stepping methodsChris Robinson2014-11-251-25/+32
* Fix __ALSOFT_REVERSE_Z with non-HRTF outputChris Robinson2014-11-251-23/+21
* Use a separate method to set initial HRTF coefficientsChris Robinson2014-11-244-6/+52
* Require at least pulse client 0.9.16Chris Robinson2014-11-241-48/+8
* Trace PulseAudio's active portChris Robinson2014-11-241-2/+5
* Make CalcHrtfDelta more genericChris Robinson2014-11-243-39/+40
* Move the voice's last position and gain out of the Hrtf containerChris Robinson2014-11-241-10/+10
* Rename step to stepsChris Robinson2014-11-241-4/+4
* Use a macro to reduce code duplicationChris Robinson2014-11-231-14/+12
* Avoid using ALCdevice_Lock and ALCdevice_Unlock unnecessarilyChris Robinson2014-11-231-12/+12
* Update a commentChris Robinson2014-11-231-3/+3
* Set headphones when pulse reports using the headphones portChris Robinson2014-11-231-0/+3
* Add a boolean to specify if a device is headphonesChris Robinson2014-11-231-1/+4
* Swap delta and step, remove double semicolonsChris Robinson2014-11-231-15/+15
* Remove unused channel enumsChris Robinson2014-11-231-2/+0
* Remove the cube+diamond virtual layoutChris Robinson2014-11-231-51/+7
* Add an option for a simpler virtual channel setupChris Robinson2014-11-231-21/+53
* Partially revert "Use a different method for HRTF mixing"Chris Robinson2014-11-2310-31/+498
* Handle loopback devices when deciding to use HRTFChris Robinson2014-11-231-20/+18
* Remove a couple unnecessary tracesChris Robinson2014-11-221-2/+0
* Attempt to use BS2B when using headphones without HRTFChris Robinson2014-11-221-20/+23