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* Repack the ambisonic dual-band decoder matricesChris Robinson2016-07-171-94/+105
* Improve the UHJ encoder's allpass processing loopsChris Robinson2016-07-141-49/+70
* Modify bs2b_cross_feed to do multiple samples at onceChris Robinson2016-07-132-23/+73
* Move the input channel array out of the DirectParams and SendParamsChris Robinson2016-07-132-75/+74
* Enumerate the embedded HRTF resources when availableChris Robinson2016-07-121-3/+345
* Add a cmake option to embed the HRTF dataChris Robinson2016-07-122-0/+9
* Store the voice output buffers separate from the paramsChris Robinson2016-07-112-34/+34
* Update comment about the source radius calculationsChris Robinson2016-07-101-9/+18
* Avoid standard malloc/free for Hrtf allocationChris Robinson2016-07-071-3/+4
* Avoid function calls to get the HRTF sample rate and IR sizeChris Robinson2016-07-076-36/+21
* Avoid using memcpy to copy a single structChris Robinson2016-07-061-4/+4
* Remove the VirtOut buffer aliasChris Robinson2016-07-052-24/+21
* Use separate arrays for UIntMap keys and valuesChris Robinson2016-07-041-3/+3
* Ensure voices has been updated once before mixing themChris Robinson2016-06-161-1/+2
* Rename MaxNoOfSources for consistencyChris Robinson2016-06-081-15/+15
* Look in the executable's dir for another config fileChris Robinson2016-06-043-0/+133
* Add property queries to get the device latency with the clockChris Robinson2016-06-031-11/+32
* Improve the filter processing functionChris Robinson2016-06-031-2/+35
* Implement a Neon-enhanced MixRowChris Robinson2016-06-013-0/+31
* Use a macro to specify the ambisonic periphonic channel maskChris Robinson2016-06-012-3/+3
* Use SSE for applying the HQ B-Format decoder matricesChris Robinson2016-05-314-27/+79
* Don't access the band splitter fields in the processing loopsChris Robinson2016-05-311-9/+16
* Clean up a couple variable names and declarationsChris Robinson2016-05-302-7/+6
* Remove unnecessary VECTOR_INSERTChris Robinson2016-05-302-54/+30
* Use a linked list for active effect slotsChris Robinson2016-05-292-23/+25
* Change the backend getLatency method to return the clock time tooChris Robinson2016-05-2814-50/+111
* Use a specific lock for the backend's stop/reset/play callsChris Robinson2016-05-271-30/+44
* Increment the device's mix count closer to the mixing loopsChris Robinson2016-05-231-3/+2
* Properly pluralize some messagesChris Robinson2016-05-222-8/+14
* Improve locking for device attribute queriesChris Robinson2016-05-221-8/+28
* Avoid using realloc in a number of placesChris Robinson2016-05-216-19/+26
* Make the source position calues atomicChris Robinson2016-05-192-9/+9
* Copy the source's Looping property into the voiceChris Robinson2016-05-181-0/+2
* Avoid redundantly storing distance model settingsChris Robinson2016-05-171-7/+1
* Update the right effect state when the device is resetChris Robinson2016-05-171-2/+2
* Don't assume the "real" output buffer follows the dry bufferChris Robinson2016-05-171-15/+44
* Improve reverb panning gains for "3D" output.Chris Robinson2016-05-171-8/+8
* Ignore the listening angle for the wet path sound conesChris Robinson2016-05-161-32/+51
* Use floats for the listener transformsChris Robinson2016-05-162-66/+28
* Don't store the source's update method with the voiceChris Robinson2016-05-161-38/+42
* Avoid separate updates to sources that should apply togetherChris Robinson2016-05-152-12/+19
* Allocate context storage before starting/resetting the deviceChris Robinson2016-05-151-19/+23
* Avoid using a flag to specify if the effect state needs to be updatedChris Robinson2016-05-152-6/+10
* Provide asynchronous property updates for sourcesChris Robinson2016-05-143-181/+153
* Store the remaining context properties with the listener propertiesChris Robinson2016-05-131-2/+6
* Get rid of an unnecessary copy of ALeffectPropsChris Robinson2016-05-1312-61/+59
* Recognize AUX0...AUX15 for decoder speaker labelsChris Robinson2016-05-121-3/+11
* Hold the effect and filter maps while handling effects and filtersChris Robinson2016-05-121-8/+0
* Call the effect state update method after "returning" the container object.Chris Robinson2016-05-121-2/+2
* Avoid updating the effect state object if it's not changedChris Robinson2016-05-122-20/+19