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* Limit the minimum ALSA capture size to 100ms, and the maximum period size to ...Chris Robinson2011-09-131-1/+7
* Use maxu to clamp PulseAudio's capture buffer sizeChris Robinson2011-09-131-2/+1
* Rename the ALEffect_ macros to ALeffectState_ to reflect what they work onChris Robinson2011-09-122-5/+5
* Be a bit more robust while handling the global device listChris Robinson2011-09-121-45/+38
* Remove the context from being current before removing it from the deviceChris Robinson2011-09-121-13/+13
* Get rid of IsContextChris Robinson2011-09-121-74/+60
* Use VerifyDevice to validate a device handle instead of IsDeviceChris Robinson2011-09-121-26/+4
* Look for __ALSOFT_TRAP_ERROR to trap both AL and ALC errorsChris Robinson2011-09-121-5/+14
* Shorten some warning messagesChris Robinson2011-09-121-3/+3
* Use the active source list when stopping sources on disconnectChris Robinson2011-09-121-11/+11
* Minor cleanup for applying click-removal to wet buffersChris Robinson2011-09-121-7/+4
* Remove the effect slot parameter from the effect process methodChris Robinson2011-09-125-11/+6
* Don't increment the context reference count when lockedChris Robinson2011-09-111-2/+0
* Remove GetLockedContextChris Robinson2011-09-111-23/+0
* Avoid accessing EAX-only reverb properties for non-EAX updatesChris Robinson2011-09-111-1/+2
* Remove the union from the effect parameter typesChris Robinson2011-09-115-38/+38
* Make some listener properties volatileChris Robinson2011-09-111-5/+11
* Mark some source properties volatileChris Robinson2011-09-111-16/+22
* Add a comment about when FreeContext and FreeDevice are calledChris Robinson2011-09-101-3/+3
* Trace the device pointer when warning about leftover objectsChris Robinson2011-09-101-3/+3
* Set the device-connected flag to false first when handling a disconnectChris Robinson2011-09-101-2/+2
* Condense some codeChris Robinson2011-09-101-11/+8
* Clean up some code commentsChris Robinson2011-09-101-101/+94
* Lock the lists while probing devicesChris Robinson2011-09-101-18/+21
* Clean up some commentsChris Robinson2011-09-101-44/+51
* Slightly modify a warningChris Robinson2011-09-101-1/+1
* Properly destroy contexts that are left on the device when it's closedChris Robinson2011-09-101-37/+46
* Avoid locking the device when adding and removing contextsChris Robinson2011-09-101-15/+13
* Avoid holding the list lock when not neededChris Robinson2011-09-101-118/+172
* Warn about contexts that are errantly left currentChris Robinson2011-09-101-0/+11
* Hold an extra reference on the device for each of its contextsChris Robinson2011-09-101-0/+14
* Add some reference counting to the deviceChris Robinson2011-09-101-38/+51
* Fix a parameter typeChris Robinson2011-09-101-1/+1
* Add an option to trap device errors in a debuggerChris Robinson2011-09-101-0/+25
* Add an option to trap context errors in a debuggerChris Robinson2011-09-101-0/+8
* Allow PulseAudio's tlength to grow to make sure there's at least two updatesChris Robinson2011-09-091-7/+19
* Use an array to get the device format from the user config stringChris Robinson2011-09-091-109/+36
* Avoid an unnecessary lockChris Robinson2011-09-021-6/+1
* Do an atomic compare-exchange on the global context when destroying a contextChris Robinson2011-09-021-6/+3
* Fix multichannel wet gainhf calculationChris Robinson2011-09-021-1/+1
* Use an atomic exchange to get the old global context when setting a new oneChris Robinson2011-09-021-2/+3
* Log the function name instead of the source file and line numberChris Robinson2011-09-023-19/+15
* Trace the reverb buffer sizeChris Robinson2011-09-021-0/+1
* Combine the reverb effectsChris Robinson2011-09-011-600/+525
* Combine the dedicated (dialog/LFE) effectsChris Robinson2011-09-011-38/+13
* Store the filter gains directly in the source instead of duplicate filter obj...Chris Robinson2011-08-312-36/+12
* Don't set a thread priority if real-time isn't requestedChris Robinson2011-08-311-10/+2
* Add a function to initialize a RWLockChris Robinson2011-08-311-5/+10
* Rename GetReffedContext to GetContextRefChris Robinson2011-08-301-3/+3
* Add a limit to the UIntMap size and use it for sources and effect slotsChris Robinson2011-08-302-10/+17