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* Add macros for generic atomic functionalityChris Robinson2014-07-222-6/+6
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* Check the current directory first for data filesChris Robinson2014-07-211-2/+16
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* Use the UNUSED macro instead of a void castChris Robinson2014-07-191-2/+1
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* Stop trying to read samples if there was an errorChris Robinson2014-07-191-1/+1
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* Trace when a soundfont buffer goes unusedChris Robinson2014-07-191-0/+3
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* Keep existing presets when loading in a new soundfontChris Robinson2014-07-191-3/+5
| | | | | | Note that alLoadSoundfontSOFT doesn't currently allow using a soundfont with existing presets. This is for being able to load and stack multiple soundfonts for the default soundfont.
* Use a macro to specify the fourcc formattersChris Robinson2014-07-181-21/+22
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* Properly scale the first HRTF pass-through coefficientChris Robinson2014-07-171-4/+8
| | | | | Coefficients are scaled by 32767. For pass-through, this is attenuated by sqrt(0.5) to maintain a consistent perceived volume.
* Cleanup some HRTF codeChris Robinson2014-07-161-68/+53
| | | | Use loops instead of duplicating code, rewrite some lines to be clearer.
* Fix omni-directional moving HRTF coeffsChris Robinson2014-07-141-4/+4
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* Add a source radius property that determines the directionality of a soundChris Robinson2014-07-113-43/+70
| | | | | | | | | At 0 distance from the listener, the sound is omni-directional. As the source and listener become 'radius' units apart, the sound becomes more directional. With HRTF, an omni-directional sound is handled using 0-delay, pass-through filter coefficients, which is blended with the real delay and coefficients as needed to become more directional.
* Access the result macro parameter only onceChris Robinson2014-07-061-3/+4
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* Rename some functionsChris Robinson2014-07-061-8/+8
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* Store 4 modulators per map entryChris Robinson2014-07-061-16/+17
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* Allow ALsoundfont_deleteSoundfont to handle multiple buffersChris Robinson2014-07-061-0/+10
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* Don't require pre-declaring vector typesChris Robinson2014-07-069-32/+31
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* AL_SOFT_source_length is completeChris Robinson2014-07-051-1/+1
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* Don't set modulators that have no destinationChris Robinson2014-07-051-8/+10
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* Fix a couple checksChris Robinson2014-07-051-2/+2
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* Use a helper function to check valid MIDI controller inputsChris Robinson2014-07-042-5/+4
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* Set the 'valid' field when we have a valid buffer pointerChris Robinson2014-07-041-3/+1
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* Move an inline definition to a more appropriate sourceChris Robinson2014-07-042-2/+3
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* AL_SOFT_MSADPCM is functionally completeChris Robinson2014-07-031-1/+1
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* Remove an unnecessary castChris Robinson2014-07-011-2/+2
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* Fix preset zone instrument header checkChris Robinson2014-07-011-2/+2
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* Print SF2 text INFO chunksChris Robinson2014-07-012-51/+94
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* Warn about all unhandled soundfont generatorsChris Robinson2014-06-301-4/+4
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* Check the last preset and instrument properties within the loopChris Robinson2014-06-301-46/+10
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* Standardize some New/Delete methodsChris Robinson2014-06-301-3/+3
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* Load soundfont samples into an ALbufferChris Robinson2014-06-294-27/+36
| | | | | Also remove ALsoundfont's now-unneeded sample storage functions and struct fields.
* Store and use an ALbuffer for samples in an ALfontsoundChris Robinson2014-06-291-3/+5
| | | | | | | | The fontsound still maintains its own start, end, and loop offsets, so that the same buffer may be shared between multiple/all fontsounds. Ideally a single buffer should be used for all fontsounds to avoid memory fragmentation and help CPU caching, although higher quality soundfonts may need more memory than a single buffer can hold.
* Only set the needed HRTF coefficientsChris Robinson2014-06-211-2/+2
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* Avoid negating 'negative' variable namesChris Robinson2014-06-201-2/+2
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* Don't pass the device to HRTF methodsChris Robinson2014-06-203-15/+14
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* Don't overwrite the loopback device format with the HRTF formatChris Robinson2014-06-201-8/+18
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* Remove unused variablesChris Robinson2014-06-131-4/+0
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* Get the mixer and resampler functions when neededChris Robinson2014-06-132-77/+73
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* Combine the direct and send mixersChris Robinson2014-06-137-252/+95
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* Combine some dry and wet path typesChris Robinson2014-06-136-82/+76
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* Pre-apply the crossfeed filter gain to the input sample coefficientsChris Robinson2014-06-121-7/+6
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* Use floats for the BS2B filterChris Robinson2014-06-111-34/+34
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* Make bs2b_cross_feed inlineChris Robinson2014-06-101-43/+2
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* Don't try to set fp precision with __control87_2 or _controlfpChris Robinson2014-06-081-10/+4
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* Print CPU extensions that are unavailable but requestedChris Robinson2014-06-081-6/+6
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* Update a couple sources with the proper authorChris Robinson2014-06-062-2/+2
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* Move InitiatePositionArrays to mixer_defs.hChris Robinson2014-06-064-45/+21
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* Add SSE2 and SSE4.1 linear resamplersTimothy Arceri2014-06-066-5/+234
| | | | | Currently the only way SSE 4.1 is detected is by using __get_cpuid, i.e. with GCC. Windows' IsProcessorFeaturePresent does not report SSE4.1 capabilities.
* Avoid a loop when updating the source position variablesChris Robinson2014-06-022-10/+12
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* Add an extension string for the in-progress source length extensionChris Robinson2014-05-261-1/+2
| | | | | This is the extension that allows you to get the full length of the source's buffer queue.
* Don't print an ERR if pulse fails to get latency info due to no dataChris Robinson2014-05-261-3/+8
| | | | It just means it was called too quickly after starting.