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* Improve handling of lost DirectSound buffersChris Robinson2010-06-091-7/+21
* Prevent multiple DirectSound devices from getting the same name, tooChris Robinson2010-06-091-12/+26
* Prevent multiple PulseAudio devices from getting the same nameChris Robinson2010-06-091-6/+36
* Make sure the log file is set before initializing the rest of the libChris Robinson2010-06-081-6/+6
* Make the Wave Writer backend optionalChris Robinson2010-06-081-0/+2
* Remove unused variableChris Robinson2010-06-071-2/+0
* Remove support for the old 'refresh' config optionChris Robinson2010-06-061-5/+2
* Make sure the effectslot map is properly initializedChris Robinson2010-06-061-0/+1
* Use an array of active sources when mixingChris Robinson2010-06-062-14/+33
* Use non-blocking mode for ALSA captureChris Robinson2010-06-051-6/+0
* Allow prepending backend names with - to remove them from the available devicesChris Robinson2010-06-051-8/+21
* Improve error recovery when capturing from ALSAChris Robinson2010-06-051-10/+31
* Read capture data from ALSA when querying the available sample countChris Robinson2010-06-051-74/+66
* Improve locking when calling the backend capture APIChris Robinson2010-06-051-15/+9
* Don't attempt to look for more samples from Pulse after a disconnectChris Robinson2010-06-051-6/+2
* Read PulseAudio's capture data into the ring buffer when querying the sample ...Chris Robinson2010-06-041-44/+18
* Don't overwrite data when the ring buffer overflowsChris Robinson2010-06-041-12/+18
* Use a UIntMap for the DatabuffersChris Robinson2010-06-031-2/+4
* Skip mixing after checking looping validityChris Robinson2010-06-031-3/+4
* Increase the temp buffer sizes to construct device names withChris Robinson2010-05-314-4/+4
* Fix Pulse mainloop handling for device probingChris Robinson2010-05-311-3/+1
* Update device naming to be more apparent about the device being usedChris Robinson2010-05-317-24/+19
* Always add the default PulseAudio device when probingChris Robinson2010-05-301-12/+15
* List all available PulseAudio sourcesChris Robinson2010-05-301-17/+98
* Probe and expose all available PulseAudio sinks for the enumerate_all extensionChris Robinson2010-05-301-23/+134
* Add a separate function to create/connect a pulseaudio contextChris Robinson2010-05-301-37/+41
* Pass the threaded main loop object to context/stream_state_callbackChris Robinson2010-05-301-9/+7
* Don't unload libs when they're not neededChris Robinson2010-05-284-96/+28
* Watch for changes to the PulseAudio sink deviceChris Robinson2010-05-281-0/+17
* Add a Null Output deviceChris Robinson2010-05-282-0/+177
* Avoid constantly loading and unloading PortAudioChris Robinson2010-05-281-14/+11
* Connect a pulse stream on device open, to make sure the device isn't suspendedChris Robinson2010-05-271-71/+98
* Update head dampening after a device resetChris Robinson2010-05-261-8/+10
* Add a function to get the frame size from a formatChris Robinson2010-05-248-23/+12
* Don't bother storing the loop points in the sourceChris Robinson2010-05-241-3/+4
* Use the ALSOFT_LOGFILE env var to specify the output for AL_PRINTChris Robinson2010-05-211-1/+19
* Add mono and stereo channel masks for DSound outputChris Robinson2010-05-211-0/+3
* Use a map for the filter listChris Robinson2010-05-181-2/+5
* Use a map for the effects listChris Robinson2010-05-181-2/+5
* Change inline -> __inline for MSVCChris Robinson2010-05-161-2/+2
* Use the loop start when filling in padding data for looping sourcesChris Robinson2010-05-131-1/+1
* Pay attention to the source loop pointsChris Robinson2010-05-131-3/+19
* Only use a modulo to loop when the source is staticChris Robinson2010-05-131-1/+1
* Add initial structural support for AL_EXT_loop_pointsChris Robinson2010-05-131-2/+2
* Reduce some indentationChris Robinson2010-05-121-14/+14
* Don't needlessly expose a variable for the backendsChris Robinson2010-05-125-12/+12
* Scale output of effects to compensate for device down-mixingChris Robinson2010-05-123-6/+28
* Use a UIntMap for the effect slot listChris Robinson2010-05-122-7/+8
* Store looping locally when mixing a sourceChris Robinson2010-05-121-2/+4
* Rename a variableChris Robinson2010-05-111-5/+5