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* Avoid including alMain.h in ringbuffer.cChris Robinson2018-01-111-3/+16
* Ensure NextPowerOf2 is being used correctlyChris Robinson2018-01-113-8/+8
* Remove SET_VTABLE1Chris Robinson2018-01-111-3/+0
* Clean up the EffectList members and make the list size knownChris Robinson2018-01-111-1/+1
* Move the ringbuffer declarations to a separate headerChris Robinson2018-01-1111-23/+42
* Move the FPU mode declarations to a separate headerChris Robinson2018-01-115-2/+43
* Move the config function declarations to their own headerChris Robinson2018-01-1113-0/+29
* Move the CPU capability flags to a separate headerChris Robinson2018-01-115-5/+23
* Move the compressor/limiter declarations to their own headerChris Robinson2018-01-114-27/+63
* Move the polymorphic/inheritance macros to a separate headerChris Robinson2018-01-111-0/+108
* Reorder some loops in the equalizer and use MixSamplesChris Robinson2018-01-111-61/+43
* Use MixSamples for the dedicated and ring modulator effect outputChris Robinson2018-01-112-57/+40
* Apply the distortion gain to the mixing gainsChris Robinson2018-01-111-6/+3
* Move some HRTF structures to hrtf.hChris Robinson2018-01-111-0/+31
* Avoid using macros to access anonymous structuresChris Robinson2018-01-1113-46/+52
* Don't return whether the bsinc filter cuts or notChris Robinson2018-01-101-22/+8
* Make a function pointer staticChris Robinson2018-01-101-1/+1
* Use one macro to handle both resample padding sizesChris Robinson2018-01-094-22/+22
* Combine the chorus and flanger processing functionsChris Robinson2018-01-092-436/+164
* Rename the device's temp buffer storage to be more genericChris Robinson2018-01-092-7/+11
* Remove standard reverb specific processing functionsChris Robinson2018-01-072-116/+35
* Move the UNEXPECTED macro to the main header and rename itChris Robinson2018-01-072-7/+2
* Ensure the chorus delay and depth leave enough padding for resamplingChris Robinson2018-01-072-14/+26
* Use a separate function to get the cubic valueChris Robinson2018-01-072-9/+2
* Remove the sinc4 tableChris Robinson2018-01-071-5/+0
* Replace the sinc4 resampler with cubicChris Robinson2018-01-077-290/+21
* Test the correct offset for the loop start rangeChris Robinson2018-01-041-1/+1
* Use the correct start point when loopingChris Robinson2018-01-041-2/+2
* Use separate outputs for the vector reverse and scatter functionsChris Robinson2018-01-041-29/+23
* Avoid the modulated output tap for late reverbChris Robinson2018-01-041-28/+14
* Don't offset the reverb modulation sinusChris Robinson2018-01-021-1/+1
* Use a float literal for float mathChris Robinson2018-01-021-2/+2
* Reset CompLen when loading loop repeats in the mixerChris Robinson2018-01-021-0/+1
* Avoid dereferencing a NULL pointerChris Robinson2017-12-311-1/+2
* Update resampler padding checksChris Robinson2017-12-291-3/+3
* Fix up a commentChris Robinson2017-12-241-7/+5
* Don't make a pass-through macro for FadedDelayLineOutChris Robinson2017-12-241-8/+7
* Use linear interpolation for reverb modulationChris Robinson2017-12-241-76/+130
* Don't offset the chorus/flanger delay and LFOChris Robinson2017-12-242-36/+22
* Fade between depths in the reverb modulatorChris Robinson2017-12-241-48/+26
* Use a separate unmodulated feedback tap for reverbChris Robinson2017-12-241-18/+20
* Clarify some reverb valuesChris Robinson2017-12-231-7/+6
* Reorder some global variablesChris Robinson2017-12-231-188/+188
* Cleanup reverb modulation scalingChris Robinson2017-12-231-14/+17
* Add missing integer queriesChris Robinson2017-12-211-23/+65
* Fix the lfo_offset for a 0-rate flangerChris Robinson2017-12-191-1/+1
* Use MixSamples for the echo outputChris Robinson2017-12-191-30/+20
* Update the chorus and flanger state struct less oftenChris Robinson2017-12-192-8/+8
* Make the echo effect only apply feedback to repeated samplesChris Robinson2017-12-191-11/+16
* Fade gains in the chorus and flanger outputChris Robinson2017-12-192-16/+20