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* Fix wet path conehf calculationChris Robinson2011-08-131-1/+1
* Make sure there's a buffer to render loopback samples toChris Robinson2011-08-121-1/+1
* Avoid a temporary throw-away buffer for mixing null outputChris Robinson2011-08-122-35/+20
* Use an existing function to clear and free the contextChris Robinson2011-08-121-7/+5
* Round the HRTF sample step countChris Robinson2011-08-111-4/+5
* Use ARM Neon vector ops to apply HRTFs when availableChris Robinson2011-08-111-7/+48
* Don't declare i in a for() statementChris Robinson2011-08-081-1/+2
* Use a message thread to handle MMDevAPI backend methodsChris Robinson2011-08-031-147/+309
* Avoid closing devices and deinitializing backends on process exitChris Robinson2011-08-031-20/+37
* Delay reading the config file on Windows, tooChris Robinson2011-08-031-7/+15
* Use specialized click removal loops for mono and stereo outputChris Robinson2011-07-301-7/+37
* Wait until all headers are unprepared before freeing the bufferChris Robinson2011-07-281-4/+6
* Make the thread event auto-resettingChris Robinson2011-07-281-2/+2
* Remove the unnecessary wave header eventChris Robinson2011-07-281-29/+2
* Use unnamed events for winmmChris Robinson2011-07-281-4/+4
* Make the DSound and MMDevAPI events initially non-signaledChris Robinson2011-07-242-2/+2
* Use real-time priority by default on WindowsChris Robinson2011-07-231-0/+4
* Round UpdateSize to the nearest multiple of MMDevAPI's period sizeChris Robinson2011-07-211-1/+1
* Reset the MMDevAPI and DSound events before starting playbackChris Robinson2011-07-212-3/+2
* Fix DSound UpdateSize calculation when NumUpdates is clampedChris Robinson2011-07-211-2/+2
* Create and close the DSound event handle with the deviceChris Robinson2011-07-211-21/+21
* Use an event to signal the mmdevapi backend to mixChris Robinson2011-07-211-15/+43
* Use DSound notifications to wake up the mixer threadChris Robinson2011-07-212-7/+57
* Add an option to emulate EAX reverb using standard reverbChris Robinson2011-07-202-1/+5
* Add a config option to boost reverb outputChris Robinson2011-07-202-1/+12
* Set real-time priority for the WaveOut backendChris Robinson2011-07-201-0/+2
* Scale reverb output based on the number of channelsChris Robinson2011-07-201-2/+7
* Slightly improve the gain change delta calculationChris Robinson2011-07-191-2/+3
* Add a lost commentChris Robinson2011-07-181-1/+2
* Improve buffer metrics when using the MMDevAPI backendChris Robinson2011-07-171-9/+10
* Simplify some reverb update calculationsChris Robinson2011-07-171-2/+2
* Apply the click removal offset first, before decreasing itChris Robinson2011-07-171-2/+2
* Fix GetMovingHrtfCoeffs return typeChris Robinson2011-07-171-1/+1
* Scale the delay down once for the post-stepping mix loopChris Robinson2011-07-171-4/+6
* Invert the device channel mapChris Robinson2011-07-172-136/+108
* Add a couple new functions to handle deferred updatesChris Robinson2011-07-161-11/+8
* Fade between HRTF coefficients, to reduce noise from sudden changesChris Robinson2011-07-163-24/+254
* Fix some format typesChris Robinson2011-07-161-4/+4
* Apply the slot gain during the effect update methodChris Robinson2011-07-164-72/+80
* Pass the effect slot to the effect update methodChris Robinson2011-07-166-59/+66
* Allow effect slots to be updated asynchronouslyChris Robinson2011-07-162-2/+9
* Warn about HRTF being disabled in the compatibility check functionChris Robinson2011-07-162-5/+4
* Improve the external HRTF data file formatChris Robinson2011-07-161-30/+107
* Make the sample rate part of the HRTF structChris Robinson2011-07-151-5/+7
* Rename the ERROR macro to ERRChris Robinson2011-07-1317-207/+207
* Avoid holding the global list lock while calling some capture methodsChris Robinson2011-07-131-6/+28
* Use the correct send slot when mixingChris Robinson2011-07-111-2/+2
* Fix default room air absorptionChris Robinson2011-07-111-2/+2
* Use a flag to signifiy that all sources need updatingChris Robinson2011-07-112-2/+9
* Trace device update size and countChris Robinson2011-07-111-4/+6