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* Add audio capture methods to ALCbackendChris Robinson2013-10-283-0/+29
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* Move some stuff out of alMain.hChris Robinson2013-10-283-0/+235
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* Move ALCbackend base stuff to a separate fileChris Robinson2013-10-283-114/+124
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* Fix a couple castsChris Robinson2013-10-282-3/+3
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* Move the device mutex to the backendChris Robinson2013-10-2813-17/+65
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* Separate compatibility declarationsChris Robinson2013-10-284-0/+56
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* Modify how VCALL is handledChris Robinson2013-10-282-32/+32
| | | | | | | | | | | Now instead of specifying the arguments as a third argument to the macro, like VCALL(object,function,(arg1, arg2)); they are specified separately after the macro, like VCALL(object,function)(arg1, arg2); Also, VCALL_NOARGS has been removed in favor of VCALL0, which behaves like above but expects an empty argument list (a separate macro is needed to work around preprocessor limitations).
* Convert the Null backend to the ALCbackend styleChris Robinson2013-10-283-87/+193
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* Add a backend factory base typeChris Robinson2013-10-281-0/+43
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* Add a default getLatency to ALCbackendChris Robinson2013-10-282-0/+8
| | | | And make sure the backend is properly deleted.
* Move the lock/unlock methods to the backendChris Robinson2013-10-282-0/+57
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* Add missing header to gitChris Robinson2013-10-271-0/+62
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* Move the ALCdevice handle to the ALCbackend baseChris Robinson2013-10-271-10/+8
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* Use an ALCbackend object to access playback backendsChris Robinson2013-10-271-10/+100
| | | | | | | This is the start of a backend redesign. Currently, a wrapper object is used to avoid having to redo all the backends at once, but they should slowly be converted to derive from ALCbackend instead. The ALCbackend interface can change as needed.
* Move SetThreadName to threads.cChris Robinson2013-10-272-38/+44
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* Rework threading functionsChris Robinson2013-10-2712-86/+97
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* Set a name for the mixer and recording threadsChris Robinson2013-10-2711-1/+18
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* Add a method to set the running thread's nameChris Robinson2013-10-261-0/+38
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* Fix a commentChris Robinson2013-10-261-1/+1
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* Use a helper macro for pi*2Chris Robinson2013-10-088-29/+26
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* Use helper macros to convert between degrees and radiansChris Robinson2013-10-082-61/+61
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* Use inline initialization for effect state factory vtablesChris Robinson2013-10-0711-145/+66
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* Constify the effect parameter of effect gettersChris Robinson2013-10-0711-56/+49
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* Use the UNUSED macro in the effectsChris Robinson2013-10-0711-110/+60
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* Use the UNUSED macro in the backendsChris Robinson2013-10-075-59/+25
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* Use an UNUSED macro instead of void-tagging unused parametersChris Robinson2013-10-072-10/+6
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* Add a CMake option to not define the IDs used on WindowsChris Robinson2013-10-071-0/+3
| | | | | This includes the GUIDs, IIDs, CLSID, and PropertyKeys. It is up to the user to ensure the appropriate IDs are defined when linked.
* Use a macro for the silence thresholdChris Robinson2013-10-0612-25/+26
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* Don't store the effect slot in SendParamsChris Robinson2013-10-064-32/+50
| | | | This makes it much more like DirectParams.
* Rename Filter param member to LpFilterChris Robinson2013-10-062-6/+6
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* Use a simpler U64 macro to make 64-bit constantsChris Robinson2013-10-061-1/+1
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* Finalize AL_SOFT_deferred_updatesChris Robinson2013-10-051-1/+1
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* Only rest as long as needed in the Null rendererChris Robinson2013-10-051-5/+4
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* Add some more missing enumsChris Robinson2013-10-031-0/+5
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* Implement the Compressor effectChris Robinson2013-10-032-18/+234
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* Add missing enum to the listChris Robinson2013-10-031-1/+1
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* Compile using -std=c99 when availableChris Robinson2013-10-033-3/+3
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* Convert autowah.c line-endingsChris Robinson2013-10-031-284/+284
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* Use helpers to set channel gain arraysChris Robinson2013-10-0310-88/+22
| | | | Also avoid unnecessary clearing.
* Implement the Autowah effect.Chris Robinson2013-10-031-0/+293
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* Avoid a divide-by-0 when distortion edge is 1Chris Robinson2013-09-041-0/+1
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* Use a separate value for the maximum buffer channelsChris Robinson2013-07-233-6/+6
| | | | | | | Unlike the device, input buffers are accessed based on channel numbers instead of enums. This means the maximum number of channels they hold depends on the number of channels any one format can have, rather than the total number of recognized channels. Currently, this is 8 for 7.1.
* Implement master high-pass filter for EAXREVERBChris Robinson2013-07-211-9/+24
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* Remove an unused functionChris Robinson2013-07-211-7/+0
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* Improve the source's low-pass filter responseChris Robinson2013-07-201-4/+4
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* Limit the source step to 10Chris Robinson2013-07-021-14/+4
| | | | | | | | | This means the combination of the buffer frequency, source pitch, and doppler shift can't exceed 10x the device playback frequency. This is needed to keep the mixer from starving with a really high increment, causing small DstBufferSize values that require a lot of iterations.
* Fix a potential infinite loop.Chris Robinson2013-06-191-8/+9
| | | | | If the first XDG_CONFIG_DIRS entry isn't a proper relative path, it would never break the loop.
* Work around some problems with KDevelop's parserChris Robinson2013-06-181-0/+7
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* Look for alsoft.conf in the XDG_CONFIG_DIRS and XDG_CONFIG_HOME directoriesChris Robinson2013-06-161-0/+55
| | | | | | | This follows the XDG Base Directory Specification. The old files/locations are still supported, but configs found in XDG_CONFIG_DIRS take precedence over /etc/openal/alsoft.conf, and a config found in XDG_CONFIG_HOME takes precedence over $HOME/.alsoftrc.
* Trace config file names being loadedChris Robinson2013-06-161-1/+9
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