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openal-soft.git
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v1.19
v1.20.0
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Original: git://repo.or.cz/openal-soft.git
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Author
Age
Files
Lines
*
Add the start of AL_SOFT_source_latency
Chris Robinson
2012-08-18
1
-0
/
+3
*
Add a device method to retrieve the active latency
Chris Robinson
2012-08-17
15
-15
/
+155
*
Place the alignment attribute before the variable declaration
Chris Robinson
2012-08-16
1
-1
/
+1
*
Fix aligned allocator fallback
Chris Robinson
2012-08-16
1
-3
/
+2
*
Avoid dynamic handling of libsndio
Chris Robinson
2012-08-16
1
-81
/
+0
*
Apply HRTF mixer coefficients with stepping using SSE
Chris Robinson
2012-08-15
4
-11
/
+65
*
Check the max CPUID functions before calling them
Chris Robinson
2012-08-15
1
-4
/
+11
*
Add wrapper methods to ensure aligned allocations
Chris Robinson
2012-08-15
1
-0
/
+48
*
Make sure the working coefficients are aligned for the SSE mixer
Chris Robinson
2012-08-15
2
-6
/
+2
*
Check the correct macro for ARM Neon support
Chris Robinson
2012-08-15
1
-1
/
+1
*
Don't bother handling MMX since we don't use it
Chris Robinson
2012-08-15
1
-8
/
+3
*
Add cmake options to disable or require support for CPU extensions
Chris Robinson
2012-08-15
2
-7
/
+13
*
Move mixers into separate source files
Chris Robinson
2012-08-15
6
-415
/
+590
*
Add an SSE-enhanced HRTF mixer using intrinsics
Chris Robinson
2012-08-14
2
-1
/
+51
*
Add a config option to disable use of CPU extensions
Chris Robinson
2012-08-13
2
-9
/
+42
*
Allow building multiple types of mixers, selecting based on CPU caps
Chris Robinson
2012-08-13
1
-47
/
+64
*
Check for some CPU extensions
Chris Robinson
2012-08-13
2
-0
/
+56
*
Don't unlock the pulseaudio mainloop when mixing
Chris Robinson
2012-08-12
1
-2
/
+0
*
Handle the scalar values a bit better
Chris Robinson
2012-08-11
2
-6
/
+6
*
Use a more efficient method to blend HRTF delays and coefficients
Chris Robinson
2012-08-11
1
-26
/
+42
*
Add an option for wide stereo sources
Chris Robinson
2012-08-09
2
-2
/
+18
*
Use a more efficient method to offset the speaker angles when computing gains
Chris Robinson
2012-08-09
1
-29
/
+35
*
Interpolate between HRTF delay samples using the delay fraction
Chris Robinson
2012-07-20
2
-12
/
+20
*
Increase the directional change sensitivity for the HRTF delta
Chris Robinson
2012-07-20
1
-1
/
+1
*
Use wrappers for float-typed math functions
Chris Robinson
2012-06-29
8
-59
/
+59
*
Don't use all caps for enum value names
Chris Robinson
2012-06-28
8
-172
/
+172
*
Clamp the Y position before trying to get the elevation
Chris Robinson
2012-06-28
1
-2
/
+3
*
Add some includes
Chris Robinson
2012-06-20
1
-0
/
+9
*
Add missing include
Chris Robinson
2012-06-19
1
-0
/
+1
*
Use a proper method to wait for a PulseAudio operation
Chris Robinson
2012-06-19
1
-18
/
+19
*
Don't needlessly verify a device
Chris Robinson
2012-06-19
1
-5
/
+6
*
Silence some GCC warnings
Chris Robinson
2012-06-17
1
-0
/
+4
*
Only try float32 with DSound when specifically requested
Chris Robinson
2012-06-17
1
-1
/
+4
*
Avoid failing if ALSA can't set a buffer or period time near to our request
Chris Robinson
2012-06-16
1
-21
/
+2
*
Allow PulseAudio to spawn a server by default
Chris Robinson
2012-06-16
1
-1
/
+1
*
Add an option to allow PulseAudio to move streams
Chris Robinson
2012-06-16
1
-3
/
+28
*
Add DEVPKEY_Device_FriendlyName declaration for mingw-w64 compatibility
Chris Robinson
2012-06-14
1
-0
/
+3
*
Rename AllDevice -> AllDevices
Chris Robinson
2012-05-09
14
-32
/
+32
*
Clamp the ALSA period time between min and max if setting near fails
Chris Robinson
2012-05-08
1
-1
/
+17
*
Clamp the ALSA buffer time between min and max if setting near fails
Chris Robinson
2012-05-07
1
-1
/
+18
*
Look for libsndio.so.2 instead of libsndio.so
Chris Robinson
2012-05-05
1
-1
/
+1
*
Use 2 chained one-pole filters for the wet path
Chris Robinson
2012-04-30
2
-9
/
+8
*
Use ComputeAngleGains for multi-channel sources and remove the unused lookup ...
Chris Robinson
2012-04-29
2
-80
/
+4
*
Remove the stereodup option
Chris Robinson
2012-04-29
2
-33
/
+1
*
Fix a couple comment typos, and a minor cleanup
Chris Robinson
2012-04-29
1
-12
/
+6
*
Use ComputeAngleGains for 3D sounds
Chris Robinson
2012-04-28
1
-24
/
+20
*
Fix ComputeAngleGains
Chris Robinson
2012-04-28
1
-61
/
+99
*
Use ComputeAngleGains for the echo and dedicated effects
Chris Robinson
2012-04-28
2
-29
/
+5
*
Add a method to calculate gains given a sound point and its half-width, and u...
Chris Robinson
2012-04-28
2
-32
/
+171
*
Flip the parameters to aluCart2LUTpos, so it behaves a bit more like atan2
Chris Robinson
2012-04-28
5
-11
/
+11
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