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* Avoid using a variable for array sizes and const variable initializationChris Robinson2011-01-231-5/+5
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* Fix loop handling when traversing the buffer queue backwardsChris Robinson2011-01-231-3/+3
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* More improvements to the AudioIO backendChris Robinson2010-12-091-4/+9
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* Better check format type returned by AUDIO_SETINFOChris Robinson2010-12-091-3/+8
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* Add signed 8-bit output to the AudioIO backendChris Robinson2010-12-091-2/+3
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* Fix some AudioIO backend warningsChris Robinson2010-12-091-5/+1
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* Cleanup some ok() macrosChris Robinson2010-12-091-15/+23
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* Be consistent with variable name useChris Robinson2010-12-091-9/+9
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* Combine stereo and multi-channel templatesChris Robinson2010-12-091-181/+13
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* Use a matrix when rendering to the dry bufferChris Robinson2010-12-092-64/+115
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* Make better use of the type range when converting from floatChris Robinson2010-12-091-22/+14
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* Use simple loops instead of several explicit lines for the mono mixerChris Robinson2010-12-091-24/+6
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* Be a bit more generic with the multi-channel mixer loopsChris Robinson2010-12-091-77/+73
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* Remove some now-unused functionsChris Robinson2010-12-081-106/+0
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* Set the playing flag to TRUE when the dsound buffer starts playingChris Robinson2010-12-041-0/+1
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* Separate device format into 'channel config' and 'sample type' componentsChris Robinson2010-12-0412-386/+448
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* Fix wave and null device calculations when the timer wrapsChris Robinson2010-12-032-2/+2
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* Add functions to write (signed) byte and ushort samples to devicesChris Robinson2010-12-021-1/+34
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* Remove incomplete EXT_buffer_sub_data, as it's (temporarily) superceded by ↵Chris Robinson2010-12-021-6/+4
| | | | | | SOFT_buffer_sub_data The EXT version can come back when other implementations take an interest
* Use memcpy to copy a string instead of sprintfChris Robinson2010-12-021-1/+1
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* Make a function staticChris Robinson2010-12-021-1/+3
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* Template-ize the device buffer writing functionsChris Robinson2010-12-011-83/+144
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* Rename OUTPUTCHANNELS to something more descriptiveChris Robinson2010-12-017-52/+52
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* Reorder some parameters for consistencyChris Robinson2010-11-292-5/+5
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* Store double formats as floatChris Robinson2010-11-281-46/+0
| | | | | The mixer will cut it down to float anyway, so it's unnecessary and needlessly creates more mixer functions
* Uninline some functionsChris Robinson2010-11-283-0/+140
| | | | Also add -Winline to the compiler command line to watch for future inline problems
* Avoid making Resampler[Pre]Padding staticChris Robinson2010-11-281-3/+0
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* Prefer GCC's constructor, even in WindowsChris Robinson2010-11-281-4/+4
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* Rename some stuff for consistencyChris Robinson2010-11-282-5/+5
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* Don't store the internal format in the bufferChris Robinson2010-11-282-5/+5
| | | | The type and channel config are good enough
* Support rear formats directly in the mixerChris Robinson2010-11-271-0/+23
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* Add a basic WaveOut deviceChris Robinson2010-11-271-19/+343
| | | | It can still use more work, but it seems to work
* Support 64-bit double buffers directlyChris Robinson2010-11-271-0/+42
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* Use the enums in a couple more placesChris Robinson2010-11-271-4/+4
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* Use enums when selecting the mixerChris Robinson2010-11-261-29/+34
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* Avoid some more code duplicationChris Robinson2010-11-261-36/+44
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* Fix step calculationsChris Robinson2010-11-261-4/+0
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* Fix some commentsChris Robinson2010-11-261-4/+5
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* Properly clamp high pitch valuesChris Robinson2010-11-262-41/+35
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* Subtract the fractional position separatelyChris Robinson2010-11-261-1/+2
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* Rename some variables to be clearerChris Robinson2010-11-261-61/+62
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* Make the buffer padding size dependent on the resamplerChris Robinson2010-11-261-15/+20
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* Convert a few divisions to multiplicationsChris Robinson2010-11-261-6/+7
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* Make a FRACTIONONE macro, and use itChris Robinson2010-11-262-12/+12
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* Share the interpolation functions and use them in the reverb effectChris Robinson2010-11-262-37/+23
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* Slightly improve channel gain calculationsChris Robinson2010-11-262-9/+8
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* Add a missing break statementChris Robinson2010-11-251-0/+1
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* Call MixSource directly, instead of through a function pointerChris Robinson2010-11-251-1/+1
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* Add a cubic resamplerChris Robinson2010-11-251-6/+57
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* Force the point resampler when the source plays at normal speedChris Robinson2010-11-251-1/+1
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