Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Fix a potential infinite loop. | Chris Robinson | 2013-06-19 | 1 | -8/+9 |
| | | | | | If the first XDG_CONFIG_DIRS entry isn't a proper relative path, it would never break the loop. | ||||
* | Work around some problems with KDevelop's parser | Chris Robinson | 2013-06-18 | 1 | -0/+7 |
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* | Look for alsoft.conf in the XDG_CONFIG_DIRS and XDG_CONFIG_HOME directories | Chris Robinson | 2013-06-16 | 1 | -0/+55 |
| | | | | | | | This follows the XDG Base Directory Specification. The old files/locations are still supported, but configs found in XDG_CONFIG_DIRS take precedence over /etc/openal/alsoft.conf, and a config found in XDG_CONFIG_HOME takes precedence over $HOME/.alsoftrc. | ||||
* | Trace config file names being loaded | Chris Robinson | 2013-06-16 | 1 | -1/+9 |
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* | Don't split config sections into separate blocks | Chris Robinson | 2013-06-16 | 1 | -73/+42 |
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* | Improve parsing of the config files | Chris Robinson | 2013-06-16 | 1 | -69/+59 |
| | | | | This will also now recognize (and strip) quotation marks from around values. | ||||
* | Better handle spaces between string list entries | Chris Robinson | 2013-06-16 | 1 | -5/+11 |
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* | Fix input and feedback in the echo effect | Chris Robinson | 2013-06-10 | 1 | -3/+3 |
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* | Don't open the log file with both 'truncate' and 'append' flags | Chris Robinson | 2013-06-07 | 1 | -1/+1 |
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* | Use explicit bit offsets when checking for SSE and SSE2 | Chris Robinson | 2013-06-06 | 1 | -4/+2 |
| | | | | Clang's cpuid.h doesn't contain the bit_* macros. | ||||
* | Use ALfilterState for the distortion effect filters | Chris Robinson | 2013-06-06 | 1 | -70/+14 |
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* | Silence some clang warnings | Chris Robinson | 2013-06-05 | 4 | -7/+13 |
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* | Avoid a NULL dereference | Chris Robinson | 2013-06-04 | 1 | -1/+1 |
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* | Allow enabling HRTF through a context creation attribute | Chris Robinson | 2013-05-31 | 2 | -1/+64 |
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* | Start an extension that can query the status of HRTF rendering | Chris Robinson | 2013-05-31 | 1 | -3/+10 |
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* | Avoid an unnecessary loop | Chris Robinson | 2013-05-29 | 1 | -36/+19 |
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* | Check the right flag for tracing SSE2 support | Chris Robinson | 2013-05-29 | 1 | -1/+1 |
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* | Fix up the naming convention of effect methods | Chris Robinson | 2013-05-29 | 11 | -156/+156 |
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* | Use C99's inline instead of __inline | Chris Robinson | 2013-05-28 | 10 | -82/+82 |
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* | Use the high-shelf filter in place of low-pass | Chris Robinson | 2013-05-28 | 3 | -6/+6 |
| | | | | | They effectively both work to lower (or raise) high frequencies. However, the high-shelf performs better when gain=1. | ||||
* | Simplify and fix some filter gain calculations | Chris Robinson | 2013-05-27 | 2 | -11/+17 |
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* | Use ALfilterState for the modulator high pass filter | Chris Robinson | 2013-05-27 | 1 | -25/+12 |
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* | Use ALfilterState for the master echo and reverb filters | Chris Robinson | 2013-05-27 | 3 | -21/+24 |
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* | Use ALfilterState for the source direct and send filters | Chris Robinson | 2013-05-27 | 2 | -27/+22 |
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* | Move ALEQFilter to alFilter.c/h and rename it to ALfilterState | Chris Robinson | 2013-05-27 | 1 | -107/+10 |
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* | Cleanup the ALeffectStateFactory_create methods | Chris Robinson | 2013-05-27 | 9 | -9/+18 |
| | | | | | Get rid of the ALeffectStateFactory_create macro, and use the VCALL_NOARGS helper (requires adding the 'this' factory parameter). | ||||
* | Use generic VCALL[_NOARGS] macros instead of type-specific wrappers | Chris Robinson | 2013-05-27 | 2 | -10/+10 |
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* | Rename a variable | Chris Robinson | 2013-05-26 | 1 | -8/+8 |
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* | Pre-apply the a[0] EQ filter coefficient | Chris Robinson | 2013-05-26 | 1 | -5/+11 |
| | | | | Saves 20 fp divisions per sample | ||||
* | Use the helper macros in more places | Chris Robinson | 2013-05-26 | 7 | -343/+237 |
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* | Add helper macros to set an error and return, and use it in a few places | Chris Robinson | 2013-05-26 | 3 | -85/+47 |
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* | Use an ALeffectProps union to store the effect properties | Chris Robinson | 2013-05-25 | 9 | -238/+268 |
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* | Use a Delete method for deletable objects | Chris Robinson | 2013-05-25 | 9 | -85/+19 |
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* | Update the Null effect so it can act as a guide to new effects | Chris Robinson | 2013-05-25 | 2 | -22/+101 |
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* | Use vtables for setting effect properties | Chris Robinson | 2013-05-24 | 9 | -117/+136 |
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* | Move remaining effects to the effects subdir | Chris Robinson | 2013-05-23 | 7 | -0/+0 |
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* | Move reverb to the effects subdir | Chris Robinson | 2013-05-23 | 1 | -0/+0 |
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* | Move the AL_EFFECT_NULL state into a separate file | Chris Robinson | 2013-05-23 | 1 | -0/+104 |
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* | Use fegetenv/fesetenv to backup and restore the FPU state | Chris Robinson | 2013-05-22 | 1 | -4/+4 |
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* | Merge the fesetround FPU handler with the assembly one | Chris Robinson | 2013-05-22 | 1 | -22/+23 |
| | | | | | | The assembly is only needed for SSE since we can't access the intrinsics without the -msse switch, which itself would cause SSE code to be generated elsewhere automtically. | ||||
* | Check for SSE2 and set the denormals-are-zero bit for mixing if available | Chris Robinson | 2013-05-22 | 2 | -4/+17 |
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* | Set the correct SSE bits for round-to-zero | Chris Robinson | 2013-05-22 | 1 | -1/+1 |
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* | Use restrict instead of RESTRICT | Chris Robinson | 2013-05-22 | 15 | -89/+89 |
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* | Recognize DSSPEAKER_5POINT1_SURROUND (and 7POINT1) with DSound | Chris Robinson | 2013-05-22 | 1 | -4/+11 |
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* | Avoid using a temp buffer for al_print | Chris Robinson | 2013-05-22 | 1 | -12/+5 |
| | | | | | | | | It's now using two *printf calls, which unfortuantely means there could be a race between the two and cause the message to break up if something else tries to print to the same file. This shouldn't really be a big deal since al_print isn't used that often, and it now allows for lines of practically unlimited length. | ||||
* | Add casts to silence MSVC | Chris Robinson | 2013-05-22 | 2 | -2/+2 |
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* | Rename DELETE to DELETE_OBJ | Chris Robinson | 2013-05-21 | 1 | -2/+2 |
| | | | | Because Windows. | ||||
* | Add a DELETE macro to help destroy objects | Chris Robinson | 2013-05-21 | 1 | -2/+2 |
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* | Rename the effect state's Destroy method to Destruct | Chris Robinson | 2013-05-21 | 9 | -19/+21 |
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* | Use factories to create and destroy effect states | Chris Robinson | 2013-05-21 | 9 | -91/+376 |
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