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* Hide function pointer wrapper macros for IDE parsingChris Robinson2018-11-074-0/+8
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* Use the proper enum values for atomic opsChris Robinson2018-11-061-3/+3
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* Use a more appropriate type for the result of tellgChris Robinson2018-11-061-6/+6
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* Convert the DSound backend to C++Chris Robinson2018-11-061-297/+269
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* Avoid moving istringstreamsChris Robinson2018-11-041-13/+11
| | | | Doesn't work with GCC 4.x. Hopefully swapping does.
* Use C++ to read and parse ambdec filesChris Robinson2018-11-042-334/+417
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* Allocate the appropriate amount in the aligned allocatorChris Robinson2018-11-041-1/+1
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* Properly mark arrays constexpr and/or staticChris Robinson2018-11-041-4/+4
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* Convert ambdec.c to C++Chris Robinson2018-11-034-167/+109
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* Convert panning.c to C++Chris Robinson2018-11-034-12/+30
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* Be more C++-friendly with the B-Format decoderChris Robinson2018-11-031-52/+88
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* Convert the BFormat decoder to C++Chris Robinson2018-11-032-7/+14
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* Convert the band-split filter to C++Chris Robinson2018-11-032-0/+7
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* Convert the UHJ encoder to C++Chris Robinson2018-11-032-3/+15
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* Move wstr_to_utf8 to compat.hChris Robinson2018-11-032-16/+23
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* Make the polymorphic allocators allocate cleared memoryChris Robinson2018-11-022-4/+2
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* Expand the anonymous namespacesChris Robinson2018-11-022-31/+28
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* Add a wrapper to manage PROPVARIANT objectsChris Robinson2018-11-021-26/+35
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* Workaround lack of roundf with early MSVCChris Robinson2018-11-021-0/+12
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* Use HUGE_VALF instead of INFINITYChris Robinson2018-11-021-1/+2
| | | | Older MSVC lacks INFINITY, and we define a HUGE_VALF fallback when needed.
* Specify the correct array size for castingChris Robinson2018-11-021-2/+2
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* Check the correct propvariant objectChris Robinson2018-11-021-4/+4
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* Try another fix to declare GUIDs in C++Chris Robinson2018-11-021-4/+10
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* Make the polymorphism macros less hacky in C++Chris Robinson2018-11-013-345/+327
| | | | | | In particular, it relies on derived structs using C++-style inheritence. Any implementation's source that's converted to C++ will consequently need to make that change.
* Workaround some issue with DEFINE_GUID in C++Chris Robinson2018-11-011-2/+4
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* Use more C++ types where possibleChris Robinson2018-11-011-343/+290
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* Use an anonymous namespace instead of static for some thingsChris Robinson2018-11-011-3/+7
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* Preliminary conversion of the WASAPI backend to C++Chris Robinson2018-11-011-232/+222
| | | | A very sparse conversion. Will clean up more later after seeing what MSVC does.
* Fix a macro checkChris Robinson2018-11-011-2/+2
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* Use a wrapper function to simplify a checkChris Robinson2018-11-011-8/+10
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* Use perfect forwarding to initialize DevMap entriesChris Robinson2018-11-011-3/+4
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* Simplify a couple loopsChris Robinson2018-11-011-40/+36
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* Use the appropriate enums for standard atomicsChris Robinson2018-11-011-3/+3
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* Avoid uniform initialization with referencesChris Robinson2018-11-011-2/+2
| | | | Also doesn't work with GCC 4.x
* Remove unused headerChris Robinson2018-11-011-1/+0
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* Include a missing header for atomicChris Robinson2018-11-011-0/+1
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* Fix another use of auto uniform initializationChris Robinson2018-11-011-1/+1
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* Avoid all uniform initialization with autoChris Robinson2018-11-011-66/+64
| | | | | | Because of early C++11 (GCC 4.x) deficiencies, it's not interpreted correctly. Either declare the type name explicitly with uniform initization, or use auto with = initialization. It'll be fine when updating to GCC 5 or Clang 3.6.
* Avoid uniform initialization on auto for integer typesChris Robinson2018-10-311-17/+17
| | | | To work around a deficiency with early C++11 compilers (GCC 4.x).
* Convert the PulseAudio backend to C++Chris Robinson2018-10-311-597/+581
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* Move some extern inline declarations to CChris Robinson2018-10-311-0/+8
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* Fix some uses of RESTRICTChris Robinson2018-10-292-2/+2
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* Replace restrict with RESTRICTChris Robinson2018-10-2936-189/+189
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* Remove unnecessary uses of IN_IDE_PARSERChris Robinson2018-10-291-1/+1
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* Add a couple casts for compiling with C++Chris Robinson2018-10-291-3/+3
| | | | Also avoid using __builtin_types_compatible_p, which seems broken with C++?
* Add another missing extern "C"Chris Robinson2018-10-291-0/+8
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* Add a more C++-friendly VECTOR_RESIZEChris Robinson2018-10-291-0/+32
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* Add a RESTRICT macro to help with C++ compatibilityChris Robinson2018-10-293-7/+7
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* Fix a couple internal headers to compile with C++Chris Robinson2018-10-291-2/+2
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* Simplify some statementsFilip Gawin2018-10-293-4/+4
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