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* Convert the BFormat decoder to C++Chris Robinson2018-11-032-7/+14
* Convert the band-split filter to C++Chris Robinson2018-11-032-0/+7
* Convert the UHJ encoder to C++Chris Robinson2018-11-032-3/+15
* Move wstr_to_utf8 to compat.hChris Robinson2018-11-032-16/+23
* Make the polymorphic allocators allocate cleared memoryChris Robinson2018-11-022-4/+2
* Expand the anonymous namespacesChris Robinson2018-11-022-31/+28
* Add a wrapper to manage PROPVARIANT objectsChris Robinson2018-11-021-26/+35
* Workaround lack of roundf with early MSVCChris Robinson2018-11-021-0/+12
* Use HUGE_VALF instead of INFINITYChris Robinson2018-11-021-1/+2
* Specify the correct array size for castingChris Robinson2018-11-021-2/+2
* Check the correct propvariant objectChris Robinson2018-11-021-4/+4
* Try another fix to declare GUIDs in C++Chris Robinson2018-11-021-4/+10
* Make the polymorphism macros less hacky in C++Chris Robinson2018-11-013-345/+327
* Workaround some issue with DEFINE_GUID in C++Chris Robinson2018-11-011-2/+4
* Use more C++ types where possibleChris Robinson2018-11-011-343/+290
* Use an anonymous namespace instead of static for some thingsChris Robinson2018-11-011-3/+7
* Preliminary conversion of the WASAPI backend to C++Chris Robinson2018-11-011-232/+222
* Fix a macro checkChris Robinson2018-11-011-2/+2
* Use a wrapper function to simplify a checkChris Robinson2018-11-011-8/+10
* Use perfect forwarding to initialize DevMap entriesChris Robinson2018-11-011-3/+4
* Simplify a couple loopsChris Robinson2018-11-011-40/+36
* Use the appropriate enums for standard atomicsChris Robinson2018-11-011-3/+3
* Avoid uniform initialization with referencesChris Robinson2018-11-011-2/+2
* Remove unused headerChris Robinson2018-11-011-1/+0
* Include a missing header for atomicChris Robinson2018-11-011-0/+1
* Fix another use of auto uniform initializationChris Robinson2018-11-011-1/+1
* Avoid all uniform initialization with autoChris Robinson2018-11-011-66/+64
* Avoid uniform initialization on auto for integer typesChris Robinson2018-10-311-17/+17
* Convert the PulseAudio backend to C++Chris Robinson2018-10-311-597/+581
* Move some extern inline declarations to CChris Robinson2018-10-311-0/+8
* Fix some uses of RESTRICTChris Robinson2018-10-292-2/+2
* Replace restrict with RESTRICTChris Robinson2018-10-2936-189/+189
* Remove unnecessary uses of IN_IDE_PARSERChris Robinson2018-10-291-1/+1
* Add a couple casts for compiling with C++Chris Robinson2018-10-291-3/+3
* Add another missing extern "C"Chris Robinson2018-10-291-0/+8
* Add a more C++-friendly VECTOR_RESIZEChris Robinson2018-10-291-0/+32
* Add a RESTRICT macro to help with C++ compatibilityChris Robinson2018-10-293-7/+7
* Fix a couple internal headers to compile with C++Chris Robinson2018-10-291-2/+2
* Simplify some statementsFilip Gawin2018-10-293-4/+4
* Add a comment about waiting to kill the event threadChris Robinson2018-10-071-0/+5
* Use a 24-bit dither depth limitChris Robinson2018-10-031-1/+1
* Don't limit output for ALC_DONT_CARE_SOFT and float samplesChris Robinson2018-10-031-7/+25
* Don't try to get the JNIEnv on AndroidChris Robinson2018-10-023-82/+7
* Add back an inadvertently removed staticChris Robinson2018-10-021-1/+1
* Use < instead of != for some loop checksChris Robinson2018-10-011-2/+2
* Don't scale the reverb fade counter so muchChris Robinson2018-09-301-5/+6
* Ensure BUFFERSIZE is a power of 2Chris Robinson2018-09-301-2/+4
* Make the Compressor struct opaqueChris Robinson2018-09-303-73/+71
* Fix some length rangesChris Robinson2018-09-291-2/+8
* Improve a couple loopsChris Robinson2018-09-291-7/+15