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* Don't use all caps for enum value namesChris Robinson2012-06-288-172/+172
* Clamp the Y position before trying to get the elevationChris Robinson2012-06-281-2/+3
* Add some includesChris Robinson2012-06-201-0/+9
* Add missing includeChris Robinson2012-06-191-0/+1
* Use a proper method to wait for a PulseAudio operationChris Robinson2012-06-191-18/+19
* Don't needlessly verify a deviceChris Robinson2012-06-191-5/+6
* Silence some GCC warningsChris Robinson2012-06-171-0/+4
* Only try float32 with DSound when specifically requestedChris Robinson2012-06-171-1/+4
* Avoid failing if ALSA can't set a buffer or period time near to our requestChris Robinson2012-06-161-21/+2
* Allow PulseAudio to spawn a server by defaultChris Robinson2012-06-161-1/+1
* Add an option to allow PulseAudio to move streamsChris Robinson2012-06-161-3/+28
* Add DEVPKEY_Device_FriendlyName declaration for mingw-w64 compatibilityChris Robinson2012-06-141-0/+3
* Rename AllDevice -> AllDevicesChris Robinson2012-05-0914-32/+32
* Clamp the ALSA period time between min and max if setting near failsChris Robinson2012-05-081-1/+17
* Clamp the ALSA buffer time between min and max if setting near failsChris Robinson2012-05-071-1/+18
* Look for libsndio.so.2 instead of libsndio.soChris Robinson2012-05-051-1/+1
* Use 2 chained one-pole filters for the wet pathChris Robinson2012-04-302-9/+8
* Use ComputeAngleGains for multi-channel sources and remove the unused lookup ...Chris Robinson2012-04-292-80/+4
* Remove the stereodup optionChris Robinson2012-04-292-33/+1
* Fix a couple comment typos, and a minor cleanupChris Robinson2012-04-291-12/+6
* Use ComputeAngleGains for 3D soundsChris Robinson2012-04-281-24/+20
* Fix ComputeAngleGainsChris Robinson2012-04-281-61/+99
* Use ComputeAngleGains for the echo and dedicated effectsChris Robinson2012-04-282-29/+5
* Add a method to calculate gains given a sound point and its half-width, and u...Chris Robinson2012-04-282-32/+171
* Flip the parameters to aluCart2LUTpos, so it behaves a bit more like atan2Chris Robinson2012-04-285-11/+11
* Pass the direct/send params to the mixer instead of accessing through the sourceChris Robinson2012-04-281-17/+19
* Apply the listener gain with the filterChris Robinson2012-04-281-11/+8
* Move the HrtfParams into the DirectParamsChris Robinson2012-04-282-26/+26
* Move the direct and send params into separate different typesChris Robinson2012-04-282-4/+4
* Use separate methods for the dry and wet mixing loopsChris Robinson2012-04-272-121/+102
* Store the speaker angles in the deviceChris Robinson2012-04-271-1/+2
* Reorganize some ALsource fieldsChris Robinson2012-04-273-59/+59
* The mixer always uses floatsChris Robinson2012-04-261-22/+20
* Use a separate loop to actually update DataPosFrac and DataPosIntChris Robinson2012-04-261-16/+18
* Fixup some comments in ALu.cChris Robinson2012-04-261-43/+46
* Check the right playback device file with OSSChris Robinson2012-04-221-1/+1
* Use a macro to declare the function and enum list membersChris Robinson2012-04-201-447/+451
* Combine ALCenum and ALenum listsChris Robinson2012-04-201-5/+263
* Reorganize ALC functions and fixup some commentsChris Robinson2012-04-201-392/+407
* Remove hungarian notation from dsound and mmdevapiChris Robinson2012-04-192-151/+150
* Remove some more hungarian notationChris Robinson2012-04-191-38/+38
* Remove hungarian notation from the winmm backendChris Robinson2012-04-191-212/+207
* Remove some more hungarian notationChris Robinson2012-04-197-157/+157
* Remove hungarian notation from the device and context structsChris Robinson2012-04-1916-32/+32
* Remove hungarian notation from sourcesChris Robinson2012-04-192-28/+28
* Read ALSOFT_TRAP_*ERROR when reading the configChris Robinson2012-04-161-21/+17
* Set a 1MB stack size for created threadsChris Robinson2012-04-161-2/+18
* Handle very small speed of sound valuesChris Robinson2012-03-181-1/+7
* Avoid converting positions to metersChris Robinson2012-03-181-13/+12
* Base the initial reverb decay on the source's dry path attenuationChris Robinson2012-03-181-5/+7