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* Use the correct value for MAX_AMBI2D_CHANNELSChris Robinson2019-03-101-1/+1
* Don't copy old coeffs in MixHrtfBlendBaseChris Robinson2019-03-101-2/+2
* Avoid an extra level of indentationChris Robinson2019-03-101-38/+50
* Don't directly use a buffer for updating source parametersChris Robinson2019-03-102-25/+15
* Avoid excessive transformations of the source positionChris Robinson2019-03-101-44/+60
* Add a method to apply an HF scale without band-splittingChris Robinson2019-03-104-25/+52
* Fix for MSVC decaying arrays to pointers with ?:Chris Robinson2019-03-091-5/+5
* Fade out voices that end normallyChris Robinson2019-03-091-140/+180
* Play dummy samples and force a fade out on stopping voicesChris Robinson2019-03-091-24/+42
* Add a Stopping state for voicesChris Robinson2019-03-093-26/+58
* Clear the voice's buffer when detaching from sourceChris Robinson2019-03-091-0/+4
* Pass a reference to function for a template parameterChris Robinson2019-03-031-3/+3
* Use more specific names for temp buffer storageChris Robinson2019-03-021-18/+10
* Reverse the HRTF field arrayChris Robinson2019-02-273-15/+24
* Combine the reverb output mixes into a single callChris Robinson2019-02-251-28/+38
* Make sure the reverb fading completesChris Robinson2019-02-251-1/+1
* Convert the device frequency to float just onceChris Robinson2019-02-241-9/+7
* Make sure the voice's direct buffer is always setChris Robinson2019-02-241-7/+5
* Remove a duplicate index arrayChris Robinson2019-02-241-2/+2
* Reduce BUFFERSIZE to match the default period sizeChris Robinson2019-02-241-9/+9
* Rework reverb A/B-Format conversion mixingChris Robinson2019-02-241-99/+77
* Change some functions to proper methodsChris Robinson2019-02-231-171/+171
* Avoid multiple int-to-float conversionsChris Robinson2019-02-231-12/+17
* Constify some parameters and remove an explicit loopChris Robinson2019-02-232-10/+23
* Remove the FOAOut mixing buffer and associated post-processesChris Robinson2019-02-226-289/+11
* Remove the unused FOAOut EffectTargetChris Robinson2019-02-221-2/+2
* Apply ambisonic upsampling on reverb output as neededChris Robinson2019-02-221-37/+110
* Ensure reverb fading doesn't end with less than 4 samplesChris Robinson2019-02-221-1/+1
* Avoid some unnecessary local variablesChris Robinson2019-02-221-13/+12
* Combine reverb transform matrices one column at a timeChris Robinson2019-02-211-18/+23
* Mix B-Format sources directly to the dry bufferChris Robinson2019-02-212-21/+34
* Remove RESTRICT from the bandsplitter process methodChris Robinson2019-02-212-2/+2
* Allow processing some effects in higher order ambisonicsChris Robinson2019-02-216-17/+17
* Add helpers to get the channel count from an ambisonic orderChris Robinson2019-02-213-16/+20
* Fix unused parameter warningChris Robinson2019-02-211-1/+1
* Get rid of the MAX_EFFECT_CHANNELS macroChris Robinson2019-02-214-40/+39
* Make sure the B2A matrix has enough values for the input countChris Robinson2019-02-211-6/+6
* Remove some now-unnecessary ReverbState fieldsChris Robinson2019-02-211-26/+1
* Pass the number of input channels to EffectState::processChris Robinson2019-02-2113-107/+104
* Ensure the device's mAmbiOrder is always set appropriatelyChris Robinson2019-02-211-8/+23
* Store effect slots in groups of 64Chris Robinson2019-02-202-18/+41
* Allocate the effect slot wet buffer dynamicallyChris Robinson2019-02-203-27/+31
* Partially handle non-periphonic reverb inputChris Robinson2019-02-191-3/+26
* Use the right macro for the number of reverb panning gainsChris Robinson2019-02-191-2/+2
* Rename MAX_AMBI_COEFFS and MAX_AMBI2D_COEFFSChris Robinson2019-02-1914-56/+56
* Reduce some indentingChris Robinson2019-02-191-27/+25
* Apply the upsampler's all-pass when mixing the band-split samplesChris Robinson2019-02-191-10/+10
* Clean up some AmbiUpsampler initializationChris Robinson2019-02-191-17/+19
* Avoid a temp buffer for the distance compensation delayChris Robinson2019-02-171-23/+12
* Apply phase correction to the ambisonic decoder HRIRsChris Robinson2019-02-161-25/+60