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openal-soft.git
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Original: git://repo.or.cz/openal-soft.git
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Author
Age
Files
Lines
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|
*
EFX:Pitch Shifter implementation
Raulshc
2018-03-18
2
-1
/
+497
*
|
Fix the reverb panning behavior to better fit the spec
Chris Robinson
2018-03-19
1
-83
/
+38
|
/
*
Use a macro template to define similar functions
Chris Robinson
2018-03-15
1
-78
/
+48
*
Remove an extraneous +
Chris Robinson
2018-03-14
1
-1
/
+1
*
Remove an outdated comment
Chris Robinson
2018-03-14
1
-5
/
+0
*
Release the PulseAudio mainloop lock sooner
Chris Robinson
2018-03-14
1
-10
/
+16
*
Store the filter history in local variables
Chris Robinson
2018-03-14
2
-28
/
+34
*
Avoid using pa_stream_begin_write with PulseAudio
Chris Robinson
2018-03-14
1
-23
/
+9
*
Move a loop into a function
Chris Robinson
2018-03-13
1
-5
/
+7
*
Apply a distance decay on the source send for the reverb's DecayLFRatio
Chris Robinson
2018-03-11
1
-2
/
+10
*
Comment and clarify some code
Chris Robinson
2018-03-11
1
-2
/
+10
*
Add methods to clean up althrd and altss data
Chris Robinson
2018-03-10
1
-0
/
+3
*
Rename the mmdevapi backend to wasapi
Chris Robinson
2018-03-09
4
-175
/
+180
*
Add extern "C" to some headers
Chris Robinson
2018-03-09
5
-0
/
+40
*
Prefix SDL2 device names on Windows
Chris Robinson
2018-03-09
1
-6
/
+31
*
Request the device's sample type for SDL2
Chris Robinson
2018-03-09
1
-1
/
+13
*
Store the frame size for the SDL2 backend
Chris Robinson
2018-03-08
1
-6
/
+6
*
Print the unsupported values from SDL2
Chris Robinson
2018-03-08
1
-5
/
+2
*
Init and quit the SDL2 audio subsystem with the factory
Chris Robinson
2018-03-08
1
-26
/
+10
*
Avoid deinitializing backends that never initialized
Chris Robinson
2018-03-08
1
-6
/
+12
*
Also save the update size with SDL2
Chris Robinson
2018-03-08
1
-8
/
+12
*
Use the audio device lock for the SDL2 backend
Chris Robinson
2018-03-08
1
-4
/
+13
*
Properly close the SDL2 audio device
Chris Robinson
2018-03-08
1
-4
/
+15
*
Avoid calling SDL_GetNumAudioDevices multiple times
Chris Robinson
2018-03-08
1
-3
/
+10
*
Only calculate the modulation samples once for all 4 channels
Chris Robinson
2018-03-08
1
-19
/
+25
*
Simplify modulator effect index updating
Chris Robinson
2018-03-08
1
-3
/
+2
*
Rename UpdateContextSources for clarity
Chris Robinson
2018-03-08
1
-2
/
+2
*
Properly limit the max number of effect slots to 2^31 - 1
Chris Robinson
2018-03-08
1
-0
/
+2
*
SDL2 backend: Reset device parameters
Jan Niklas Hasse
2018-03-08
1
-7
/
+20
*
SDL2 backend: Allow changes to channels and format
Jan Niklas Hasse
2018-03-08
1
-1
/
+22
*
SDL2 backend: Allow frequency changes
Jan Niklas Hasse
2018-03-08
1
-2
/
+7
*
Handle passing NULL to SDL_OpenAudioDevice as a special device
Jan Niklas Hasse
2018-03-08
1
-2
/
+8
*
SDL2 backend: Use callback instead of a timing loop
Jan Niklas Hasse
2018-03-08
1
-83
/
+11
*
Add SDL2 backend for playback, fix #173
Jan Niklas Hasse
2018-03-07
3
-0
/
+269
*
Don't check for space in the ringbuffer before trying to write
Chris Robinson
2018-03-03
3
-14
/
+7
*
Use a plain mutex for the property lock
Chris Robinson
2018-03-03
1
-5
/
+7
*
Init more stuff in InitDevice
Chris Robinson
2018-03-03
1
-18
/
+9
*
Use atomic variables instead of volatile
Chris Robinson
2018-03-02
2
-49
/
+45
*
Ensure at least the specified ringbuffer size is writable
Chris Robinson
2018-03-02
10
-51
/
+65
*
Add an option to limit the write size of the ringbuffer
Chris Robinson
2018-03-01
11
-36
/
+36
*
Apply the limiter, distance comp, and others even with no output buffer
Chris Robinson
2018-03-01
1
-19
/
+20
*
Avoid AL prefix on internal effect state factory types
Chris Robinson
2018-02-28
9
-81
/
+81
*
Avoid using static inline in headers
Chris Robinson
2018-02-25
1
-0
/
+10
*
Only send one buffer completed event per update
Chris Robinson
2018-02-25
1
-5
/
+3
*
Count all buffers in a list item for processed and queued
Chris Robinson
2018-02-25
1
-1
/
+1
*
Handle source state change events
Chris Robinson
2018-02-24
1
-3
/
+48
*
Avoid multiple GetChannelIdxByName calls
Chris Robinson
2018-02-21
1
-18
/
+20
*
Use a proper struct for specifying angular points
Chris Robinson
2018-02-18
3
-6
/
+11
*
Minimize each response delay for the ambisonic HRTF decode
Chris Robinson
2018-02-18
1
-5
/
+9
*
Remove the unnecessary ComputeAmbientGains
Chris Robinson
2018-02-18
2
-27
/
+4
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