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* Clear the voice's buffer when detaching from sourceChris Robinson2019-03-091-0/+4
* Pass a reference to function for a template parameterChris Robinson2019-03-031-3/+3
* Use more specific names for temp buffer storageChris Robinson2019-03-021-18/+10
* Reverse the HRTF field arrayChris Robinson2019-02-273-15/+24
* Combine the reverb output mixes into a single callChris Robinson2019-02-251-28/+38
* Make sure the reverb fading completesChris Robinson2019-02-251-1/+1
* Convert the device frequency to float just onceChris Robinson2019-02-241-9/+7
* Make sure the voice's direct buffer is always setChris Robinson2019-02-241-7/+5
* Remove a duplicate index arrayChris Robinson2019-02-241-2/+2
* Reduce BUFFERSIZE to match the default period sizeChris Robinson2019-02-241-9/+9
* Rework reverb A/B-Format conversion mixingChris Robinson2019-02-241-99/+77
* Change some functions to proper methodsChris Robinson2019-02-231-171/+171
* Avoid multiple int-to-float conversionsChris Robinson2019-02-231-12/+17
* Constify some parameters and remove an explicit loopChris Robinson2019-02-232-10/+23
* Remove the FOAOut mixing buffer and associated post-processesChris Robinson2019-02-226-289/+11
* Remove the unused FOAOut EffectTargetChris Robinson2019-02-221-2/+2
* Apply ambisonic upsampling on reverb output as neededChris Robinson2019-02-221-37/+110
* Ensure reverb fading doesn't end with less than 4 samplesChris Robinson2019-02-221-1/+1
* Avoid some unnecessary local variablesChris Robinson2019-02-221-13/+12
* Combine reverb transform matrices one column at a timeChris Robinson2019-02-211-18/+23
* Mix B-Format sources directly to the dry bufferChris Robinson2019-02-212-21/+34
* Remove RESTRICT from the bandsplitter process methodChris Robinson2019-02-212-2/+2
* Allow processing some effects in higher order ambisonicsChris Robinson2019-02-216-17/+17
* Add helpers to get the channel count from an ambisonic orderChris Robinson2019-02-213-16/+20
* Fix unused parameter warningChris Robinson2019-02-211-1/+1
* Get rid of the MAX_EFFECT_CHANNELS macroChris Robinson2019-02-214-40/+39
* Make sure the B2A matrix has enough values for the input countChris Robinson2019-02-211-6/+6
* Remove some now-unnecessary ReverbState fieldsChris Robinson2019-02-211-26/+1
* Pass the number of input channels to EffectState::processChris Robinson2019-02-2113-107/+104
* Ensure the device's mAmbiOrder is always set appropriatelyChris Robinson2019-02-211-8/+23
* Store effect slots in groups of 64Chris Robinson2019-02-202-18/+41
* Allocate the effect slot wet buffer dynamicallyChris Robinson2019-02-203-27/+31
* Partially handle non-periphonic reverb inputChris Robinson2019-02-191-3/+26
* Use the right macro for the number of reverb panning gainsChris Robinson2019-02-191-2/+2
* Rename MAX_AMBI_COEFFS and MAX_AMBI2D_COEFFSChris Robinson2019-02-1914-56/+56
* Reduce some indentingChris Robinson2019-02-191-27/+25
* Apply the upsampler's all-pass when mixing the band-split samplesChris Robinson2019-02-191-10/+10
* Clean up some AmbiUpsampler initializationChris Robinson2019-02-191-17/+19
* Avoid a temp buffer for the distance compensation delayChris Robinson2019-02-171-23/+12
* Apply phase correction to the ambisonic decoder HRIRsChris Robinson2019-02-161-25/+60
* Avoid using internal AL[u]int64 typesChris Robinson2019-02-118-20/+20
* Move some number-related stuff to a separate headerChris Robinson2019-02-111-2/+3
* Use std::arrays for HRIR coeffs and valuesChris Robinson2019-02-076-44/+40
* Simply setting a couple indicesChris Robinson2019-02-041-2/+2
* Use relaxed memory ordering for initializing atomic_flagsChris Robinson2019-02-041-1/+1
* Use a unique_ptr to store the loaded HrtfEntryChris Robinson2019-02-041-34/+28
* Fix compiling problems on VS2019 with vc142 toolsetMinmin Gong2019-02-042-1/+2
* Add missing includeChris Robinson2019-01-291-1/+3
* Calculate the correct evidx for the HRTF B-Format decoderChris Robinson2019-01-291-3/+7
* Load and use all available HRTF fieldsChris Robinson2019-01-291-30/+30