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* Only send one channel through the wet pathChris Robinson2008-10-091-149/+106
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* Increase max pitch to 65536Chris Robinson2008-10-091-4/+4
| | | | This should be safe now
* Simplify the lerp functionChris Robinson2008-10-091-1/+1
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* Don't apply the wet path for multi-channel buffersChris Robinson2008-10-091-10/+0
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* Skip mixing if the read position is beyond the end of the bufferChris Robinson2008-10-091-3/+8
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* The wet path should be silent if no effect is set on the slotChris Robinson2008-10-091-1/+2
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* Don't hold the whole-number position in the fractional valueChris Robinson2008-10-021-24/+19
| | | | This will help prevent overflows when the max pitch is increased
* Use a new low-pass filter, based on the I3DL2 specChris Robinson2008-10-022-479/+40
| | | | Many thanks to Christopher Fitzgerald, for helping with it
* Implement non-mmap ALSA captureChris Robinson2008-09-291-14/+167
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* Air absorption factor is applied to the dB value, not linear gainChris Robinson2008-09-221-13/+15
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* Fixup some source parameter calculationsChris Robinson2008-09-161-28/+49
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* Use a 12dB/oct rolloff instead of 24 for the lowpass filterChris Robinson2008-09-132-75/+46
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* Store pi as a static constChris Robinson2008-09-131-3/+2
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* Add a Solaris playback backendChris Robinson2008-09-072-0/+261
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* Clear the end of the buffer when at the end of the queue and not loopingChris Robinson2008-09-061-0/+2
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* Remove unneeded source struct memberChris Robinson2008-08-151-4/+1
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* Overwrite the input wet sample with the outputChris Robinson2008-08-141-6/+6
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* Ramp channel gains to remove pops and clicks from abrupt changesChris Robinson2008-08-141-20/+52
| | | | Thanks to Christopher Fitzgerald for helping me work on it
* Set FPU mode to round toward zero for mixingChris Robinson2008-08-081-0/+17
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* Remove unnecessary castingChris Robinson2008-08-081-8/+16
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* Prevent a 0 or negative increment for the buffer positionChris Robinson2008-08-051-0/+2
| | | | Thanks to Christopher Fitzgerald for pointing these last two problems out
* Pass a dummy variable to CreateThread to satisfy Win9xChris Robinson2008-08-051-1/+2
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* Reduce the default buffer size to 4096Chris Robinson2008-07-261-2/+2
| | | | | Should help with latency issues some people have and not put too much extra burden on the mixer, hopefully
* Use arrays instead of pointer-to-arrays for the low-pass filterChris Robinson2008-07-261-18/+3
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* Fix some calculations for the reverb bufferChris Robinson2008-07-261-25/+22
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* Make the filter processing function inlineChris Robinson2008-07-262-37/+37
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* Implement yet another low-pass filterChris Robinson2008-07-252-16/+518
| | | | This one using the Butterworth IIR filter design
* Specify padding per buffer, and make sure it's large enough for the filter stepChris Robinson2008-07-241-5/+5
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* Don't advertise extra samples for mixingChris Robinson2008-07-231-3/+2
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* Implement an alternative low-pass filterChris Robinson2008-07-231-36/+32
| | | | | | | | | This method samples from the buffer so that it gets a time-correct 5khz stream, which is subtracted from the original sample and has the high-frequency gain applied, then added back. A better method may be to average all the samples from the current one to the one freq/5000 away, instead of bilinear filtering the two nearest freq/5000 apart. Processing cost will need to determine its viability
* Clarify implicit destruction warningsChris Robinson2008-07-221-2/+7
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* Store extension list with a pointer, not a per-context arrayChris Robinson2008-07-221-1/+1
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* Don't force initialization when shutting downChris Robinson2008-07-171-6/+7
| | | | Thanks to Michael Simms
* Move (de)initialization into ALc.c and remove unneeded fileChris Robinson2008-07-171-3/+49
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* Implement doppler factor source propertyChris Robinson2008-07-151-1/+1
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* Add the reverb room rolloff to the source room rolloff, not overrideChris Robinson2008-07-151-1/+1
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* Use volatile for member variables that are changed in a different threadChris Robinson2008-07-104-4/+4
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* Reduce the mix buffer sizes by halfChris Robinson2008-07-081-1/+1
| | | | Nearly 3MB is a bit much. Could reduce it further, but this is good enough for now.
* Leave SourceToListener untransformed for use with untransformed velocitiesChris Robinson2008-07-031-6/+16
| | | | | Distance is also left untransformed so cone calculations with SoundToListener are correct
* Store thread return value in the struct to avoid void*-to-uint castingChris Robinson2008-06-171-8/+9
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* Fix config value checkChris Robinson2008-06-041-1/+1
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* Don't override the format config option in DSoundChris Robinson2008-06-041-1/+19
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* Use %AppData%\alsoft.ini for the config file in WindowsChris Robinson2008-06-041-0/+16
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* Protect RingBufferSize calculation with the mutexChris Robinson2008-06-041-2/+7
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* Make sure the lib is initialized when shutting downChris Robinson2008-05-181-0/+2
| | | | Pretty ugly, but the destructor sequence relies in the mutex being initialized
* Fix source calculations for AL_SOURCE_RELATIVE modeChris Robinson2008-05-181-18/+22
| | | | | | Make sure the source position and direction are properly put into listener- space before working with them, and don't calculate the listener velocity for relative coordinates
* Prepare the ALSA PCM handle before starting captureChris Robinson2008-05-061-0/+1
| | | | Thanks to Jason Daly for pointing it out
* Check the right struct member for the filter typeChris Robinson2008-04-121-2/+2
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* Fill the correct capture device listChris Robinson2008-04-051-3/+4
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* Define _WIN32_WINNT to 0x0500 when including windows.hChris Robinson2008-03-013-2/+2
| | | | VC7 appears to require that value, or higher, set and fails otherwise