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* Avoid some MSVC workarounds that didn't seem to workChris Robinson2019-05-301-13/+9
* Try to work around some MSVC short-comingsChris Robinson2019-05-301-9/+13
* Try to fix "ambiguous" initializations with older compilersChris Robinson2019-05-291-3/+3
* Use a span for the voice's buffer referencesChris Robinson2019-05-292-29/+21
* Use span<FloatBufferLine> for EffectState::process outputChris Robinson2019-05-2914-75/+66
* Use span<FloatBufferLine> for MixSamplesChris Robinson2019-05-2914-93/+88
* Use FloatBufferLine and span<> for MixRowSamplesChris Robinson2019-05-296-44/+28
* Use FloatBufferLine and span<> in the reverb effectChris Robinson2019-05-291-42/+50
* Pass a span to MixDirectHrtf instead of a pointer+sizeChris Robinson2019-05-296-24/+24
* Separate two HRTF passes into two loopsChris Robinson2019-05-291-16/+21
* Use FloatBufferLine for the effect process methodChris Robinson2019-05-2914-57/+62
* Use FloatBufferLine with the HRTF mixer functionsChris Robinson2019-05-287-59/+59
* Improve a couple algorithmsChris Robinson2019-05-283-29/+39
* Use std::array for most mixing buffer arraysChris Robinson2019-05-2811-74/+81
* Get rid of the COUNTOF macroChris Robinson2019-05-262-21/+17
* Use a span for loading source samplesChris Robinson2019-05-261-13/+13
* Ensure a couple calls are constexprChris Robinson2019-05-261-4/+6
* Use SL_ANDROID_DATAFORMAT_PCM_EX for extended PCM infoChris Robinson2019-05-261-11/+11
* Use al::byte instead of char for generic data storageChris Robinson2019-05-262-12/+13
* Avoid a few more NUM_LINES assumptionsChris Robinson2019-05-261-13/+12
* Move a couple functions into its related classChris Robinson2019-05-257-45/+39
* Remove a couple unused functionsChris Robinson2019-05-251-9/+0
* Avoid some uses of RESTRICTChris Robinson2019-05-255-47/+52
* Move a couple table definitions to where they're usedChris Robinson2019-05-241-0/+75
* Fix some truncation warnings with MSVCChris Robinson2019-05-241-14/+14
* Use raw bytes for the buffer dataChris Robinson2019-05-241-7/+7
* Use a span for referencing the channel map to initializeChris Robinson2019-05-231-17/+12
* Use a span for resource dataChris Robinson2019-05-231-9/+8
* Properly reverse the HRTF field order when loading itChris Robinson2019-05-222-72/+108
* Allow initializing splitter filters with constructorsChris Robinson2019-05-222-4/+10
* Don't change the format tag in MakeExtensibleChris Robinson2019-05-211-8/+10
* Simplify the echo feedback loopChris Robinson2019-05-201-30/+26
* Don't use coverage spread for the echo spreadChris Robinson2019-05-201-17/+9
* Avoid unnecessary use of CalcAngleCoeffsChris Robinson2019-05-206-8/+8
* Don't attenuate the repeated sampleChris Robinson2019-05-191-13/+6
* Restructure some voice fieldsChris Robinson2019-05-172-17/+14
* Fix a couple type truncation warnings with MSVCChris Robinson2019-05-122-2/+2
* Use available buffer samples when pausing a sourceChris Robinson2019-05-051-5/+7
* Set the device channel order from PulseAudio's channel mapChris Robinson2019-05-041-1/+70
* Fix when PulseAudio channel configuration changesChris Robinson2019-05-041-52/+49
* Avoid unnecessary parsing for channel mapsChris Robinson2019-05-041-54/+61
* Use exceptions when opening and reseting the PulseAudio backendChris Robinson2019-05-041-117/+82
* Catch exceptions from backend resetChris Robinson2019-05-041-1/+7
* Add an exception class to cover backend creation and openingChris Robinson2019-05-041-35/+41
* Report the threshold limit for the output limiterChris Robinson2019-05-041-3/+6
* Use BUFFERSIZE for the reverb loop limitChris Robinson2019-05-031-11/+6
* Add some assumes and constsChris Robinson2019-05-031-16/+15
* Avoid a few more array length assumptionsChris Robinson2019-05-011-36/+35
* Avoid masking offsets in the inner reverb loopsChris Robinson2019-04-301-84/+158
* Disable NFC by defaultChris Robinson2019-04-291-1/+1