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* Use a macro for the silence thresholdChris Robinson2013-10-0612-25/+26
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* Don't store the effect slot in SendParamsChris Robinson2013-10-064-32/+50
| | | | This makes it much more like DirectParams.
* Rename Filter param member to LpFilterChris Robinson2013-10-062-6/+6
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* Use a simpler U64 macro to make 64-bit constantsChris Robinson2013-10-061-1/+1
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* Finalize AL_SOFT_deferred_updatesChris Robinson2013-10-051-1/+1
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* Only rest as long as needed in the Null rendererChris Robinson2013-10-051-5/+4
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* Add some more missing enumsChris Robinson2013-10-031-0/+5
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* Implement the Compressor effectChris Robinson2013-10-032-18/+234
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* Add missing enum to the listChris Robinson2013-10-031-1/+1
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* Compile using -std=c99 when availableChris Robinson2013-10-033-3/+3
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* Convert autowah.c line-endingsChris Robinson2013-10-031-284/+284
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* Use helpers to set channel gain arraysChris Robinson2013-10-0310-88/+22
| | | | Also avoid unnecessary clearing.
* Implement the Autowah effect.Chris Robinson2013-10-031-0/+293
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* Avoid a divide-by-0 when distortion edge is 1Chris Robinson2013-09-041-0/+1
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* Use a separate value for the maximum buffer channelsChris Robinson2013-07-233-6/+6
| | | | | | | Unlike the device, input buffers are accessed based on channel numbers instead of enums. This means the maximum number of channels they hold depends on the number of channels any one format can have, rather than the total number of recognized channels. Currently, this is 8 for 7.1.
* Implement master high-pass filter for EAXREVERBChris Robinson2013-07-211-9/+24
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* Remove an unused functionChris Robinson2013-07-211-7/+0
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* Improve the source's low-pass filter responseChris Robinson2013-07-201-4/+4
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* Limit the source step to 10Chris Robinson2013-07-021-14/+4
| | | | | | | | | This means the combination of the buffer frequency, source pitch, and doppler shift can't exceed 10x the device playback frequency. This is needed to keep the mixer from starving with a really high increment, causing small DstBufferSize values that require a lot of iterations.
* Fix a potential infinite loop.Chris Robinson2013-06-191-8/+9
| | | | | If the first XDG_CONFIG_DIRS entry isn't a proper relative path, it would never break the loop.
* Work around some problems with KDevelop's parserChris Robinson2013-06-181-0/+7
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* Look for alsoft.conf in the XDG_CONFIG_DIRS and XDG_CONFIG_HOME directoriesChris Robinson2013-06-161-0/+55
| | | | | | | This follows the XDG Base Directory Specification. The old files/locations are still supported, but configs found in XDG_CONFIG_DIRS take precedence over /etc/openal/alsoft.conf, and a config found in XDG_CONFIG_HOME takes precedence over $HOME/.alsoftrc.
* Trace config file names being loadedChris Robinson2013-06-161-1/+9
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* Don't split config sections into separate blocksChris Robinson2013-06-161-73/+42
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* Improve parsing of the config filesChris Robinson2013-06-161-69/+59
| | | | This will also now recognize (and strip) quotation marks from around values.
* Better handle spaces between string list entriesChris Robinson2013-06-161-5/+11
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* Fix input and feedback in the echo effectChris Robinson2013-06-101-3/+3
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* Don't open the log file with both 'truncate' and 'append' flagsChris Robinson2013-06-071-1/+1
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* Use explicit bit offsets when checking for SSE and SSE2Chris Robinson2013-06-061-4/+2
| | | | Clang's cpuid.h doesn't contain the bit_* macros.
* Use ALfilterState for the distortion effect filtersChris Robinson2013-06-061-70/+14
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* Silence some clang warningsChris Robinson2013-06-054-7/+13
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* Avoid a NULL dereferenceChris Robinson2013-06-041-1/+1
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* Allow enabling HRTF through a context creation attributeChris Robinson2013-05-312-1/+64
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* Start an extension that can query the status of HRTF renderingChris Robinson2013-05-311-3/+10
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* Avoid an unnecessary loopChris Robinson2013-05-291-36/+19
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* Check the right flag for tracing SSE2 supportChris Robinson2013-05-291-1/+1
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* Fix up the naming convention of effect methodsChris Robinson2013-05-2911-156/+156
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* Use C99's inline instead of __inlineChris Robinson2013-05-2810-82/+82
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* Use the high-shelf filter in place of low-passChris Robinson2013-05-283-6/+6
| | | | | They effectively both work to lower (or raise) high frequencies. However, the high-shelf performs better when gain=1.
* Simplify and fix some filter gain calculationsChris Robinson2013-05-272-11/+17
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* Use ALfilterState for the modulator high pass filterChris Robinson2013-05-271-25/+12
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* Use ALfilterState for the master echo and reverb filtersChris Robinson2013-05-273-21/+24
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* Use ALfilterState for the source direct and send filtersChris Robinson2013-05-272-27/+22
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* Move ALEQFilter to alFilter.c/h and rename it to ALfilterStateChris Robinson2013-05-271-107/+10
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* Cleanup the ALeffectStateFactory_create methodsChris Robinson2013-05-279-9/+18
| | | | | Get rid of the ALeffectStateFactory_create macro, and use the VCALL_NOARGS helper (requires adding the 'this' factory parameter).
* Use generic VCALL[_NOARGS] macros instead of type-specific wrappersChris Robinson2013-05-272-10/+10
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* Rename a variableChris Robinson2013-05-261-8/+8
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* Pre-apply the a[0] EQ filter coefficientChris Robinson2013-05-261-5/+11
| | | | Saves 20 fp divisions per sample
* Use the helper macros in more placesChris Robinson2013-05-267-343/+237
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* Add helper macros to set an error and return, and use it in a few placesChris Robinson2013-05-263-85/+47
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