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* Convert the wave writer backend to the new APIChris Robinson2014-08-243-112/+182
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* Rename activesource to voiceChris Robinson2014-08-213-158/+157
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* Use an array of objects for active sources instead of pointersChris Robinson2014-08-212-18/+11
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* Use a NULL source for inactive activesourcesChris Robinson2014-08-213-16/+19
| | | | Also only access the activesource's source field once per update.
* Support brace-enclosed environment variable namesChris Robinson2014-08-191-0/+9
| | | | | | | This makes it possible to append alpha-numeric characters directly to an environment variable value, e.g. ${FOO}bar will use "FOO" as the variable name and keep the "bar" as-is, whereas $FOObar will take "FOObar" as the variable name.
* Update COPYING to the latest ↵François Cami2014-08-1834-68/+68
| | | | https://www.gnu.org/licenses/old-licenses/lgpl-2.0.txt to fix the FSF' address Fix the FSF' address in the source
* ALC_SOFT_pause_device is finishedChris Robinson2014-08-121-1/+1
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* Assume SSE is available if building with support and no run-time checkingChris Robinson2014-08-111-0/+12
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* Try the __cpuid intrinsic if GCC's __get_cpuid isn't availableChris Robinson2014-08-111-10/+42
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* Check for GCC's __get_cpuid before using itChris Robinson2014-08-111-2/+2
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* Simplify some vector size range checksChris Robinson2014-08-102-17/+19
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* Give NULL for null-vector iteratorsChris Robinson2014-08-102-3/+5
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* Pass pointer-to-vector types as char* instead of void*Chris Robinson2014-08-102-17/+16
| | | | | C aliasing rules only allow char* to alias an otherwise-incompatible type, rather than void*.
* Use VECTOR_FIND_IF and VECTOR_FOR_EACH instead of manual loopsChris Robinson2014-08-094-106/+57
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* Use the default input device for portaudio's default capture deviceChris Robinson2014-08-081-1/+4
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* Disable the autowah effectChris Robinson2014-08-061-0/+4
| | | | | | | | There's apparently some issues with it causing noise or killing the output. It might be due to the per-sample changes being too harsh for the filter to keep up with, but it's not something I can take care of in time for release. This commit should be reverted after release when work on fixing it can resume.
* Make the DYNLOAD LoadFSynth function non-inlineChris Robinson2014-08-051-1/+1
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* Load fluidsynth dynamically when possibleChris Robinson2014-08-051-2/+107
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* Use an ATOMIC_INIT macro instead of ATOMIC_LOAD_UNSAFEChris Robinson2014-08-031-9/+9
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* Use atomics for the device and context list headsChris Robinson2014-08-012-61/+98
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* Make the source's buffer queue head and current queue item atomicChris Robinson2014-07-312-16/+17
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* Rename ATOMIC_COMPARE_EXCHANGE to ATOMIC_COMPARE_EXCHANGE_STRONGChris Robinson2014-07-311-1/+1
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* Use pulseaudio's write callback to signal a mixer proc wakeupChris Robinson2014-07-261-3/+11
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* Explicitly pass the address of atomics and parameters that can be modifiedChris Robinson2014-07-262-22/+22
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* Support C11 atomicsChris Robinson2014-07-231-1/+3
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* Use generic atomics in more placesChris Robinson2014-07-222-25/+20
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* Add macros for generic atomic functionalityChris Robinson2014-07-222-6/+6
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* Check the current directory first for data filesChris Robinson2014-07-211-2/+16
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* Use the UNUSED macro instead of a void castChris Robinson2014-07-191-2/+1
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* Stop trying to read samples if there was an errorChris Robinson2014-07-191-1/+1
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* Trace when a soundfont buffer goes unusedChris Robinson2014-07-191-0/+3
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* Keep existing presets when loading in a new soundfontChris Robinson2014-07-191-3/+5
| | | | | | Note that alLoadSoundfontSOFT doesn't currently allow using a soundfont with existing presets. This is for being able to load and stack multiple soundfonts for the default soundfont.
* Use a macro to specify the fourcc formattersChris Robinson2014-07-181-21/+22
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* Properly scale the first HRTF pass-through coefficientChris Robinson2014-07-171-4/+8
| | | | | Coefficients are scaled by 32767. For pass-through, this is attenuated by sqrt(0.5) to maintain a consistent perceived volume.
* Cleanup some HRTF codeChris Robinson2014-07-161-68/+53
| | | | Use loops instead of duplicating code, rewrite some lines to be clearer.
* Fix omni-directional moving HRTF coeffsChris Robinson2014-07-141-4/+4
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* Add a source radius property that determines the directionality of a soundChris Robinson2014-07-113-43/+70
| | | | | | | | | At 0 distance from the listener, the sound is omni-directional. As the source and listener become 'radius' units apart, the sound becomes more directional. With HRTF, an omni-directional sound is handled using 0-delay, pass-through filter coefficients, which is blended with the real delay and coefficients as needed to become more directional.
* Access the result macro parameter only onceChris Robinson2014-07-061-3/+4
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* Rename some functionsChris Robinson2014-07-061-8/+8
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* Store 4 modulators per map entryChris Robinson2014-07-061-16/+17
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* Allow ALsoundfont_deleteSoundfont to handle multiple buffersChris Robinson2014-07-061-0/+10
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* Don't require pre-declaring vector typesChris Robinson2014-07-069-32/+31
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* AL_SOFT_source_length is completeChris Robinson2014-07-051-1/+1
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* Don't set modulators that have no destinationChris Robinson2014-07-051-8/+10
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* Fix a couple checksChris Robinson2014-07-051-2/+2
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* Use a helper function to check valid MIDI controller inputsChris Robinson2014-07-042-5/+4
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* Set the 'valid' field when we have a valid buffer pointerChris Robinson2014-07-041-3/+1
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* Move an inline definition to a more appropriate sourceChris Robinson2014-07-042-2/+3
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* AL_SOFT_MSADPCM is functionally completeChris Robinson2014-07-031-1/+1
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* Remove an unnecessary castChris Robinson2014-07-011-2/+2
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