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* Use the effect state factory to set the default effect propsChris Robinson2019-03-221-0/+1
* Don't bother trying _controlfp or __control87_2Chris Robinson2019-03-181-5/+0
* Check compile-time support for SSE intrinsicsChris Robinson2019-03-181-8/+23
* Don't bother checking for SSE1 aloneChris Robinson2019-03-181-65/+32
* Don't bother checking for C99 inline semanticsChris Robinson2019-03-181-35/+0
* Don't check for __int64Chris Robinson2019-02-111-11/+3
* Move some number-related stuff to a separate headerChris Robinson2019-02-111-0/+1
* Rename a headerChris Robinson2019-01-231-1/+1
* Make hrtf_inc.cpp a proper headerChris Robinson2019-01-231-0/+1
* Don't install utilities that aren't builtChris Robinson2019-01-221-1/+5
* Fix building makehrtf and sofa-info on WindowsChris Robinson2019-01-221-6/+2
* Support loading sofa files in makehrtfChris Robinson2019-01-221-11/+12
* Add a sofa-info utility to check sofa filesChris Robinson2019-01-211-0/+10
* Move some macros to a common headerChris Robinson2019-01-071-0/+1
* Compile makehrtf as C++Chris Robinson2018-12-311-1/+1
* Convert the backends to use proper inheritenceChris Robinson2018-12-281-1/+0
* Rename a couple filter files for consistencyChris Robinson2018-12-251-2/+2
* Move some ambisonic-related macros to a separate headerChris Robinson2018-12-151-0/+1
* Remove an unused sourceChris Robinson2018-12-121-1/+0
* Add a cmake option to specify prebuilt native toolsChris Robinson2018-12-081-17/+25
* Remove unneeded mutex checksChris Robinson2018-11-271-4/+0
* Disable MSVC warning C4065Chris Robinson2018-11-271-1/+1
* Avoid relying on struct timespecChris Robinson2018-11-261-7/+0
* Remove althrd_t from WindowsChris Robinson2018-11-261-1/+0
* Move bs2b.h to a more appropriate placeChris Robinson2018-11-241-1/+1
* Move the vector and matrix declarations to a separate headerChris Robinson2018-11-171-0/+2
* Move the ALCcontext definition to its own headerChris Robinson2018-11-171-0/+1
* Remove unused headers and checksChris Robinson2018-11-171-76/+24
* Convert almalloc.c to C++Chris Robinson2018-11-171-1/+1
* Always use C++11 atomicsChris Robinson2018-11-171-1/+0
* Convert bs2b.c to C++Chris Robinson2018-11-171-1/+1
* Remove now unneeded inldefs.cChris Robinson2018-11-171-1/+0
* Convert the mixers to C++Chris Robinson2018-11-171-11/+11
* Remove ASSUME_ALIGNEDChris Robinson2018-11-171-13/+0
* Convert the filters to C++Chris Robinson2018-11-171-2/+2
* Convert ringbuffer.c to C++Chris Robinson2018-11-171-1/+1
* Convert mastering.c to C++Chris Robinson2018-11-171-1/+1
* Convert converter.c to C++Chris Robinson2018-11-171-1/+1
* Convert the remaining effects to C++Chris Robinson2018-11-171-3/+3
* Convert the dedicated, distortion, echo, and equalizer to C++Chris Robinson2018-11-171-4/+4
* Convert threads.c to C++Chris Robinson2018-11-171-4/+1
* Use standard complex types instead of customChris Robinson2018-11-171-1/+1
* Convert fshifter.c to C++Chris Robinson2018-11-171-1/+1
* Convert modulator.c to C++Chris Robinson2018-11-171-1/+1
* Convert null.c to C++Chris Robinson2018-11-171-1/+1
* Convert pshifter.c to C++Chris Robinson2018-11-171-1/+1
* Convert the reverb effect to C++Chris Robinson2018-11-161-1/+1
* Convert mixvoice.c to C++Chris Robinson2018-11-161-1/+1
* Convert ALu.c to C++Chris Robinson2018-11-161-1/+1
* Convert alEffect.c and alFilter.c to C++Chris Robinson2018-11-161-2/+2