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* Add a skeleton backend for JACKChris Robinson2014-12-211-0/+22
* Check that atomic_load works with a const _AtomicChris Robinson2014-09-051-1/+1
* Fix the __get_cpuid cmake checkChris Robinson2014-09-051-1/+1
* Include the common sources when building staticallyChris Robinson2014-08-231-1/+5
* Use the POSITION_INDEPENDENT_CODE target property when availableChris Robinson2014-08-161-7/+12
* Don't force specific compile flags for the different build typesChris Robinson2014-08-161-17/+7
* Search for the correct include and lib directories for the DX SDKChris Robinson2014-08-151-3/+0
* Release 1.16.0openal-soft-1.16.0Chris Robinson2014-08-141-2/+2
* Try the __cpuid intrinsic if GCC's __get_cpuid isn't availableChris Robinson2014-08-111-0/+11
* Check for GCC's __get_cpuid before using itChris Robinson2014-08-111-0/+9
* Only support dsound and mmdevapi on WindowsChris Robinson2014-08-111-36/+35
* Don't try to generate .def or .lib files when building staticallyChris Robinson2014-08-101-18/+20
* Add an option to build an import .lib with dlltool on mingwChris Robinson2014-08-101-22/+48
* Properly set FluidSynth's include dir for older cmake versionsChris Robinson2014-08-101-1/+1
* Create a .def file when building with MinGWChris Robinson2014-08-101-0/+3
* Add a 48khz HRTF data setChris Robinson2014-08-071-0/+1
* Enable large file supportChris Robinson2014-08-051-0/+10
* Load fluidsynth dynamically when possibleChris Robinson2014-08-051-33/+34
* Don't try to use internal visibilityChris Robinson2014-07-261-8/+3
* Support C11 atomicsChris Robinson2014-07-231-0/+10
* Require SSE for SSE2, and SSE2 for SSE4.1Chris Robinson2014-06-071-2/+2
* Add SSE2 and SSE4.1 linear resamplersTimothy Arceri2014-06-061-10/+56
* Add an ffmpeg-based example playerChris Robinson2014-06-021-1/+43
* Update the examples to use SDL2Chris Robinson2014-05-231-13/+17
* Don't try to use the non-standard alloca.hChris Robinson2014-05-221-8/+1
* Build a common static lib for reusable codeChris Robinson2014-05-071-3/+15
* Move RWLock and UIntMap implementations to commonChris Robinson2014-05-071-0/+2
* Check for C99 _Bool supportChris Robinson2014-05-061-0/+11
* Move atomic method definitions to a separate common sourceChris Robinson2014-05-061-1/+2
* Move threads.c to a separate source dirChris Robinson2014-05-061-2/+3
* Test _Alignas with 16 instead of 4Chris Robinson2014-05-051-1/+1
* C11's alignas is also sufficient for SSE aligningChris Robinson2014-05-051-7/+9
* Use a backup in case pthread_mutex_timedlock isn't availableChris Robinson2014-05-011-0/+2
* Simplify the cmake backend handling a bitChris Robinson2014-04-221-31/+24
* Fix adding backend include directoriesChris Robinson2014-04-221-16/+48
* Only declare backend options when the backend is availableChris Robinson2014-04-201-22/+20
* Don't link with libwinmm unless WinMM is enabledChris Robinson2014-04-191-11/+8
* Use a find module to look for DirectSoundChris Robinson2014-04-191-28/+27
* Use find cmake modules for more backendsChris Robinson2014-04-191-79/+76
* Use C11 alignas when availableChris Robinson2014-04-191-0/+10
* Dont bother trying _allocaChris Robinson2014-04-191-6/+1
* Set -D_GNU_SOURCE=1 -D_POSIX_C_SOURCE=200809L -D_XOPEN_SOURCE=700 earlierChris Robinson2014-04-191-4/+5
* Use FindALSA.cmake to look for ALSAChris Robinson2014-04-191-15/+14
* Only define SSE, Neon, and FluidSynth options if they're availableChris Robinson2014-04-181-17/+15
* Check explicitly for pthread_mutexattr_setkind_np before useChris Robinson2014-04-171-0/+3
* Bump _WIN32_WINNT to 0x0502 (XP SP2) for GetThreadIdChris Robinson2014-04-161-4/+4
* Use C11's static_assert when availableChris Robinson2014-04-071-0/+8
* Use FIND_LIBRARY to look for the CoreAudio frameworkChris Robinson2014-04-051-3/+6
* Check for ftw and _wfindfirstChris Robinson2014-03-271-0/+8
* Use C99 VLA instead of alloca when availableChris Robinson2014-03-251-11/+26