Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Add a cmake option to specify prebuilt native tools | Chris Robinson | 2018-12-08 | 1 | -17/+25 |
* | Remove unneeded mutex checks | Chris Robinson | 2018-11-27 | 1 | -4/+0 |
* | Disable MSVC warning C4065 | Chris Robinson | 2018-11-27 | 1 | -1/+1 |
* | Avoid relying on struct timespec | Chris Robinson | 2018-11-26 | 1 | -7/+0 |
* | Remove althrd_t from Windows | Chris Robinson | 2018-11-26 | 1 | -1/+0 |
* | Move bs2b.h to a more appropriate place | Chris Robinson | 2018-11-24 | 1 | -1/+1 |
* | Move the vector and matrix declarations to a separate header | Chris Robinson | 2018-11-17 | 1 | -0/+2 |
* | Move the ALCcontext definition to its own header | Chris Robinson | 2018-11-17 | 1 | -0/+1 |
* | Remove unused headers and checks | Chris Robinson | 2018-11-17 | 1 | -76/+24 |
* | Convert almalloc.c to C++ | Chris Robinson | 2018-11-17 | 1 | -1/+1 |
* | Always use C++11 atomics | Chris Robinson | 2018-11-17 | 1 | -1/+0 |
* | Convert bs2b.c to C++ | Chris Robinson | 2018-11-17 | 1 | -1/+1 |
* | Remove now unneeded inldefs.c | Chris Robinson | 2018-11-17 | 1 | -1/+0 |
* | Convert the mixers to C++ | Chris Robinson | 2018-11-17 | 1 | -11/+11 |
* | Remove ASSUME_ALIGNED | Chris Robinson | 2018-11-17 | 1 | -13/+0 |
* | Convert the filters to C++ | Chris Robinson | 2018-11-17 | 1 | -2/+2 |
* | Convert ringbuffer.c to C++ | Chris Robinson | 2018-11-17 | 1 | -1/+1 |
* | Convert mastering.c to C++ | Chris Robinson | 2018-11-17 | 1 | -1/+1 |
* | Convert converter.c to C++ | Chris Robinson | 2018-11-17 | 1 | -1/+1 |
* | Convert the remaining effects to C++ | Chris Robinson | 2018-11-17 | 1 | -3/+3 |
* | Convert the dedicated, distortion, echo, and equalizer to C++ | Chris Robinson | 2018-11-17 | 1 | -4/+4 |
* | Convert threads.c to C++ | Chris Robinson | 2018-11-17 | 1 | -4/+1 |
* | Use standard complex types instead of custom | Chris Robinson | 2018-11-17 | 1 | -1/+1 |
* | Convert fshifter.c to C++ | Chris Robinson | 2018-11-17 | 1 | -1/+1 |
* | Convert modulator.c to C++ | Chris Robinson | 2018-11-17 | 1 | -1/+1 |
* | Convert null.c to C++ | Chris Robinson | 2018-11-17 | 1 | -1/+1 |
* | Convert pshifter.c to C++ | Chris Robinson | 2018-11-17 | 1 | -1/+1 |
* | Convert the reverb effect to C++ | Chris Robinson | 2018-11-16 | 1 | -1/+1 |
* | Convert mixvoice.c to C++ | Chris Robinson | 2018-11-16 | 1 | -1/+1 |
* | Convert ALu.c to C++ | Chris Robinson | 2018-11-16 | 1 | -1/+1 |
* | Convert alEffect.c and alFilter.c to C++ | Chris Robinson | 2018-11-16 | 1 | -2/+2 |
* | Convert alListener.c to C++ | Chris Robinson | 2018-11-16 | 1 | -1/+1 |
* | Convert alAuxEffectSlot.c to C++ | Chris Robinson | 2018-11-16 | 1 | -1/+1 |
* | Convert alState.c to C++ | Chris Robinson | 2018-11-16 | 1 | -1/+1 |
* | Convert alError.c to C++ | Chris Robinson | 2018-11-16 | 1 | -1/+1 |
* | Convert alExtension.c to C++ | Chris Robinson | 2018-11-16 | 1 | -1/+1 |
* | Convert event.c to C++ | Chris Robinson | 2018-11-16 | 1 | -1/+1 |
* | Convert sample_cvt.c to C++ | Chris Robinson | 2018-11-16 | 1 | -1/+1 |
* | Convert the PortAudio backend factory | Chris Robinson | 2018-11-15 | 1 | -1/+1 |
* | Convert the WinMM backend factory | Chris Robinson | 2018-11-15 | 1 | -1/+1 |
* | Convert the DSound backend factory | Chris Robinson | 2018-11-15 | 1 | -1/+1 |
* | Convert the QSA backend factory | Chris Robinson | 2018-11-15 | 1 | -1/+1 |
* | Convert the OSS backend factory | Chris Robinson | 2018-11-15 | 1 | -1/+1 |
* | Convert the SndIO backend factory | Chris Robinson | 2018-11-15 | 1 | -1/+1 |
* | Convert the Solaris backend factory | Chris Robinson | 2018-11-15 | 1 | -1/+1 |
* | Convert the SDL2 backend factory | Chris Robinson | 2018-11-15 | 1 | -1/+1 |
* | Convert the JACK backend factory | Chris Robinson | 2018-11-15 | 1 | -1/+1 |
* | Convert the Wave Writer backend factory | Chris Robinson | 2018-11-15 | 1 | -1/+1 |
* | Convert the OpenSL backend factory | Chris Robinson | 2018-11-15 | 1 | -1/+1 |
* | Convert the ALSA backend factory | Chris Robinson | 2018-11-15 | 1 | -1/+1 |