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path:
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/
OpenAL32
/
Include
/
alAuxEffectSlot.h
Commit message (
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)
Author
Age
Files
Lines
*
Cleanup the ALeffectStateFactory_create methods
Chris Robinson
2013-05-27
1
-5
/
+3
*
Use generic VCALL[_NOARGS] macros instead of type-specific wrappers
Chris Robinson
2013-05-27
1
-5
/
+0
*
Use an ALeffectProps union to store the effect properties
Chris Robinson
2013-05-25
1
-1
/
+2
*
Use a Delete method for deletable objects
Chris Robinson
2013-05-25
1
-10
/
+5
*
Move the AL_EFFECT_NULL state into a separate file
Chris Robinson
2013-05-23
1
-0
/
+1
*
Use restrict instead of RESTRICT
Chris Robinson
2013-05-22
1
-2
/
+2
*
Rename the effect state's Destroy method to Destruct
Chris Robinson
2013-05-21
1
-5
/
+5
*
Use factories to create and destroy effect states
Chris Robinson
2013-05-21
1
-16
/
+49
*
Remove some unused code
Chris Robinson
2013-05-21
1
-5
/
+2
*
Auto-generate wrappers to upcast objects before calling user methods
Chris Robinson
2013-05-21
1
-8
/
+17
*
Use macros to help define vtables for effect states
Chris Robinson
2013-05-21
1
-12
/
+33
*
Implement distortion and equalizer effects
Chris Robinson
2013-05-18
1
-0
/
+2
*
Add Chorus and Flanger effects
Chris Robinson
2013-03-13
1
-0
/
+2
*
Add the RESTRICT keyword to a function pointer definition's parameters
Chris Robinson
2012-10-25
1
-1
/
+1
*
Explicitly give the wet buffer 1 channel
Chris Robinson
2012-09-16
1
-1
/
+1
*
Implement an SSE MixSend method
Chris Robinson
2012-09-16
1
-1
/
+1
*
Fix up some more header includes
Chris Robinson
2012-09-14
1
-10
/
+8
*
Use a non-interleaved DryBuffer
Chris Robinson
2012-09-11
1
-1
/
+1
*
Don't use all caps for enum value names
Chris Robinson
2012-06-28
1
-1
/
+1
*
Remove an unused field
Chris Robinson
2012-04-19
1
-2
/
+0
*
Use a consistent name for the self-id field
Chris Robinson
2012-04-19
1
-2
/
+2
*
Pass the device to InitializeEffect and return the error enum from it
Chris Robinson
2012-03-13
1
-1
/
+1
*
Pass a device to the effect update functions
Chris Robinson
2012-03-13
1
-1
/
+1
*
Avoid duplicating some initialization code
Chris Robinson
2012-01-20
1
-2
/
+2
*
Add a global option to apply a reverb effect on source send 0
Chris Robinson
2012-01-19
1
-0
/
+1
*
Rename the ALEffect_ macros to ALeffectState_ to reflect what they work on
Chris Robinson
2011-09-12
1
-4
/
+4
*
Remove the effect slot parameter from the effect process method
Chris Robinson
2011-09-12
1
-5
/
+5
*
Avoid holding the context lock when setting auxiliary slot properties
Chris Robinson
2011-09-11
1
-3
/
+3
*
Combine the reverb effects
Chris Robinson
2011-09-01
1
-2
/
+1
*
Combine the dedicated (dialog/LFE) effects
Chris Robinson
2011-09-01
1
-2
/
+1
*
Use the reference counting functions for the buffer and auxiliary slot refs
Chris Robinson
2011-08-29
1
-1
/
+1
*
Use an enum instead of an boolean for some flags
Chris Robinson
2011-08-29
1
-1
/
+1
*
Pass the effect slot to the effect update method
Chris Robinson
2011-07-16
1
-1
/
+1
*
Allow effect slots to be updated asynchronously
Chris Robinson
2011-07-16
1
-0
/
+1
*
Add support for ALC_EXT_DEDICATED
Chris Robinson
2011-03-12
1
-0
/
+2
*
Rename OUTPUTCHANNELS to something more descriptive
Chris Robinson
2010-12-01
1
-1
/
+1
*
Handle clicks by watching changes between updates
Chris Robinson
2010-08-16
1
-0
/
+1
*
Add click removal for wet sends
Chris Robinson
2010-08-15
1
-0
/
+2
*
Implement a skeleton Ring Modulator effect
Chris Robinson
2010-04-08
1
-0
/
+1
*
Move extension function declarations to alext.h/efx.h
Chris Robinson
2010-03-23
1
-13
/
+0
*
Mark extension functions with AL_API/ALC_API
Chris Robinson
2010-03-23
1
-13
/
+13
*
Add EFX types and enums to alext.h
Chris Robinson
2010-03-09
1
-6
/
+0
*
Handle NULL effect objects as AL_EFFECT_NULL effects
Chris Robinson
2009-11-05
1
-0
/
+1
*
Add a method to update device-dependant effect parameters.
Chris Robinson
2009-10-20
1
-0
/
+2
*
Be context-agnostic in the effect Create functions
Chris Robinson
2009-10-19
1
-4
/
+4
*
Apply slot gain on slot output, not input
Chris Robinson
2009-05-29
1
-5
/
+5
*
Don't expose effect-specific structures
Chris Robinson
2009-05-29
1
-4
/
+19
*
Add the Echo effect
Chris Robinson
2009-04-12
1
-0
/
+2
*
Move the WetBuffer into the effect slot object
Chris Robinson
2009-04-11
1
-0
/
+2
*
Implement a new reverb effect
Chris Robinson
2008-11-16
1
-9
/
+2
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