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path: root/OpenAL32/Include/alEffect.h
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* Use function pointers to set type-specific effect propertiesChris Robinson2011-09-111-0/+20
* Remove the union from the effect parameter typesChris Robinson2011-09-111-50/+48
* Add an option to emulate EAX reverb using standard reverbChris Robinson2011-07-201-0/+1
* Add a config option to boost reverb outputChris Robinson2011-07-201-0/+2
* Use a helper to tell if an effect type is reverbChris Robinson2011-07-051-0/+2
* Store the separate effect parameters in a unionChris Robinson2011-05-201-50/+50
* Add support for ALC_EXT_DEDICATEDChris Robinson2011-03-121-0/+5
* Use a map for the effects listChris Robinson2010-05-181-2/+0
* Implement a skeleton Ring Modulator effectChris Robinson2010-04-081-0/+7
* Move extension function declarations to alext.h/efx.hChris Robinson2010-03-231-13/+0
* Mark extension functions with AL_API/ALC_APIChris Robinson2010-03-231-13/+13
* Add EFX types and enums to alext.hChris Robinson2010-03-091-183/+0
* Store the effect and filter lists in the deviceChris Robinson2009-08-151-3/+3
* Add preliminary support for the EAX Reverb effectChris Robinson2009-05-291-3/+147
* Add the Echo effectChris Robinson2009-04-121-0/+34
* Add an option to disable specific EFX effect typesChris Robinson2008-11-141-0/+7
* Don't export extension function symbols from the libChris Robinson2008-09-061-13/+13
* Allow getting and setting reverb parameters, as well as setting reverb effectsChris Robinson2008-01-151-0/+17
* Add reverb parametersChris Robinson2008-01-151-0/+15
* Add effect type enumsChris Robinson2007-12-171-0/+12
* Implement effect function skeletonsChris Robinson2007-12-171-0/+45