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* No-op if DELETE_OBJ is given a NULL pointerChris Robinson2013-05-271-4/+7
* Use generic VCALL[_NOARGS] macros instead of type-specific wrappersChris Robinson2013-05-271-2/+10
* Use a Delete method for deletable objectsChris Robinson2013-05-251-1/+4
* Use fegetenv/fesetenv to backup and restore the FPU stateChris Robinson2013-05-221-0/+4
* Check for SSE2 and set the denormals-are-zero bit for mixing if availableChris Robinson2013-05-221-1/+2
* Rename DELETE to DELETE_OBJChris Robinson2013-05-211-2/+1
* Add a DELETE macro to help destroy objectsChris Robinson2013-05-211-0/+3
* Use factories to create and destroy effect statesChris Robinson2013-05-211-0/+5
* Rename some inheritance macrosChris Robinson2013-05-211-3/+3
* Use some macros to help with deriving typesChris Robinson2013-05-201-0/+4
* Remove an unused macroChris Robinson2013-05-201-2/+0
* Simplify al_try codeChris Robinson2013-03-241-25/+12
* Add a QSA backend for QNXChris Robinson2013-03-141-1/+4
* Make the context's LastError volatileChris Robinson2012-12-241-1/+1
* Return the integer from fastf2i with MSVCChris Robinson2012-11-131-0/+1
* Use an array to specify the offset for each channel of the device bufferChris Robinson2012-11-041-1/+5
* Finalize AL_SOFT_source_latencyChris Robinson2012-10-311-47/+0
* Don't use a loop to determine the next power of 2Chris Robinson2012-10-131-9/+7
* Implement the double and int64 source settersChris Robinson2012-10-131-0/+12
* Don't include alListener.h from alMain.hChris Robinson2012-10-091-2/+1
* Store a pointer to the listener in the contextChris Robinson2012-10-091-1/+1
* Define RESTRICT in config.h instead of alMain.hChris Robinson2012-10-091-8/+0
* Add trace, warn, and error markers to logged outputChris Robinson2012-10-071-6/+6
* Define WIN32_LEAN_AND_MEAN when including windows.h in alMain.hChris Robinson2012-10-061-0/+1
* Put temporary storage in the device instead of on the stackChris Robinson2012-10-051-1/+5
* Use lrintf to fast convert floats to ints when possibleChris Robinson2012-09-281-8/+5
* Decrease the default BUFFERSIZE to 2048Chris Robinson2012-09-281-4/+4
* Update a commentChris Robinson2012-09-261-5/+5
* fpu_control.h is no longer usedChris Robinson2012-09-181-4/+0
* Properly handle the SSE control wordChris Robinson2012-09-161-0/+3
* Use a struct to store the FPU modeChris Robinson2012-09-161-2/+5
* Remove an unused headerChris Robinson2012-09-141-0/+1
* Move a couple macros to more appropriate headersChris Robinson2012-09-141-9/+3
* Fix up some more header includesChris Robinson2012-09-141-13/+21
* Don't include alu.h in alMain.hChris Robinson2012-09-141-1/+43
* Enable flush-to-zero mode when possibleChris Robinson2012-09-141-0/+3
* Use a non-interleaved DryBufferChris Robinson2012-09-111-1/+1
* Update HRTF codeChris Robinson2012-09-111-3/+3
* Make sure device buffers are 16-byte alignedChris Robinson2012-08-291-5/+5
* Add the option to retrieve the source offset and latency in secondsChris Robinson2012-08-201-0/+1
* Add methods to get source properties as doublesChris Robinson2012-08-201-0/+6
* Fix a parameter nameChris Robinson2012-08-201-1/+1
* Properly export alGetSource3i64SOFTChris Robinson2012-08-201-0/+2
* Add a macro to help make a 64-bit valueChris Robinson2012-08-191-0/+2
* Use a default method to provide a dummy latencyChris Robinson2012-08-191-0/+1
* Move the device lock into the backend function tableChris Robinson2012-08-181-6/+9
* Add the start of AL_SOFT_source_latencyChris Robinson2012-08-181-0/+26
* Add a device method to retrieve the active latencyChris Robinson2012-08-171-0/+3
* Add wrapper methods to ensure aligned allocationsChris Robinson2012-08-151-0/+4
* Don't bother handling MMX since we don't use itChris Robinson2012-08-151-5/+2