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* Include strings.h when availableChris Robinson2013-11-051-0/+4
* Remove the Lock and Unlock methods from BackendFuncsChris Robinson2013-11-041-5/+0
* Move some inline methods to their appropriate headersChris Robinson2013-11-041-26/+0
* Use C99 inline in more placesChris Robinson2013-11-041-17/+17
* Rename VCALL and VCALL0 to V and V0Chris Robinson2013-11-021-4/+4
* Convert the OSS backend to the new interfaceChris Robinson2013-11-021-3/+0
* Make LockContext and UnlockContext inline againChris Robinson2013-11-021-2/+5
* Rename alcGetLatency to ALCdevice_GetLatencyChris Robinson2013-11-021-5/+3
* Use the existing ALint64SOFT/ALuint64SOFT types for ALint64/ALuint64Chris Robinson2013-11-011-14/+2
* Prefer long as a 64-bit type instead of long longChris Robinson2013-10-301-2/+2
* Use a helper macro for making vtable thunksChris Robinson2013-10-291-5/+24
* Add default handlers for reset, captureSamples, and availableSamplesChris Robinson2013-10-291-0/+4
* Convert the PulseAudio backend to the new interfaceChris Robinson2013-10-291-6/+0
* Add a macro to forward methods to a base typeChris Robinson2013-10-291-0/+3
* Convert the loopback backend to the new interfaceChris Robinson2013-10-291-3/+0
* Add a GNU-specific AL_PRINTChris Robinson2013-10-281-2/+8
* Create and use a backend wrapper for captureChris Robinson2013-10-281-7/+0
* Move some stuff out of alMain.hChris Robinson2013-10-281-216/+3
* Move the device mutex to the backendChris Robinson2013-10-281-4/+0
* Separate compatibility declarationsChris Robinson2013-10-281-52/+2
* Modify how VCALL is handledChris Robinson2013-10-281-6/+6
* Convert the Null backend to the ALCbackend styleChris Robinson2013-10-281-3/+0
* Move the lock/unlock methods to the backendChris Robinson2013-10-281-6/+5
* Use an ALCbackend object to access playback backendsChris Robinson2013-10-271-14/+8
* Rework threading functionsChris Robinson2013-10-271-4/+0
* Set a name for the mixer and recording threadsChris Robinson2013-10-271-0/+5
* Add a method to set the running thread's nameChris Robinson2013-10-261-0/+2
* Use inline initialization for effect state factory vtablesChris Robinson2013-10-071-2/+5
* Remove the last of the al_try codeChris Robinson2013-10-071-32/+0
* Use inline functions to lookup and remove objectsChris Robinson2013-10-071-10/+22
* Return only true or false from the source getters and settersChris Robinson2013-10-071-1/+1
* Use an UNUSED macro instead of void-tagging unused parametersChris Robinson2013-10-071-3/+13
* Add a workaround for KDevelop not recognizing the ALIGN macroChris Robinson2013-10-071-0/+5
* Start using a simpler method for error handlingChris Robinson2013-10-061-0/+15
* Use a simpler U64 macro to make 64-bit constantsChris Robinson2013-10-061-1/+11
* Add a workaround for KDevelop not recognizing 'restrict'Chris Robinson2013-10-061-0/+7
* Finalize AL_SOFT_deferred_updatesChris Robinson2013-10-051-11/+0
* Limit the source step to 10Chris Robinson2013-07-021-8/+1
* Allow enabling HRTF through a context creation attributeChris Robinson2013-05-311-1/+4
* Start an extension that can query the status of HRTF renderingChris Robinson2013-05-311-0/+5
* Use C99's inline instead of __inlineChris Robinson2013-05-281-36/+36
* No-op if DELETE_OBJ is given a NULL pointerChris Robinson2013-05-271-4/+7
* Use generic VCALL[_NOARGS] macros instead of type-specific wrappersChris Robinson2013-05-271-2/+10
* Use a Delete method for deletable objectsChris Robinson2013-05-251-1/+4
* Use fegetenv/fesetenv to backup and restore the FPU stateChris Robinson2013-05-221-0/+4
* Check for SSE2 and set the denormals-are-zero bit for mixing if availableChris Robinson2013-05-221-1/+2
* Rename DELETE to DELETE_OBJChris Robinson2013-05-211-2/+1
* Add a DELETE macro to help destroy objectsChris Robinson2013-05-211-0/+3
* Use factories to create and destroy effect statesChris Robinson2013-05-211-0/+5
* Rename some inheritance macrosChris Robinson2013-05-211-3/+3