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Original: git://repo.or.cz/openal-soft.git
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path:
root
/
OpenAL32
/
Include
/
alMain.h
Commit message (
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Author
Age
Files
Lines
...
*
Include strings.h when available
Chris Robinson
2013-11-05
1
-0
/
+4
*
Remove the Lock and Unlock methods from BackendFuncs
Chris Robinson
2013-11-04
1
-5
/
+0
*
Move some inline methods to their appropriate headers
Chris Robinson
2013-11-04
1
-26
/
+0
*
Use C99 inline in more places
Chris Robinson
2013-11-04
1
-17
/
+17
*
Rename VCALL and VCALL0 to V and V0
Chris Robinson
2013-11-02
1
-4
/
+4
*
Convert the OSS backend to the new interface
Chris Robinson
2013-11-02
1
-3
/
+0
*
Make LockContext and UnlockContext inline again
Chris Robinson
2013-11-02
1
-2
/
+5
*
Rename alcGetLatency to ALCdevice_GetLatency
Chris Robinson
2013-11-02
1
-5
/
+3
*
Use the existing ALint64SOFT/ALuint64SOFT types for ALint64/ALuint64
Chris Robinson
2013-11-01
1
-14
/
+2
*
Prefer long as a 64-bit type instead of long long
Chris Robinson
2013-10-30
1
-2
/
+2
*
Use a helper macro for making vtable thunks
Chris Robinson
2013-10-29
1
-5
/
+24
*
Add default handlers for reset, captureSamples, and availableSamples
Chris Robinson
2013-10-29
1
-0
/
+4
*
Convert the PulseAudio backend to the new interface
Chris Robinson
2013-10-29
1
-6
/
+0
*
Add a macro to forward methods to a base type
Chris Robinson
2013-10-29
1
-0
/
+3
*
Convert the loopback backend to the new interface
Chris Robinson
2013-10-29
1
-3
/
+0
*
Add a GNU-specific AL_PRINT
Chris Robinson
2013-10-28
1
-2
/
+8
*
Create and use a backend wrapper for capture
Chris Robinson
2013-10-28
1
-7
/
+0
*
Move some stuff out of alMain.h
Chris Robinson
2013-10-28
1
-216
/
+3
*
Move the device mutex to the backend
Chris Robinson
2013-10-28
1
-4
/
+0
*
Separate compatibility declarations
Chris Robinson
2013-10-28
1
-52
/
+2
*
Modify how VCALL is handled
Chris Robinson
2013-10-28
1
-6
/
+6
*
Convert the Null backend to the ALCbackend style
Chris Robinson
2013-10-28
1
-3
/
+0
*
Move the lock/unlock methods to the backend
Chris Robinson
2013-10-28
1
-6
/
+5
*
Use an ALCbackend object to access playback backends
Chris Robinson
2013-10-27
1
-14
/
+8
*
Rework threading functions
Chris Robinson
2013-10-27
1
-4
/
+0
*
Set a name for the mixer and recording threads
Chris Robinson
2013-10-27
1
-0
/
+5
*
Add a method to set the running thread's name
Chris Robinson
2013-10-26
1
-0
/
+2
*
Use inline initialization for effect state factory vtables
Chris Robinson
2013-10-07
1
-2
/
+5
*
Remove the last of the al_try code
Chris Robinson
2013-10-07
1
-32
/
+0
*
Use inline functions to lookup and remove objects
Chris Robinson
2013-10-07
1
-10
/
+22
*
Return only true or false from the source getters and setters
Chris Robinson
2013-10-07
1
-1
/
+1
*
Use an UNUSED macro instead of void-tagging unused parameters
Chris Robinson
2013-10-07
1
-3
/
+13
*
Add a workaround for KDevelop not recognizing the ALIGN macro
Chris Robinson
2013-10-07
1
-0
/
+5
*
Start using a simpler method for error handling
Chris Robinson
2013-10-06
1
-0
/
+15
*
Use a simpler U64 macro to make 64-bit constants
Chris Robinson
2013-10-06
1
-1
/
+11
*
Add a workaround for KDevelop not recognizing 'restrict'
Chris Robinson
2013-10-06
1
-0
/
+7
*
Finalize AL_SOFT_deferred_updates
Chris Robinson
2013-10-05
1
-11
/
+0
*
Limit the source step to 10
Chris Robinson
2013-07-02
1
-8
/
+1
*
Allow enabling HRTF through a context creation attribute
Chris Robinson
2013-05-31
1
-1
/
+4
*
Start an extension that can query the status of HRTF rendering
Chris Robinson
2013-05-31
1
-0
/
+5
*
Use C99's inline instead of __inline
Chris Robinson
2013-05-28
1
-36
/
+36
*
No-op if DELETE_OBJ is given a NULL pointer
Chris Robinson
2013-05-27
1
-4
/
+7
*
Use generic VCALL[_NOARGS] macros instead of type-specific wrappers
Chris Robinson
2013-05-27
1
-2
/
+10
*
Use a Delete method for deletable objects
Chris Robinson
2013-05-25
1
-1
/
+4
*
Use fegetenv/fesetenv to backup and restore the FPU state
Chris Robinson
2013-05-22
1
-0
/
+4
*
Check for SSE2 and set the denormals-are-zero bit for mixing if available
Chris Robinson
2013-05-22
1
-1
/
+2
*
Rename DELETE to DELETE_OBJ
Chris Robinson
2013-05-21
1
-2
/
+1
*
Add a DELETE macro to help destroy objects
Chris Robinson
2013-05-21
1
-0
/
+3
*
Use factories to create and destroy effect states
Chris Robinson
2013-05-21
1
-0
/
+5
*
Rename some inheritance macros
Chris Robinson
2013-05-21
1
-3
/
+3
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