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path: root/OpenAL32/Include/alMain.h
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* Ensure UINT64_MAX is definedChris Robinson2013-11-271-0/+4
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* Move ALfloatBUFFERSIZE to a common locationChris Robinson2013-11-271-0/+9
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* Add a macro for GCC to ensure stack alignmentChris Robinson2013-11-251-0/+10
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* Include strings.h when availableChris Robinson2013-11-051-0/+4
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* Remove the Lock and Unlock methods from BackendFuncsChris Robinson2013-11-041-5/+0
| | | | | All backends that still use the old interface use the default locking methods, which is also used by the ALCbackend base.
* Move some inline methods to their appropriate headersChris Robinson2013-11-041-26/+0
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* Use C99 inline in more placesChris Robinson2013-11-041-17/+17
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* Rename VCALL and VCALL0 to V and V0Chris Robinson2013-11-021-4/+4
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* Convert the OSS backend to the new interfaceChris Robinson2013-11-021-3/+0
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* Make LockContext and UnlockContext inline againChris Robinson2013-11-021-2/+5
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* Rename alcGetLatency to ALCdevice_GetLatencyChris Robinson2013-11-021-5/+3
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* Use the existing ALint64SOFT/ALuint64SOFT types for ALint64/ALuint64Chris Robinson2013-11-011-14/+2
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* Prefer long as a 64-bit type instead of long longChris Robinson2013-10-301-2/+2
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* Use a helper macro for making vtable thunksChris Robinson2013-10-291-5/+24
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* Add default handlers for reset, captureSamples, and availableSamplesChris Robinson2013-10-291-0/+4
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* Convert the PulseAudio backend to the new interfaceChris Robinson2013-10-291-6/+0
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* Add a macro to forward methods to a base typeChris Robinson2013-10-291-0/+3
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* Convert the loopback backend to the new interfaceChris Robinson2013-10-291-3/+0
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* Add a GNU-specific AL_PRINTChris Robinson2013-10-281-2/+8
| | | | | This one makes use of the ', ## __VA_ARGS__' construct to avoid splitting the output into two *printf calls.
* Create and use a backend wrapper for captureChris Robinson2013-10-281-7/+0
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* Move some stuff out of alMain.hChris Robinson2013-10-281-216/+3
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* Move the device mutex to the backendChris Robinson2013-10-281-4/+0
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* Separate compatibility declarationsChris Robinson2013-10-281-52/+2
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* Modify how VCALL is handledChris Robinson2013-10-281-6/+6
| | | | | | | | | | | Now instead of specifying the arguments as a third argument to the macro, like VCALL(object,function,(arg1, arg2)); they are specified separately after the macro, like VCALL(object,function)(arg1, arg2); Also, VCALL_NOARGS has been removed in favor of VCALL0, which behaves like above but expects an empty argument list (a separate macro is needed to work around preprocessor limitations).
* Convert the Null backend to the ALCbackend styleChris Robinson2013-10-281-3/+0
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* Move the lock/unlock methods to the backendChris Robinson2013-10-281-6/+5
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* Use an ALCbackend object to access playback backendsChris Robinson2013-10-271-14/+8
| | | | | | | This is the start of a backend redesign. Currently, a wrapper object is used to avoid having to redo all the backends at once, but they should slowly be converted to derive from ALCbackend instead. The ALCbackend interface can change as needed.
* Rework threading functionsChris Robinson2013-10-271-4/+0
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* Set a name for the mixer and recording threadsChris Robinson2013-10-271-0/+5
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* Add a method to set the running thread's nameChris Robinson2013-10-261-0/+2
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* Use inline initialization for effect state factory vtablesChris Robinson2013-10-071-2/+5
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* Remove the last of the al_try codeChris Robinson2013-10-071-32/+0
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* Use inline functions to lookup and remove objectsChris Robinson2013-10-071-10/+22
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* Return only true or false from the source getters and settersChris Robinson2013-10-071-1/+1
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* Use an UNUSED macro instead of void-tagging unused parametersChris Robinson2013-10-071-3/+13
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* Add a workaround for KDevelop not recognizing the ALIGN macroChris Robinson2013-10-071-0/+5
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* Start using a simpler method for error handlingChris Robinson2013-10-061-0/+15
| | | | This helps avoid the al_try/al_throwerr/al_endtry stuff.
* Use a simpler U64 macro to make 64-bit constantsChris Robinson2013-10-061-1/+11
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* Add a workaround for KDevelop not recognizing 'restrict'Chris Robinson2013-10-061-0/+7
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* Finalize AL_SOFT_deferred_updatesChris Robinson2013-10-051-11/+0
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* Limit the source step to 10Chris Robinson2013-07-021-8/+1
| | | | | | | | | This means the combination of the buffer frequency, source pitch, and doppler shift can't exceed 10x the device playback frequency. This is needed to keep the mixer from starving with a really high increment, causing small DstBufferSize values that require a lot of iterations.
* Allow enabling HRTF through a context creation attributeChris Robinson2013-05-311-1/+4
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* Start an extension that can query the status of HRTF renderingChris Robinson2013-05-311-0/+5
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* Use C99's inline instead of __inlineChris Robinson2013-05-281-36/+36
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* No-op if DELETE_OBJ is given a NULL pointerChris Robinson2013-05-271-4/+7
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* Use generic VCALL[_NOARGS] macros instead of type-specific wrappersChris Robinson2013-05-271-2/+10
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* Use a Delete method for deletable objectsChris Robinson2013-05-251-1/+4
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* Use fegetenv/fesetenv to backup and restore the FPU stateChris Robinson2013-05-221-0/+4
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* Check for SSE2 and set the denormals-are-zero bit for mixing if availableChris Robinson2013-05-221-1/+2
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* Rename DELETE to DELETE_OBJChris Robinson2013-05-211-2/+1
| | | | Because Windows.