Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Don't limit output for ALC_DONT_CARE_SOFT and float samples | Chris Robinson | 2018-10-03 | 1 | -0/+2 |
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* | Include the limiter's lookAhead delay in the device latency | Chris Robinson | 2018-09-25 | 1 | -0/+1 |
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* | Use an internal event to more timely release old effect states | Chris Robinson | 2018-09-21 | 1 | -0/+4 |
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* | Remove an unnecessary mutex | Chris Robinson | 2018-09-20 | 1 | -1/+0 |
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* | Put user events in a union structure | Chris Robinson | 2018-09-20 | 1 | -4/+14 |
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* | Always start the event thread with the context | Chris Robinson | 2018-09-20 | 1 | -0/+3 |
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* | Combine nearly-duplicate structures | Chris Robinson | 2018-09-19 | 1 | -14/+5 |
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* | Pass the device name list to the backend probe method | Chris Robinson | 2018-09-07 | 1 | -3/+0 |
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* | Correctly check byte order for newer Android compiler, fix #203 | Jan Niklas Hasse | 2018-06-20 | 1 | -2/+2 |
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* | Use the __BYTE_ORDER__ macro when available | Chris Robinson | 2018-05-21 | 1 | -0/+4 |
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* | Avoid using unsigned values for signed | Chris Robinson | 2018-05-15 | 1 | -0/+10 |
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* | Avoid unnecessary function-like macros | Chris Robinson | 2018-05-15 | 1 | -5/+5 |
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* | Make a faster float2int method for x87 targets | Chris Robinson | 2018-05-12 | 1 | -1/+24 |
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* | Fix MSVC | Chris Robinson | 2018-05-12 | 1 | -3/+3 |
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* | Fix non-SEE (32-bit) GCC builds | Chris Robinson | 2018-05-12 | 1 | -1/+1 |
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* | Add and use a method for fast float rounding | Chris Robinson | 2018-05-12 | 1 | -0/+54 |
| | | | | | Unlike fastf2i, this keeps the result as a float instead of converting to integer. | ||||
* | Another fix attempt for 32-bit MSVC | Chris Robinson | 2018-05-04 | 1 | -5/+5 |
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* | Try to fix 32-bit MSVC builds | Chris Robinson | 2018-05-04 | 1 | -1/+1 |
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* | Don't assume round-to-zero for fastf2i | Chris Robinson | 2018-05-04 | 1 | -21/+29 |
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* | Add a specific function for truncating float-to-int conversions | Chris Robinson | 2018-05-03 | 1 | -0/+7 |
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* | Only use fast float-to-int workarounds for x87 | Chris Robinson | 2018-04-21 | 1 | -0/+18 |
| | | | | | | At least SSE and ARM have opcodes that handle float-to-int conversions well enough. Also, Clang doesn't inline lrintf, incurring function call overhead for what should be a single opcode. | ||||
* | Improve ASSUME for Clang | Chris Robinson | 2018-04-21 | 1 | -0/+9 |
| | | | | | | | | For some reason, the { if(!x)__builtin_unreachable(); } construct does not provide the same optimization opportunity for Clang (even though the condition being false would trigger undefined behavior by reaching unreachable code, it still performs checks and such for the condition potentially being false). Using __builtin_assume seems to work better. | ||||
* | Add an ASSUME macro that requires a true condition | Chris Robinson | 2018-04-17 | 1 | -0/+17 |
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* | Add extern "C" to some headers | Chris Robinson | 2018-03-09 | 1 | -17/+17 |
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* | Use a plain mutex for the property lock | Chris Robinson | 2018-03-03 | 1 | -2/+1 |
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* | Use atomic variables instead of volatile | Chris Robinson | 2018-03-02 | 1 | -2/+2 |
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* | Avoid using static inline in headers | Chris Robinson | 2018-02-25 | 1 | -4/+4 |
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* | Use a function pointer for applying the dry mix post-process | Chris Robinson | 2018-02-10 | 1 | -2/+5 |
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* | Make the Connected state atomic | Chris Robinson | 2018-02-04 | 1 | -1/+1 |
| | | | | Also don't send the Disconnected event more than once. | ||||
* | Add a disconnected event type | Chris Robinson | 2018-02-03 | 1 | -0/+1 |
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* | Use a semaphore to signal the event handler | Chris Robinson | 2018-02-01 | 1 | -1/+1 |
| | | | | | | | | | | | Semaphores allow for semi-persistent signals, compared to a condition variable which requires a mutex for proper detection. A semaphore can be 'post'ed after writing some data on one thread, and another thread will be able to recognize it quickly even if the post occured in between checking for data and waiting. This more correctly fixes a race condition with events since the mixer shouldn't be using mutexes, and arbitrary wake-ups just to make sure an event wasn't missed was quite inefficient. | ||||
* | Add a thread to marshal events from the mixer | Chris Robinson | 2018-01-31 | 1 | -1/+14 |
| | | | | | | To avoid having unknown user code running in the mixer thread that could significantly delay the mixed output, a lockless ringbuffer is used for the mixer to provide events that a secondary thread will pop off and process. | ||||
* | Rename EventLock to make it more clear it's protecting the callback | Chris Robinson | 2018-01-30 | 1 | -1/+1 |
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* | Make EnabledEvts atomic | Chris Robinson | 2018-01-28 | 1 | -1/+1 |
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* | Move some inline functions into a header instead of copying them | Chris Robinson | 2018-01-27 | 1 | -4/+13 |
| | | | | | Unfortunately does not include the Lookup* functions, which need the full type declaration to offset the pointer. | ||||
* | Store filters in an array of lists | Chris Robinson | 2018-01-27 | 1 | -1/+9 |
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* | Store effects in an array of lists | Chris Robinson | 2018-01-27 | 1 | -1/+9 |
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* | Use a vector to store the effect slot pointers | Chris Robinson | 2018-01-27 | 1 | -1/+8 |
| | | | | And make the ID a simple index into it (1-base, to avoid ID 0). | ||||
* | Use an array lookup for source IDs | Chris Robinson | 2018-01-27 | 1 | -1/+11 |
| | | | | | This is now similar to buffers, being stored in groups of 64 in a vector with the ID providing the array indices. | ||||
* | Add a ctz64 fallback using _BitScanForward when available | Chris Robinson | 2018-01-27 | 1 | -1/+15 |
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* | Check for _BitScanForward64 before using it | Chris Robinson | 2018-01-27 | 1 | -4/+4 |
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* | Use a different method for storing and looking up buffers | Chris Robinson | 2018-01-27 | 1 | -8/+61 |
| | | | | | | | | | | | | | | | | | Rather than each buffer being individually allocated with a generated 'thunk' ID that's used with a uint:ptr map, buffers are allocated in arrays of 64 within a vector. Each group of 64 has an associated 64-bit mask indicating which are free to use, and the buffer ID is comprised of the two array indices which directly locate the buffer (no searching, binary or otherwise). Currently no buffers are actually deallocated after being allocated, though they are reused. So an app that creates a ton of buffers once, then deletes them all and uses only a couple from then on, will have a bit of waste, while an app that's more consistent with the number of used buffers won't be a problem. This can be improved by removing elements of the containing vector that contain all-free buffers while there are plenty of other free buffers. Also, this method can easily be applied to other resources, like sources. | ||||
* | Don't rely on alMain.h in alBuffer.h | Chris Robinson | 2018-01-26 | 1 | -62/+11 |
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* | Use more appropriate enum values for events | Chris Robinson | 2018-01-24 | 1 | -7/+7 |
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* | Add a deprecated event type for alDopplerVelocity | Chris Robinson | 2018-01-24 | 1 | -0/+2 |
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* | Handle event properties | Chris Robinson | 2018-01-23 | 1 | -2/+14 |
| | | | | | This just implements the event methods insofar as tracked state. No events are generated/reported yet. | ||||
* | Declare the beginnings of an event extension | Chris Robinson | 2018-01-23 | 1 | -0/+23 |
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* | Use a new proper buffer function with a flags parameter | Chris Robinson | 2018-01-23 | 1 | -4/+6 |
| | | | | | | Rather than hackily combining bit flags with the format, to increase the number of potential flags. alBufferData now behaves as if calling alBufferStorageSOFT with a flags value of 0. | ||||
* | Add a flag for persistent mapping | Chris Robinson | 2018-01-23 | 1 | -0/+3 |
| | | | | And a function to "flush" a mapped buffer | ||||
* | Add a flag for alBufferData to non-destructively resize the data | Chris Robinson | 2018-01-22 | 1 | -0/+2 |
| | | | | | | Requires having the same format as the last call to alBufferData. Also only makes sense when given a NULL data pointer, as otherwise the internal data will be overwritten anyway. |