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path: root/OpenAL32/Include/alMain.h
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* Use C11's static_assert when availableChris Robinson2014-04-071-0/+12
* Use an al_string for the device nameChris Robinson2014-03-281-1/+2
* Use C99 VLA instead of alloca when availableChris Robinson2014-03-251-0/+6
* Remove the last bits of the predictive sample processingChris Robinson2014-03-231-3/+3
* Remove the now-unneeded click removal buffers for the deviceChris Robinson2014-03-231-3/+0
* Use a void* for the effect state Delete method paramChris Robinson2014-03-211-0/+3
* Add a generic vector interface and use it for the active effect slotsChris Robinson2014-03-211-3/+6
* Use flexible array members to pad the device and context structsChris Robinson2014-03-201-0/+6
* Keep track of the mix countChris Robinson2014-03-191-0/+7
* Use a separate struct for tracking active sourcesChris Robinson2014-03-181-3/+3
* Store the old-style backend funcs in the wrapperChris Robinson2014-03-171-1/+0
* Avoid GCC's macro arg concat extension with IDE parsingChris Robinson2014-03-171-1/+1
* Add an extension to support MSADPCM buffer formatsChris Robinson2014-03-041-0/+6
* Add an extension to alter the block alignment for buffer unpack/pack opsChris Robinson2014-03-041-0/+6
* Move PATH_MAX fallback definitions to alMain.hChris Robinson2014-02-271-0/+9
* Move OpenDataFile to helpers.c so other sources can use itChris Robinson2014-02-271-0/+1
* Move HRTF macros and function declarations to a separate headerChris Robinson2014-02-231-14/+0
* Add a return value to FindHrtfFormatChris Robinson2014-02-231-1/+1
* Add an alcGetInteger64vSOFT method and a way to get the device clockChris Robinson2014-02-011-0/+11
* Keep track of a device clock time, based on the number of samples processedChris Robinson2014-02-011-0/+7
* Rename aftertouch to keypressureChris Robinson2014-01-171-6/+6
* Handle fontsound sample types using explicit enum valuesChris Robinson2014-01-151-0/+2
* Add a flag to specify the device being pausedChris Robinson2014-01-151-0/+3
* Add an extension to pause audio processingChris Robinson2014-01-151-0/+10
* Add a method to get soundfont samplesChris Robinson2014-01-131-0/+2
* Add a method to get the current MIDI stateChris Robinson2014-01-121-0/+1
* Load soundfont modulators into FluidSynthChris Robinson2014-01-061-2/+2
* Add methods to get and set modulator properties on fontsoundsChris Robinson2014-01-051-0/+41
* Add storage for a default soundfont objectChris Robinson2014-01-031-0/+3
* Move some error macros to alError.hChris Robinson2014-01-021-16/+0
* Update soundfont selection functionsChris Robinson2013-12-291-4/+4
* Add the last remaining "real-time" propertiesChris Robinson2013-12-291-0/+6
* Add chorus and reverb send propertiesChris Robinson2013-12-291-0/+2
* Add pan and attenuation propertiesChris Robinson2013-12-291-0/+2
* Add tuning propertiesChris Robinson2013-12-291-0/+3
* Add filter propertiesChris Robinson2013-12-291-0/+4
* Add modulation envelope propertiesChris Robinson2013-12-291-0/+8
* Add a few more pitch propertiesChris Robinson2013-12-291-0/+3
* Add volume envelope propertiesChris Robinson2013-12-291-0/+8
* Add support for the fontsound loop modeChris Robinson2013-12-291-0/+3
* Add alLoadSoundfontSOFT to load a soundfont via callbackChris Robinson2013-12-281-0/+2
* Add a method to set and get soundfontsChris Robinson2013-12-271-4/+12
* Allow specifying some fontsound sample propertiesChris Robinson2013-12-261-0/+9
* Allow specifying key and velocity ranges on fontsoundsChris Robinson2013-12-261-0/+10
* Add methods to set and get sounds on a presetChris Robinson2013-12-251-0/+4
* Remove the zone, sample, and instrument object typesChris Robinson2013-12-251-10/+0
* Add a new fontsound object typeChris Robinson2013-12-251-0/+11
* Allow querying the soundfont sample length and format typeChris Robinson2013-12-241-0/+1
* Add methods to get and set presets on a soundfontChris Robinson2013-12-231-2/+8
* Add methods to get and set a preset object's preset and bank numbersChris Robinson2013-12-231-0/+9